Player Matchup

Agni
Agni
FatKidBen74
Agni
Level 79
God Stats
2W - 0L
1,782 SR
Queue Stats
56W - 37L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
MasinTheFace
Cthulhu
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,527 Elo+
Party 1
Skadi
Skadi
ORMSBEEEEE
Skadi
Level 69
God Stats
6W - 0L
1,921 SR
Queue Stats
54W - 39L
1,449 Elo+
Party 1
Team Averages
Level 61
1,734 SR
1,484 Elo+

VS

Team Averages
Level 87
1,443 SR
1,348 Elo+
Surtr
Surtr
NahiroVi
Surtr
Level 69
God Stats
11W - 22L
1,479 SR
Queue Stats
109W - 146L
1,325 Elo+
Solo
Hel
Hel
PTDrury
Hel
Level 87
God Stats
11W - 16L
1,351 SR
Queue Stats
158W - 151L
1,486 Elo+
Solo
Heimdallr
Heimdallr
TreytheKiller55
Heimdallr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,234 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 6
8,599
860
11,558
9,033
3,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
MasinTheFace
Cthulhu
12
1 / 1 / 11
7,571
757
7,201
8,257
8,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
14
7 / 1 / 6
8,886
889
12,466
7,106
2,690
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
NahiroVi
Surtr
10
2 / 5 / 0
6,680
668
6,037
14,485
10,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hel
13
0 / 2 / 2
7,067
707
6,764
10,015
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
TreytheKiller55
Heimdallr
10
0 / 6 / 2
6,300
630
5,619
10,659
4,573
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
13
Kills
2
2
Deaths
13
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
W
Cthulhu
MasinTheFace
Cthulhu
1
1
11
6.5
L
Surtr
NahiroVi
Surtr
2
5
0
0.4
W
Skadi
7
1
6
10
L
Hel
0
2
2
0.5
L
Heimdallr
TreytheKiller55
Heimdallr
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,225
Damage
18,420
24,396
Taken
35,159
14,483
Mitigated
19,797
2,254
Healing
8,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,558
1,189
70
988
9,033
3,539
0
2,779
6,254
33,163
0
W
Cthulhu
MasinTheFace
Cthulhu
7,201
680
0
1,196
8,257
8,254
0
1,805
6,452
18,392
0
L
Surtr
NahiroVi
Surtr
6,037
2,335
0
856
14,485
10,557
0
7,125
6,954
246
15,341
W
Skadi
12,466
5,910
0
0
7,106
2,690
972
2,393
4,713
0
39,305
L
Hel
6,764
273
2,489
4,564
10,015
4,667
0
7,255
2,543
33,285
0
L
Heimdallr
TreytheKiller55
Heimdallr
5,619
1,822
122
213
10,659
4,573
0
3,492
6,887
0
14,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,056
Gold Earned
20,047
144
Minions Killed
109
0
Camps Cleared
0
652,202
Distance Traveled
558,342
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,599
860
58
6
0
248,099
2
W
Cthulhu
7,571
757
22
2
0
214,837
0
L
Surtr
6,680
668
19
2
0
192,170
0
W
Skadi
8,886
889
64
6
0
189,266
0
L
Hel
7,067
707
66
7
0
198,089
0
L
Heimdallr
6,300
630
24
2
0
168,083
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role