Player Matchup

Ah Puch
Ah Puch
K-1BAD
Ah Puch
Level 126
God Stats
1W - 2L
1,195 SR
Queue Stats
130W - 133L
1,534 Elo+
Party 1
Danzaburou
Danzaburou
SMITECARRY-IV
Danzaburou
Level 114
God Stats
4W - 2L
1,584 SR
Queue Stats
83W - 73L
1,552 Elo+
Party 1
Ganesha
Ganesha
bossman_TIB
Ganesha
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 82L
1,509 Elo+
Party 1
Team Averages
Level 118
1,426 SR
1,532 Elo+

VS

Team Averages
Level 54
1,618 SR
1,593 Elo+
Discordia
Discordia
Demetriussss__
Discordia
Level 69
God Stats
50W - 47L
1,525 SR
Queue Stats
268W - 253L
1,511 Elo+
Party 2
Bastet
Bastet
sHoW nO mErCy07
Bastet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,695 Elo+
Solo
Surtr
Surtr
watchameanson
Surtr
Level 28
God Stats
2W - 1L
1,830 SR
Queue Stats
19W - 16L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
K-1BAD
Ah Puch
13
7 / 5 / 3
9,004
900
14,617
9,688
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SMITECARRY-IV
Danzaburou
14
5 / 0 / 5
9,070
907
9,851
8,685
4,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ganesha
bossman_TIB
Ganesha
13
0 / 1 / 10
8,738
874
3,561
12,248
12,448
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Demetriussss__
Discordia
13
5 / 2 / 1
7,971
797
9,968
7,923
3,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 5 / 3
6,893
689
5,830
11,174
4,103
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 5 / 3
6,799
680
4,442
11,955
10,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
6
6
Deaths
12
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
Demetriussss__
Discordia
5
2
1
2.75
W
Ah Puch
K-1BAD
Ah Puch
7
5
3
1.7
W
Danzaburou
SMITECARRY-IV
Danzaburou
5
0
5
7.5
W
Ganesha
bossman_TIB
Ganesha
0
1
10
5
L
1
5
3
0.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,029
Damage
20,240
30,621
Taken
31,052
20,828
Mitigated
17,492
10,515
Healing
3,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Demetriussss__
Discordia
9,968
0
0
753
7,923
3,237
0
4,465
3,458
37,223
0
W
Ah Puch
K-1BAD
Ah Puch
14,617
464
400
1,459
9,688
4,207
607
2,620
7,068
39,075
0
W
Danzaburou
SMITECARRY-IV
Danzaburou
9,851
5,688
0
3,473
8,685
4,173
1,883
3,771
4,914
0
37,843
W
Ganesha
bossman_TIB
Ganesha
3,561
625
2,060
3,123
12,248
12,448
271
3,725
8,523
11,233
189
L
5,830
1,187
0
1,494
11,174
4,103
0
6,940
4,234
0
20,305
L
4,442
1,218
0
1,256
11,955
10,152
0
6,643
5,312
136
10,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,812
Gold Earned
21,663
153
Minions Killed
114
0
Camps Cleared
0
575,353
Distance Traveled
559,697
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,971
797
72
7
0
190,810
0
W
Ah Puch
9,004
900
72
7
0
179,167
0
W
Danzaburou
9,070
907
77
8
0
206,542
2
W
Ganesha
8,738
874
4
0
0
189,644
0
L
Bastet
6,893
689
27
3
0
185,960
0
L
Surtr
6,799
680
15
2
0
182,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role