Player Matchup

Anubis
Anubis
Creesie
Anubis
Level 168
God Stats
7W - 2L
1,808 SR
Queue Stats
85W - 87L
1,498 Elo+
Solo
Aphrodite
Aphrodite
Duke Amon Key
Aphrodite
Level 83
God Stats
5W - 0L
1,879 SR
Queue Stats
143W - 119L
1,460 Elo+
Party 1
Mercury
Mercury
KendallStephens
Mercury
Level 69
God Stats
21W - 23L
1,452 SR
Queue Stats
59W - 67L
1,354 Elo+
Solo
Neith
Neith
Malicious778
Neith
Level 84
God Stats
9W - 5L
1,687 SR
Queue Stats
223W - 208L
1,463 Elo+
Solo
Amaterasu
Amaterasu
Vexotos
Amaterasu
Level 100
God Stats
4W - 4L
1,500 SR
Queue Stats
150W - 133L
1,421 Elo+
Party 1
Team Averages
Level 101
1,665 SR
1,439 Elo+

VS

Team Averages
Level 119
1,639 SR
1,448 Elo+
Awilix
Awilix
FrailtyCraven
Awilix
Level 109
God Stats
5W - 6L
1,610 SR
Queue Stats
7W - 10L
1,401 Elo+
Solo
Thoth
Thoth
PoIymerase
Thoth
Level 171
God Stats
3W - 4L
1,648 SR
Queue Stats
298W - 262L
1,614 Elo+
Party 2
Amaterasu
Amaterasu
Shocker24500
Amaterasu
Level 153
God Stats
2W - 2L
1,869 SR
Queue Stats
3W - 8L
1,291 Elo+
Solo
Cthulhu
Cthulhu
VvSomnusvV
Cthulhu
Level 129
God Stats
3W - 5L
1,600 SR
Queue Stats
114W - 118L
1,554 Elo+
Party 2
Medusa
Medusa
WackyGREENDAY
Medusa
Level 34
God Stats
12W - 13L
1,469 SR
Queue Stats
12W - 15L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Creesie
Anubis
17
4 / 2 / 11
9,201
836
16,204
8,869
4,494
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Duke Amon Key
Aphrodite
15
2 / 1 / 10
8,781
798
7,418
12,623
13,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 3 / 9
8,302
755
7,009
10,187
4,099
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
3 / 3 / 7
8,616
783
7,755
9,355
4,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Vexotos
Amaterasu
16
8 / 1 / 9
9,206
837
13,222
20,152
19,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 5
8,208
746
9,786
13,447
4,688
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
16
4 / 0 / 3
8,853
805
19,540
6,299
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
Shocker24500
Amaterasu
14
1 / 3 / 2
8,074
734
4,456
16,313
7,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
VvSomnusvV
Cthulhu
14
1 / 2 / 6
7,773
707
10,343
10,767
8,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 9 / 1
7,971
725
6,008
15,015
5,446
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
19
Kills
10
10
Deaths
19
46
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Anubis
Creesie
Anubis
4
2
11
4.75
W
Aphrodite
Duke Amon Key
Aphrodite
2
1
10
7
L
2
5
5
0.9
W
2
3
9
2.17
W
3
3
7
2.17
L
Thoth
4
0
3
5.5
L
Amaterasu
Shocker24500
Amaterasu
1
3
2
0.67
W
Amaterasu
Vexotos
Amaterasu
8
1
9
12.5
L
Cthulhu
VvSomnusvV
Cthulhu
1
2
6
2
L
2
9
1
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,608
Damage
50,133
61,186
Taken
61,841
46,076
Mitigated
29,203
24,000
Healing
8,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Creesie
Anubis
16,204
325
0
2,361
8,869
4,494
0
4,537
4,210
44,408
0
W
Aphrodite
Duke Amon Key
Aphrodite
7,418
872
6,534
6,553
12,623
13,453
231
6,115
6,163
17,470
0
L
9,786
3,196
0
271
13,447
4,688
0
4,954
8,228
0
20,790
W
7,009
2,445
0
1,549
10,187
4,099
0
5,380
4,689
0
23,029
W
7,755
2,395
0
1,209
9,355
4,602
2,217
2,577
6,656
0
35,471
L
Thoth
19,540
328
0
2,407
6,299
2,432
0
1,670
4,497
56,283
0
L
Amaterasu
Shocker24500
Amaterasu
4,456
1,966
0
3,506
16,313
7,925
150
5,004
10,879
0
29,514
W
Amaterasu
Vexotos
Amaterasu
13,222
4,820
0
5,794
20,152
19,428
1,206
10,179
9,585
0
19,688
L
Cthulhu
VvSomnusvV
Cthulhu
10,343
311
1,156
500
10,767
8,712
0
5,443
5,098
20,041
0
L
6,008
1,681
739
291
15,015
5,446
61
6,551
8,194
0
18,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,106
Gold Earned
40,879
194
Minions Killed
213
0
Camps Cleared
0
1,300,531
Distance Traveled
1,234,549
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,201
836
55
5
0
236,737
0
W
Aphrodite
8,781
798
22
2
0
267,173
0
L
Awilix
8,208
746
25
2
0
263,381
0
W
Mercury
8,302
755
36
3
0
278,638
0
W
Neith
8,616
783
59
5
0
226,835
0
L
Thoth
8,853
805
79
7
0
247,200
0
L
Amaterasu
8,074
734
52
5
0
260,087
0
W
Amaterasu
9,206
837
22
2
0
291,148
0
L
Cthulhu
7,773
707
35
3
0
256,089
0
L
Medusa
7,971
725
22
2
0
207,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role