Player Matchup

Charybdis
Charybdis
Bronze III
 
Charybdis
Bronze III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Bronze III
Funky Joe G
Zeus
Bronze III
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Atlas
Atlas
Bronze IV
HappyThoughts_
Atlas
Bronze IV
Level 99
God Stats
13W - 6L
1,477 SR
Queue Stats
435W - 440L
1,440 MMR
Solo
Guan Yu
Guan Yu
Bronze IV
SexyBanshee
Guan Yu
Bronze IV
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
143W - 160L
1,355 MMR
Party 1
Thanatos
Thanatos
Bronze III
Topkata
Thanatos
Bronze III
Level 61
God Stats
0W - 1L
1,283 SR
Queue Stats
0W - 2L
1,454 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 102
1,452 SR
1,450 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 152
1,422 SR
1,479 MMR
Hun Batz
Hun Batz
Gold III
 
Hun Batz
Gold III
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold IV
 
Artio
Gold IV
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anubis
Anubis
Bronze III
Sobek_Exiled
Anubis
Bronze III
Level 100
God Stats
1W - 4L
1,326 SR
Queue Stats
50W - 79L
1,460 MMR
Solo
Shiva
Shiva
Gold III
sloppymakeout
Shiva
Gold III
Level 143
God Stats
22W - 12L
1,285 SR
Queue Stats
113W - 115L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
6
0 / 3 / 1
3,975
442
3,594
5,727
1,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 5 / 1
4,957
551
3,315
5,874
1,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 3 / 0
4,575
508
2,655
8,997
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
SexyBanshee
Guan Yu
9
2 / 4 / 0
5,366
596
5,275
10,425
8,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Topkata
Thanatos
8
1 / 6 / 1
5,074
564
4,674
9,666
2,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
AphroditeThorChaacMercury

VS

Bans
HadesAo KuangHeraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
10
8 / 1 / 6
6,773
753
7,678
8,349
2,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Hou Yi
 
Hou Yi
10
5 / 0 / 2
6,188
688
4,445
5,832
1,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Artio
 
Artio
9
2 / 1 / 7
5,424
603
4,656
8,990
5,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
10
3 / 2 / 4
6,298
700
4,875
6,274
2,740
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 2
6,344
705
7,030
9,942
3,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
5
Kills
21
21
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
0
3
1
0.17
W
Hun Batz
 
Hun Batz
8
1
6
11
W
Hou Yi
 
Hou Yi
5
0
2
6
W
Artio
 
Artio
2
1
7
5.5
L
1
5
1
0.3
L
1
3
0
0.33
L
Guan Yu
SexyBanshee
Guan Yu
2
4
0
0.5
W
Anubis
3
2
4
2.5
L
Thanatos
Topkata
Thanatos
1
6
1
0.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,513
Damage
28,684
40,689
Taken
39,387
21,077
Mitigated
16,471
12,276
Healing
14,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,594
1,508
0
2,091
5,727
1,712
0
1,537
4,190
0
23,517
W
Hun Batz
 
Hun Batz
7,678
3,155
0
2,883
8,349
2,378
0
766
7,583
0
36,339
W
Hou Yi
 
Hou Yi
4,445
2,516
0
2,958
5,832
1,962
616
1,008
4,824
0
44,493
W
Artio
 
Artio
4,656
261
639
2,269
8,990
5,426
0
1,779
7,211
22,130
0
L
3,315
924
0
0
5,874
1,580
0
3,693
2,181
27,365
0
L
2,655
1,209
0
2,846
8,997
6,075
0
2,763
6,234
12,291
0
L
Guan Yu
SexyBanshee
Guan Yu
5,275
1,076
0
2,565
10,425
8,967
0
0
10,425
0
34,961
W
Anubis
4,875
344
0
2,960
6,274
2,740
23
2,417
3,857
40,903
0
L
Thanatos
Topkata
Thanatos
4,674
1,395
0
4,774
9,666
2,743
0
1,538
8,128
0
23,720
W
7,030
2,313
25
3,150
9,942
3,965
0
0
9,942
0
47,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,947
Gold Earned
31,027
188
Minions Killed
322
0
Camps Cleared
0
825,374
Distance Traveled
926,593
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
3,975
442
39
4
0
125,449
0
W
Hun Batz
6,773
753
52
6
0
222,277
2
W
Hou Yi
6,188
688
71
8
0
154,719
4
W
Artio
5,424
603
42
5
0
200,963
1
L
Zeus
4,957
551
41
5
0
149,054
0
L
Atlas
4,575
508
15
2
0
167,674
3
L
Guan Yu
5,366
596
49
5
0
184,271
0
W
Anubis
6,298
700
73
8
0
165,087
2
L
Thanatos
5,074
564
44
5
0
198,926
0
W
Shiva
6,344
705
84
9
0
183,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role