Player Matchup

Hun Batz
Hun Batz
Gold IV
AA RACKS
Hun Batz
Gold IV
Level 135
God Stats
19W - 17L
1,563 SR
Queue Stats
57W - 58L
1,366 MMR
Solo
Sylvanus
Sylvanus
Gold III
Big_Daddy0w0
Sylvanus
Gold III
Level 129
God Stats
3W - 1L
1,430 SR
Queue Stats
116W - 103L
1,399 MMR
Solo
Danzaburou
Danzaburou
Gold V
TeamOnTheBackDo
Danzaburou
Gold V
Level 248
God Stats
36W - 35L
1,559 SR
Queue Stats
711W - 723L
1,372 MMR
Solo
Amaterasu
Amaterasu
Gold V
The_Big_Bonanza
Amaterasu
Gold V
Level 123
God Stats
2W - 3L
1,493 SR
Queue Stats
276W - 289L
1,376 MMR
Solo
Kukulkan
Kukulkan
Silver III
pelon191
Kukulkan
Silver III
Level 109
God Stats
1W - 0L
1,197 SR
Queue Stats
10W - 14L
1,404 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 149
1,448 SR
1,384 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 116
1,539 SR
1,364 MMR
Khepri
Khepri
Bronze III
DJ Lemonade1011
Khepri
Bronze III
Level 128
God Stats
2W - 4L
1,311 SR
Queue Stats
197W - 199L
1,354 MMR
Solo
Rama
Rama
Silver I
FaithWalker615
Rama
Silver I
Level 103
God Stats
7W - 6L
1,740 SR
Queue Stats
34W - 36L
1,536 MMR
Party 1
Hercules
Hercules
Silver IV
KuncleBun
Hercules
Silver IV
Level 123
God Stats
7W - 1L
1,513 SR
Queue Stats
31W - 32L
1,261 MMR
Party 1
Chang'e
Chang'e
Gold V
PIutark
Chang'e
Gold V
Level 121
God Stats
52W - 40L
1,631 SR
Queue Stats
423W - 440L
1,359 MMR
Solo
Fenrir
Fenrir
Silver II
camj6824
Fenrir
Silver II
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,311 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AA RACKS
Hun Batz
11
1 / 1 / 4
6,491
590
3,969
8,134
3,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Big_Daddy0w0
Sylvanus
9
0 / 0 / 5
5,934
539
3,233
6,847
5,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
TeamOnTheBackDo
Danzaburou
11
3 / 1 / 3
6,989
635
7,909
7,646
3,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
The_Big_Bonanza
Amaterasu
12
2 / 0 / 1
7,287
662
4,208
8,184
6,168
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
pelon191
Kukulkan
12
4 / 1 / 2
7,129
648
5,285
2,852
1,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bans
SurtrThanatosEset

VS

Bans
AphroditeFreyaBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 2
5,107
464
1,943
8,659
5,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 2 / 2
5,287
481
6,139
8,255
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
KuncleBun
Hercules
11
0 / 1 / 0
6,389
581
5,910
9,134
6,024
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Chang'e
PIutark
Chang'e
12
3 / 1 / 0
6,951
632
2,928
5,173
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
camj6824
Fenrir
10
0 / 3 / 3
5,954
541
2,142
9,216
3,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
10
Kills
3
3
Deaths
10
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AA RACKS
Hun Batz
1
1
4
3
W
Sylvanus
Big_Daddy0w0
Sylvanus
0
0
5
2.5
L
0
3
2
0.33
L
0
2
2
0.5
L
Hercules
KuncleBun
Hercules
0
1
0
0
L
Chang'e
PIutark
Chang'e
3
1
0
3
W
Danzaburou
TeamOnTheBackDo
Danzaburou
3
1
3
4.5
W
Amaterasu
The_Big_Bonanza
Amaterasu
2
0
1
2.5
L
Fenrir
camj6824
Fenrir
0
3
3
0.5
W
Kukulkan
pelon191
Kukulkan
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,604
Damage
19,062
33,663
Taken
40,437
19,534
Mitigated
20,372
17,171
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AA RACKS
Hun Batz
3,969
1,575
0
3,368
8,134
3,178
212
705
7,429
0
54,628
W
Sylvanus
Big_Daddy0w0
Sylvanus
3,233
988
1,771
3,442
6,847
5,315
0
2,623
4,224
18,193
0
L
1,943
126
0
1,163
8,659
5,633
0
2,107
6,552
12,099
0
L
6,139
4,824
0
2,903
8,255
2,937
0
1,080
7,175
0
34,005
L
Hercules
KuncleBun
Hercules
5,910
3,194
0
4,355
9,134
6,024
0
1,117
8,015
0
45,929
L
Chang'e
PIutark
Chang'e
2,928
309
404
2,982
5,173
2,020
715
2,910
2,263
52,670
0
W
Danzaburou
TeamOnTheBackDo
Danzaburou
7,909
3,975
0
3,633
7,646
3,761
0
946
6,700
0
49,103
W
Amaterasu
The_Big_Bonanza
Amaterasu
4,208
2,324
0
4,177
8,184
6,168
178
80
8,104
0
47,406
L
Fenrir
camj6824
Fenrir
2,142
460
0
4,231
9,216
3,758
0
1,302
7,914
0
38,168
W
Kukulkan
pelon191
Kukulkan
5,285
246
0
780
2,852
1,112
0
1,197
1,655
53,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,830
Gold Earned
29,688
383
Minions Killed
352
0
Camps Cleared
0
1,120,468
Distance Traveled
1,167,016
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
6,491
590
97
9
0
252,023
0
W
Sylvanus
5,934
539
25
2
0
220,399
4
L
Khepri
5,107
464
13
1
0
236,061
2
L
Rama
5,287
481
72
7
0
210,552
0
L
Hercules
6,389
581
94
9
0
205,332
0
L
Chang'e
6,951
632
99
9
0
257,359
4
W
Danzaburou
6,989
635
82
7
0
197,487
0
W
Amaterasu
7,287
662
94
9
0
227,839
0
L
Fenrir
5,954
541
74
7
0
257,712
0
W
Kukulkan
7,129
648
85
8
0
222,720
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role