Player Matchup

Mulan
Mulan
AlluringGoddess
Mulan
Level 102
God Stats
1W - 1L
1,285 SR
Queue Stats
135W - 160L
1,410 Elo+
Solo
Cernunnos
Cernunnos
Baderlionheart
Cernunnos
Level 165
God Stats
5W - 1L
1,728 SR
Queue Stats
238W - 259L
1,450 Elo+
Solo
Jing Wei
Jing Wei
Kidcapital5413
Jing Wei
Level 105
God Stats
2W - 2L
1,490 SR
Queue Stats
184W - 197L
1,424 Elo+
Solo
Yu Huang
Yu Huang
Rohovie91
Yu Huang
Level 124
God Stats
2W - 3L
1,287 SR
Queue Stats
130W - 125L
1,498 Elo+
Party 1
Bellona
Bellona
U lint licker33
Bellona
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 55L
1,487 Elo+
Party 1
Team Averages
Level 119
1,458 SR
1,454 Elo+

VS

Team Averages
Level 109
1,549 SR
1,407 Elo+
Freya
Freya
ButteryCroisant
Freya
Level 131
God Stats
8W - 7L
1,743 SR
Queue Stats
186W - 177L
1,414 Elo+
Solo
Hachiman
Hachiman
Childplay464
Hachiman
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,201 Elo+
Party 2
Atlas
Atlas
FlappyJoe69
Atlas
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 55L
1,511 Elo+
Solo
Jing Wei
Jing Wei
MauxI5649
Jing Wei
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
269W - 291L
1,435 Elo+
Solo
Nox
Nox
ShadowingSamuri
Nox
Level 141
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 97L
1,474 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 4 / 16
11,515
823
16,226
17,225
11,864
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
Baderlionheart
Cernunnos
17
3 / 1 / 14
10,399
743
8,040
7,212
3,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Jing Wei
18
6 / 4 / 11
11,006
786
9,021
12,927
7,930
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
Rohovie91
Yu Huang
20
9 / 1 / 16
12,448
889
13,973
5,975
2,973
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 3 / 17
11,317
808
13,488
16,684
17,923
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 9 / 3
10,986
785
18,118
16,284
8,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
Childplay464
Hachiman
16
2 / 9 / 2
9,047
646
9,146
15,317
7,673
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
2 / 4 / 4
10,460
747
9,574
17,854
22,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
MauxI5649
Jing Wei
5
0 / 0 / 0
6,564
469
0
0
0
17
1 / 8 / 5
9,284
663
11,416
15,497
9,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
25
30
Kills
11
13
Deaths
30
74
Assists
14
Player
Kills
Deaths
Assists
KDA
W
8
4
16
4
W
Cernunnos
Baderlionheart
Cernunnos
3
1
14
10
L
6
9
3
0.83
L
Hachiman
Childplay464
Hachiman
2
9
2
0.33
L
2
4
4
1
W
Jing Wei
6
4
11
2.88
L
Jing Wei
MauxI5649
Jing Wei
0
0
0
0
W
Yu Huang
Rohovie91
Yu Huang
9
1
16
17
L
1
8
5
0.44
W
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,748
Damage
48,254
60,023
Taken
64,952
44,476
Mitigated
47,491
17,741
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,226
3,019
1,472
4,091
17,225
11,864
1,000
11,762
5,463
0
27,372
W
Cernunnos
Baderlionheart
Cernunnos
8,040
3,896
438
1,708
7,212
3,786
2,944
4,365
2,847
0
22,765
L
18,118
4,851
0
2,076
16,284
8,345
0
2,776
13,508
30,990
0
L
Hachiman
Childplay464
Hachiman
9,146
4,280
551
465
15,317
7,673
0
4,062
11,255
0
18,118
L
9,574
3,255
396
3,554
17,854
22,423
0
3,587
14,267
23,515
0
W
Jing Wei
9,021
5,949
2,548
2,938
12,927
7,930
1,434
9,136
3,791
0
26,356
L
Jing Wei
MauxI5649
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Yu Huang
Rohovie91
Yu Huang
13,973
519
835
761
5,975
2,973
1,764
3,100
2,875
35,815
0
L
11,416
1,626
704
1,848
15,497
9,050
0
4,126
11,371
28,309
0
W
13,488
5,365
1,140
1,810
16,684
17,923
1,045
10,745
5,939
787
24,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,685
Gold Earned
46,341
156
Minions Killed
113
0
Camps Cleared
0
1,271,530
Distance Traveled
807,375
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,515
823
22
2
0
234,324
0
W
Cernunnos
10,399
743
25
2
0
237,926
0
L
Freya
10,986
785
42
3
0
175,741
0
L
Hachiman
9,047
646
19
1
0
197,565
0
L
Atlas
10,460
747
20
1
0
249,675
0
W
Jing Wei
11,006
786
27
2
0
258,276
0
L
Jing Wei
6,564
469
0
0
0
3,991
0
W
Yu Huang
12,448
889
44
3
0
268,685
0
L
Nox
9,284
663
32
2
0
180,403
0
W
Bellona
11,317
808
38
3
0
272,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role