Player Matchup

Ra
Ra
 
Ra
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
DuelSummoner
Loki
Level 94
God Stats
3W - 1L
1,649 SR
Queue Stats
121W - 140L
1,457 Elo+
Solo
Anhur
Anhur
TDams
Anhur
Level 89
God Stats
1W - 1L
1,828 SR
Queue Stats
128W - 114L
1,495 Elo+
Solo
He Bo
He Bo
gilberto32_
He Bo
Level 103
God Stats
1W - 2L
1,310 SR
Queue Stats
278W - 249L
1,498 Elo+
Solo
Hercules
Hercules
xxElykillerxx
Hercules
Level 123
God Stats
1W - 1L
1,744 SR
Queue Stats
134W - 132L
1,517 Elo+
Solo
Team Averages
Level 90
1,606 SR
1,493 Elo+

VS

Team Averages
Level 60
1,560 SR
1,431 Elo+
Persephone
Persephone
SornDT
Persephone
Level 65
God Stats
6W - 1L
1,932 SR
Queue Stats
144W - 157L
1,448 Elo+
Solo
Guan Yu
Guan Yu
Tod0roky
Guan Yu
Level 28
God Stats
1W - 0L
1,828 SR
Queue Stats
5W - 6L
1,293 Elo+
Solo
Discordia
Discordia
Whesk_goin_on
Discordia
Level 58
God Stats
10W - 10L
1,256 SR
Queue Stats
283W - 292L
1,439 Elo+
Solo
Scylla
Scylla
deadhead201718
Scylla
Level 64
God Stats
5W - 4L
1,284 SR
Queue Stats
322W - 311L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
l ItzRed l
Sun Wukong
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
128W - 132L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 2 / 1
6,622
946
8,270
7,105
3,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 5 / 3
5,633
805
5,237
6,118
1,834
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Anhur
TDams
Anhur
11
2 / 3 / 4
6,204
886
4,686
7,162
3,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 3
6,347
907
5,008
8,628
3,178
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
xxElykillerxx
Hercules
12
0 / 3 / 5
6,034
862
4,359
10,555
8,964
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SornDT
Persephone
12
2 / 1 / 8
6,689
956
8,772
4,576
1,535
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Guan Yu
Tod0roky
Guan Yu
12
2 / 1 / 10
6,600
943
4,721
9,552
6,925
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Discordia
Whesk_goin_on
Discordia
14
10 / 1 / 4
7,973
1,139
13,116
5,158
1,872
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

11
1 / 3 / 8
6,141
877
6,161
7,077
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
l ItzRed l
Sun Wukong
11
1 / 2 / 7
6,033
862
3,011
8,004
4,443
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
8
Kills
16
16
Deaths
8
16
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
2
1
1.75
L
1
5
3
0.5
W
Persephone
SornDT
Persephone
2
1
8
6
L
Anhur
TDams
Anhur
2
3
4
1.33
W
Guan Yu
Tod0roky
Guan Yu
2
1
10
7
W
Discordia
Whesk_goin_on
Discordia
10
1
4
12
W
1
3
8
1.67
L
2
3
3
1.17
W
Sun Wukong
l ItzRed l
Sun Wukong
1
2
7
2.25
L
Hercules
xxElykillerxx
Hercules
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,560
Damage
35,781
39,568
Taken
34,367
20,260
Mitigated
16,887
15,237
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,270
230
3,963
3,402
7,105
3,272
99
5,969
1,136
21,346
0
L
5,237
1,140
98
97
6,118
1,834
260
3,438
2,680
0
8,861
W
Persephone
SornDT
Persephone
8,772
473
0
601
4,576
1,535
516
1,838
2,560
19,507
0
L
Anhur
TDams
Anhur
4,686
2,700
437
1,403
7,162
3,012
704
5,300
1,862
0
10,824
W
Guan Yu
Tod0roky
Guan Yu
4,721
271
4,432
4,000
9,552
6,925
174
4,434
4,799
0
6,491
W
Discordia
Whesk_goin_on
Discordia
13,116
59
3,685
1,714
5,158
1,872
55
1,713
3,411
24,451
0
W
6,161
230
405
830
7,077
2,112
0
1,951
5,072
8,687
0
L
5,008
208
268
1,418
8,628
3,178
235
5,852
2,776
10,007
0
W
Sun Wukong
l ItzRed l
Sun Wukong
3,011
623
507
1,357
8,004
4,443
355
2,679
5,226
0
6,171
L
Hercules
xxElykillerxx
Hercules
4,359
787
776
3,375
10,555
8,964
28
7,490
3,065
0
6,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,840
Gold Earned
33,436
73
Minions Killed
66
0
Camps Cleared
0
629,507
Distance Traveled
785,454
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,622
946
35
5
0
141,926
0
L
Loki
5,633
805
4
1
0
74,382
0
W
Persephone
6,689
956
36
5
0
154,228
0
L
Anhur
6,204
886
19
3
0
116,050
0
W
Guan Yu
6,600
943
1
0
0
177,288
1
W
Discordia
7,973
1,139
14
2
0
165,838
0
W
Scylla
6,141
877
6
1
0
136,008
0
L
He Bo
6,347
907
11
2
0
138,798
0
W
Sun Wukong
6,033
862
9
1
0
152,092
0
L
Hercules
6,034
862
4
1
0
158,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role