Player Matchup

Agni
Agni
 
Agni
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Tuzohh
Chaac
Level 129
God Stats
2W - 1L
1,344 SR
Queue Stats
79W - 70L
1,486 Elo+
Party 1
Tiamat
Tiamat
drummaboy8841
Tiamat
Level 120
God Stats
5W - 0L
1,500 SR
Queue Stats
91W - 84L
1,506 Elo+
Party 1
Jing Wei
Jing Wei
xXd3dLyMaG1CXx
Jing Wei
Level 102
God Stats
2W - 2L
1,732 SR
Queue Stats
353W - 349L
1,422 Elo+
Solo
Team Averages
Level 96
1,515 SR
1,483 Elo+

VS

Team Averages
Level 94
1,437 SR
1,432 Elo+
Hades
Hades
Lowkeygarbage
Hades
Level 46
God Stats
1W - 4L
1,167 SR
Queue Stats
179W - 190L
1,493 Elo+
Solo
Chang'e
Chang'e
Rayneabob
Chang'e
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,358 Elo+
Solo
Thoth
Thoth
RetiredReptile
Thoth
Level 109
God Stats
1W - 3L
1,517 SR
Queue Stats
467W - 484L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
Scifiguy26
Tsukuyomi
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 69L
1,430 Elo+
Solo
Set
Set
mousejunkey
Set
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
231W - 235L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
17
6 / 3 / 7
10,437
803
8,839
12,757
5,460
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ra
 
Ra
17
5 / 3 / 11
10,230
787
11,685
11,378
4,963
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Tuzohh
Chaac
18
3 / 3 / 14
10,479
806
16,572
21,610
21,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
5 / 3 / 16
10,799
831
17,462
14,801
12,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
18
4 / 4 / 13
10,366
797
9,296
15,162
6,354
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 9
9,404
723
15,038
16,540
11,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
Rayneabob
Chang'e
17
3 / 3 / 9
9,213
709
11,870
18,058
13,314
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
8 / 5 / 5
10,159
781
17,389
15,917
8,139
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
Scifiguy26
Tsukuyomi
15
2 / 8 / 6
8,680
668
14,553
16,799
8,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

5
0 / 1 / 0
6,212
478
0
1,017
331

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
23
Kills
16
16
Deaths
23
61
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
3
7
3.17
W
Ra
 
Ra
5
3
11
3.5
L
3
6
9
1.25
L
Chang'e
Rayneabob
Chang'e
3
3
9
2.5
L
8
5
5
2.1
L
Tsukuyomi
Scifiguy26
Tsukuyomi
2
8
6
0.63
W
Chaac
Tuzohh
Chaac
3
3
14
3.33
W
5
3
16
4.33
L
0
1
0
0
W
Jing Wei
4
4
13
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,854
Damage
58,850
75,708
Taken
68,331
50,757
Mitigated
42,634
38,371
Healing
26,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
8,839
196
1,048
1,779
12,757
5,460
2,040
7,133
5,485
25,358
0
W
Ra
 
Ra
11,685
1,320
12,690
4,677
11,378
4,963
1,304
6,348
4,937
20,615
0
L
15,038
1,185
426
4,120
16,540
11,870
0
9,353
7,187
25,396
0
L
Chang'e
Rayneabob
Chang'e
11,870
877
6,513
9,200
18,058
13,314
0
10,383
7,570
21,995
0
L
17,389
529
1,574
3,135
15,917
8,139
0
10,032
5,727
33,438
0
L
Tsukuyomi
Scifiguy26
Tsukuyomi
14,553
1,686
240
996
16,799
8,980
0
9,257
7,542
0
23,164
W
Chaac
Tuzohh
Chaac
16,572
1,826
1,441
5,438
21,610
21,773
440
13,780
7,572
3,066
27,159
W
17,462
826
2,477
4,199
14,801
12,207
1,513
8,248
6,423
31,644
0
L
0
0
0
0
1,017
331
0
451
566
0
0
W
Jing Wei
9,296
6,940
1,781
2,841
15,162
6,354
1,332
7,987
6,994
0
23,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,311
Gold Earned
43,668
136
Minions Killed
106
0
Camps Cleared
0
1,260,686
Distance Traveled
903,503
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,437
803
38
3
0
240,865
2
W
Ra
10,230
787
17
1
0
279,118
0
L
Hades
9,404
723
35
3
0
204,775
0
L
Chang'e
9,213
709
19
1
0
257,813
0
L
Thoth
10,159
781
30
2
0
205,673
0
L
Tsukuyomi
8,680
668
22
2
0
235,126
0
W
Chaac
10,479
806
20
2
0
241,465
0
W
Tiamat
10,799
831
27
2
0
258,159
0
L
Set
6,212
478
0
0
0
116
0
W
Jing Wei
10,366
797
34
3
0
241,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role