Player Matchup

Susano
Susano
 
Susano
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bellona
Bellona
BlaiirWaldorf
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Chiron
Chiron
HakaiRyooku
Chiron
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 18L
1,500 Elo+
Party 1
Yemoja
Yemoja
exekarmagames
Yemoja
Level 107
God Stats
169W - 180L
1,443 SR
Queue Stats
173W - 188L
1,425 Elo+
Solo
Hera
Hera
lifem
Hera
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 31L
1,482 Elo+
Party 3
Team Averages
Level 81
1,489 SR
1,481 Elo+

VS

Team Averages
Level 137
1,584 SR
1,468 Elo+
Thanatos
Thanatos
 
Thanatos
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Deminovich
Bellona
Level 158
God Stats
12W - 6L
1,774 SR
Queue Stats
224W - 233L
1,463 Elo+
Solo
Aphrodite
Aphrodite
LordDeadly
Aphrodite
Level 157
God Stats
6W - 5L
1,500 SR
Queue Stats
478W - 516L
1,454 Elo+
Party 2
Hel
Hel
Vyck
Hel
Level 129
God Stats
14W - 8L
1,572 SR
Queue Stats
506W - 533L
1,475 Elo+
Party 2
Cernunnos
Cernunnos
zonterror
Cernunnos
Level 105
God Stats
132W - 90L
1,577 SR
Queue Stats
1,162W - 1,141L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
2 / 2 / 0
6,931
533
6,129
11,625
4,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bellona
10
1 / 4 / 0
5,472
421
3,855
10,598
10,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
9
1 / 2 / 0
5,513
424
5,681
9,175
2,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

9
0 / 1 / 1
5,700
438
4,838
6,718
4,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hera
lifem
Hera
11
0 / 1 / 0
6,258
481
5,374
5,694
2,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
3 / 1 / 1
7,452
573
4,998
9,247
4,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Deminovich
Bellona
13
3 / 1 / 1
8,137
626
7,533
11,339
12,429
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Aphrodite
LordDeadly
Aphrodite
12
0 / 1 / 4
6,215
478
3,552
10,156
6,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hel
Vyck
Hel
11
1 / 0 / 1
6,869
528
4,966
8,115
3,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Cernunnos
zonterror
Cernunnos
13
3 / 1 / 2
7,766
597
8,172
10,360
4,752
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
19
4
Kills
10
10
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
2
2
0
1
W
Thanatos
 
Thanatos
3
1
1
3.5
L
Bellona
1
4
0
0.25
W
Bellona
Deminovich
Bellona
3
1
1
3.5
L
Chiron
1
2
0
0.5
W
Aphrodite
LordDeadly
Aphrodite
0
1
4
2
W
Hel
Vyck
Hel
1
0
1
1.5
L
0
1
1
0.5
L
Hera
lifem
Hera
0
1
0
0
W
Cernunnos
zonterror
Cernunnos
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,877
Damage
29,221
43,810
Taken
49,217
24,525
Mitigated
32,770
11,177
Healing
34,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
6,129
2,306
0
3,774
11,625
4,075
0
1,214
10,411
0
47,158
W
Thanatos
 
Thanatos
4,998
2,415
0
8,425
9,247
4,674
0
200
9,047
0
57,197
L
Bellona
3,855
1,106
0
1,028
10,598
10,618
0
0
10,598
0
19,466
W
Bellona
Deminovich
Bellona
7,533
3,223
0
5,484
11,339
12,429
179
312
11,027
0
61,441
L
Chiron
5,681
1,345
365
2,085
9,175
2,717
0
617
8,558
0
35,485
W
Aphrodite
LordDeadly
Aphrodite
3,552
481
4,575
6,303
10,156
6,934
234
4,386
5,770
39,488
0
W
Hel
Vyck
Hel
4,966
328
1,828
3,266
8,115
3,981
168
4,438
3,677
51,712
0
L
4,838
836
570
2,605
6,718
4,937
0
2,757
3,961
22,252
0
L
Hera
lifem
Hera
5,374
2,366
0
750
5,694
2,178
0
3,930
1,764
51,664
0
W
Cernunnos
zonterror
Cernunnos
8,172
4,022
0
4,565
10,360
4,752
616
876
9,484
0
61,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,874
Gold Earned
36,439
268
Minions Killed
431
0
Camps Cleared
0
1,306,165
Distance Traveled
1,246,842
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
6,931
533
78
6
0
302,069
0
W
Thanatos
7,452
573
88
7
0
275,814
0
L
Bellona
5,472
421
24
2
0
245,590
0
W
Bellona
8,137
626
94
7
0
227,576
0
L
Chiron
5,513
424
51
4
0
251,983
0
W
Aphrodite
6,215
478
63
5
0
262,572
4
W
Hel
6,869
528
83
6
0
249,664
0
L
Yemoja
5,700
438
21
2
0
243,971
2
L
Hera
6,258
481
94
7
0
262,552
0
W
Cernunnos
7,766
597
103
8
0
231,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role