Player Matchup

Lancelot
Lancelot
InsaneFiend0
Lancelot
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 15L
1,171 Elo+
Party 2
Ah Puch
Ah Puch
KFCorNah
Ah Puch
Level 126
God Stats
2W - 3L
1,503 SR
Queue Stats
11W - 23L
1,332 Elo+
Party 2
Shiva
Shiva
LordDudious
Shiva
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 34L
1,432 Elo+
Solo
Izanami
Izanami
Robitotabi
Izanami
Level 215
God Stats
585W - 493L
1,575 SR
Queue Stats
1,549W - 1,517L
1,489 Elo+
Solo
Maui
Maui
TheInfernaling
Maui
Level 149
God Stats
1W - 3L
1,334 SR
Queue Stats
26W - 42L
1,472 Elo+
Solo
Team Averages
Level 140
1,482 SR
1,379 Elo+

VS

Team Averages
Level 147
1,505 SR
1,465 Elo+
Shiva
Shiva
Porkins3014
Shiva
Level 155
God Stats
2W - 2L
1,707 SR
Queue Stats
35W - 34L
1,456 Elo+
Party 1
Sol
Sol
VanillaWeis13
Sol
Level 128
God Stats
10W - 10L
1,495 SR
Queue Stats
44W - 52L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
icantsupportyou
Tsukuyomi
Level 112
God Stats
3W - 5L
1,332 SR
Queue Stats
681W - 616L
1,533 Elo+
Solo
Sylvanus
Sylvanus
monkey joe 7
Sylvanus
Level 180
God Stats
5W - 6L
1,334 SR
Queue Stats
51W - 66L
1,405 Elo+
Party 1
Danzaburou
Danzaburou
soulstarved
Danzaburou
Level 159
God Stats
2W - 1L
1,655 SR
Queue Stats
53W - 61L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
InsaneFiend0
Lancelot
8
1 / 1 / 0
4,969
452
3,006
5,851
2,130
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
KFCorNah
Ah Puch
11
3 / 1 / 0
6,680
607
5,835
3,816
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

10
0 / 1 / 0
5,992
545
5,615
9,818
6,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Robitotabi
Izanami
10
1 / 2 / 0
5,771
525
3,115
5,674
1,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 2 / 3
5,611
510
2,024
9,527
7,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,527
593
5,472
12,288
4,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 2 / 1
5,482
498
1,950
6,106
2,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
icantsupportyou
Tsukuyomi
12
3 / 0 / 1
6,548
595
3,105
9,094
3,297
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
monkey joe 7
Sylvanus
10
2 / 2 / 0
5,498
500
2,960
5,620
4,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
soulstarved
Danzaburou
11
0 / 1 / 3
6,224
566
5,088
4,949
1,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
13
5
Kills
7
7
Deaths
5
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Lancelot
InsaneFiend0
Lancelot
1
1
0
1
L
Ah Puch
KFCorNah
Ah Puch
3
1
0
3
L
0
1
0
0
W
1
0
1
1.5
L
Izanami
Robitotabi
Izanami
1
2
0
0.5
L
0
2
3
0.75
W
1
2
1
0.75
W
Tsukuyomi
icantsupportyou
Tsukuyomi
3
0
1
3.5
W
Sylvanus
monkey joe 7
Sylvanus
2
2
0
1
W
Danzaburou
soulstarved
Danzaburou
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,595
Damage
18,575
34,686
Taken
38,057
18,260
Mitigated
16,405
9,242
Healing
12,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
InsaneFiend0
Lancelot
3,006
832
0
0
5,851
2,130
0
545
5,306
0
21,814
L
Ah Puch
KFCorNah
Ah Puch
5,835
111
0
977
3,816
1,149
86
490
3,326
53,446
0
L
5,615
1,620
55
4,160
9,818
6,091
0
0
9,818
0
46,470
W
5,472
812
0
5,380
12,288
4,773
0
0
11,690
0
49,325
L
Izanami
Robitotabi
Izanami
3,115
2,821
181
1,291
5,674
1,836
0
755
4,919
0
50,003
L
2,024
363
0
2,578
9,527
7,054
0
2,902
6,625
13,024
0
W
1,950
548
0
1,777
6,106
2,205
0
3,923
2,117
30,296
0
W
Tsukuyomi
icantsupportyou
Tsukuyomi
3,105
514
0
926
9,094
3,297
0
1,423
7,664
0
49,531
W
Sylvanus
monkey joe 7
Sylvanus
2,960
1,183
954
1,714
5,620
4,253
207
2,127
3,480
16,787
4,972
W
Danzaburou
soulstarved
Danzaburou
5,088
1,287
0
2,054
4,949
1,877
468
300
4,649
0
43,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,023
Gold Earned
30,279
346
Minions Killed
307
0
Camps Cleared
0
990,919
Distance Traveled
1,023,412
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
4,969
452
43
4
0
192,146
0
L
Ah Puch
6,680
607
97
9
0
185,684
4
L
Shiva
5,992
545
83
8
0
227,207
5
W
Shiva
6,527
593
77
7
0
197,381
0
L
Izanami
5,771
525
105
10
0
183,401
0
L
Maui
5,611
510
18
2
0
202,481
5
W
Sol
5,482
498
48
4
0
166,117
2
W
Tsukuyomi
6,548
595
78
7
0
238,731
0
W
Sylvanus
5,498
500
40
4
0
197,920
2
W
Danzaburou
6,224
566
64
6
0
223,263
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role