Player Matchup

Danzaburou
Danzaburou
Frunkedhammer
Danzaburou
Level 67
God Stats
100W - 99L
1,555 SR
Queue Stats
362W - 405L
1,481 Elo+
Party 1
Tiamat
Tiamat
GIRTH W0RM JIM
Tiamat
Level 128
God Stats
6W - 5L
1,659 SR
Queue Stats
191W - 196L
1,542 Elo+
Party 1
Baron Samedi
Baron Samedi
Gorge Michael
Baron Samedi
Level 144
God Stats
125W - 93L
1,585 SR
Queue Stats
380W - 390L
1,576 Elo+
Party 1
Lancelot
Lancelot
Zlkfp
Lancelot
Level 68
God Stats
7W - 14L
1,500 SR
Queue Stats
363W - 359L
1,647 Elo+
Solo
Surtr
Surtr
sandervandon
Surtr
Level 83
God Stats
4W - 3L
1,302 SR
Queue Stats
58W - 63L
1,450 Elo+
Solo
Team Averages
Level 98
1,520 SR
1,539 Elo+

VS

Team Averages
Level 122
1,564 SR
1,524 Elo+
Bacchus
Bacchus
 
Bacchus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Asharian
Nu Wa
Level 148
God Stats
391W - 341L
1,681 SR
Queue Stats
760W - 806L
1,531 Elo+
Solo
Xbalanque
Xbalanque
BrunoMars_24k_
Xbalanque
Level 103
God Stats
3W - 2L
1,853 SR
Queue Stats
147W - 120L
1,499 Elo+
Solo
Susano
Susano
EzioPeter
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 61L
1,519 Elo+
Solo
Zeus
Zeus
springlock100
Zeus
Level 110
God Stats
0W - 3L
1,289 SR
Queue Stats
134W - 121L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Frunkedhammer
Danzaburou
14
0 / 0 / 9
8,593
1,074
7,836
6,952
3,057
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 6
8,463
1,058
8,238
6,885
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Gorge Michael
Baron Samedi
15
4 / 1 / 7
9,529
1,191
11,543
6,247
4,347
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Lancelot
Zlkfp
Lancelot
14
1 / 0 / 7
8,389
1,049
7,607
7,191
7,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
6 / 0 / 4
9,732
1,217
9,118
11,972
12,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

315

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
1 / 3 / 0
8,358
1,045
6,957
23,086
25,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
Asharian
Nu Wa
13
0 / 2 / 1
7,925
991
8,174
3,560
1,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
BrunoMars_24k_
Xbalanque
13
0 / 2 / 0
7,915
989
8,441
8,588
3,507
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
EzioPeter
Susano
13
0 / 3 / 1
7,835
979
7,653
9,034
4,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 0
7,643
955
4,532
3,375
1,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
12
Kills
1
1
Deaths
12
33
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
L
Nu Wa
Asharian
Nu Wa
0
2
1
0.25
L
Xbalanque
BrunoMars_24k_
Xbalanque
0
2
0
0
L
Susano
EzioPeter
Susano
0
3
1
0.17
W
Danzaburou
Frunkedhammer
Danzaburou
0
0
9
4.5
W
1
0
6
4
W
Baron Samedi
Gorge Michael
Baron Samedi
4
1
7
7.5
W
Lancelot
Zlkfp
Lancelot
1
0
7
4.5
W
6
0
4
8
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,342
Damage
35,757
39,247
Taken
47,643
32,103
Mitigated
35,897
10,603
Healing
4,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,957
780
0
4,563
23,086
25,950
0
9,125
13,043
26,296
0
L
Nu Wa
Asharian
Nu Wa
8,174
1,981
0
5
3,560
1,207
0
1,106
2,275
27,789
0
L
Xbalanque
BrunoMars_24k_
Xbalanque
8,441
2,165
0
0
8,588
3,507
0
4,104
4,175
0
30,034
L
Susano
EzioPeter
Susano
7,653
911
0
90
9,034
4,023
0
3,046
5,733
0
17,066
W
Danzaburou
Frunkedhammer
Danzaburou
7,836
1,050
0
1,494
6,952
3,057
0
3,626
3,326
0
26,104
W
8,238
339
0
1,528
6,885
4,601
0
3,974
2,911
18,974
0
W
Baron Samedi
Gorge Michael
Baron Samedi
11,543
498
3,343
2,719
6,247
4,347
0
3,361
2,886
34,060
0
W
Lancelot
Zlkfp
Lancelot
7,607
1,342
0
314
7,191
7,372
0
2,631
4,560
0
14,596
W
9,118
2,351
0
1,205
11,972
12,726
0
6,071
5,901
662
27,860
L
4,532
376
0
0
3,375
1,210
0
1,576
1,759
16,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,706
Gold Earned
39,676
194
Minions Killed
190
7
Camps Cleared
5
876,163
Distance Traveled
690,665
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,358
1,045
39
5
0
159,948
0
L
Nu Wa
7,925
991
50
6
0
139,365
0
L
Xbalanque
7,915
989
52
7
0
137,649
0
L
Susano
7,835
979
22
3
4
157,363
0
W
Danzaburou
8,593
1,074
64
8
1
158,563
0
W
Tiamat
8,463
1,058
25
3
1
152,067
0
W
Baron Samedi
9,529
1,191
36
5
0
153,407
0
W
Lancelot
8,389
1,049
24
3
2
215,089
0
W
Surtr
9,732
1,217
45
6
3
197,037
0
L
Zeus
7,643
955
27
3
1
96,340
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role