Player Matchup

Neith
Neith
 
Neith
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Ibaad
Hun Batz
Level 86
God Stats
5W - 2L
1,710 SR
Queue Stats
48W - 56L
1,404 Elo+
Party 2
Horus
Horus
Lenarus
Horus
Level 84
God Stats
12W - 8L
1,772 SR
Queue Stats
143W - 125L
1,490 Elo+
Party 2
Olorun
Olorun
OgMufffin
Olorun
Level 58
God Stats
2W - 0L
1,500 SR
Queue Stats
146W - 151L
1,456 Elo+
Solo
Team Averages
Level 100
1,596 SR
1,470 Elo+

VS

Team Averages
Level 43
1,400 SR
1,397 Elo+
Maui
Maui
Dutch01
Maui
Level 23
God Stats
40W - 39L
1,482 SR
Queue Stats
158W - 164L
1,386 Elo+
Party 1
Baba Yaga
Baba Yaga
Lukie420
Baba Yaga
Level 62
God Stats
0W - 2L
1,258 SR
Queue Stats
175W - 163L
1,424 Elo+
Party 1
Bakasura
Bakasura
McsneezyPC
Bakasura
Level 62
God Stats
1W - 2L
1,318 SR
Queue Stats
180W - 172L
1,393 Elo+
Party 1
Hercules
Hercules
PkConfirmed141
Hercules
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
20W - 19L
1,292 Elo+
Solo
Danzaburou
Danzaburou
VEXXEYSEXY
Danzaburou
Level 38
God Stats
1W - 2L
1,445 SR
Queue Stats
46W - 45L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
7 / 1 / 2
8,576
660
8,541
7,252
3,666
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Persephone
 
Persephone
11
2 / 3 / 3
7,491
576
4,977
7,009
2,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Ibaad
Hun Batz
11
2 / 2 / 6
6,946
534
3,447
9,517
3,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
Lenarus
Horus
10
1 / 0 / 5
6,714
516
2,923
8,607
5,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
OgMufffin
Olorun
11
0 / 2 / 5
6,993
538
5,867
8,468
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Dutch01
Maui
10
2 / 1 / 1
6,441
495
3,262
7,243
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
Lukie420
Baba Yaga
13
3 / 2 / 2
7,847
604
6,212
5,770
2,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bakasura
McsneezyPC
Bakasura
12
2 / 5 / 0
6,885
530
4,416
11,272
4,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
12
0 / 3 / 3
6,673
513
3,909
9,476
5,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
VEXXEYSEXY
Danzaburou
11
1 / 2 / 1
6,700
515
4,601
6,921
2,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
12
Kills
8
8
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
1
2
8
W
Persephone
 
Persephone
2
3
3
1.17
L
Maui
Dutch01
Maui
2
1
1
2.5
W
Hun Batz
Ibaad
Hun Batz
2
2
6
2.5
W
Horus
Lenarus
Horus
1
0
5
3.5
L
Baba Yaga
Lukie420
Baba Yaga
3
2
2
2
L
Bakasura
McsneezyPC
Bakasura
2
5
0
0.4
W
Olorun
OgMufffin
Olorun
0
2
5
1.25
L
Hercules
0
3
3
0.5
L
Danzaburou
VEXXEYSEXY
Danzaburou
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,755
Damage
22,400
40,853
Taken
40,682
19,237
Mitigated
21,594
12,099
Healing
10,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
8,541
3,199
0
3,527
7,252
3,666
994
820
6,237
0
58,357
W
Persephone
 
Persephone
4,977
0
0
658
7,009
2,459
106
2,561
4,396
48,037
0
L
Maui
Dutch01
Maui
3,262
273
0
1,466
7,243
6,706
156
3,298
3,789
14,557
0
W
Hun Batz
Ibaad
Hun Batz
3,447
1,704
0
406
9,517
3,505
0
2,456
6,907
0
36,337
W
Horus
Lenarus
Horus
2,923
943
2,083
2,432
8,607
5,897
32
2,944
5,618
422
14,156
L
Baba Yaga
Lukie420
Baba Yaga
6,212
364
0
1,437
5,770
2,524
362
2,779
2,806
59,746
0
L
Bakasura
McsneezyPC
Bakasura
4,416
2,605
0
2,354
11,272
4,244
213
1,673
9,323
0
36,996
W
Olorun
OgMufffin
Olorun
5,867
2,960
669
2,324
8,468
3,710
415
998
7,470
59,798
0
L
Hercules
3,909
1,526
0
2,862
9,476
5,704
221
0
8,939
0
34,876
L
Danzaburou
VEXXEYSEXY
Danzaburou
4,601
1,562
0
1,922
6,921
2,416
509
2,800
4,074
0
51,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,720
Gold Earned
34,546
340
Minions Killed
325
0
Camps Cleared
0
1,226,997
Distance Traveled
1,281,492
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,576
660
88
7
0
224,952
0
W
Persephone
7,491
576
84
6
0
272,245
5
L
Maui
6,441
495
15
1
0
243,523
0
W
Hun Batz
6,946
534
56
4
0
268,557
8
W
Horus
6,714
516
16
1
0
238,353
2
L
Baba Yaga
7,847
604
84
6
0
255,465
0
L
Bakasura
6,885
530
79
6
0
282,797
0
W
Olorun
6,993
538
96
7
0
222,890
3
L
Hercules
6,673
513
61
5
0
265,694
0
L
Danzaburou
6,700
515
86
7
0
234,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role