Player Matchup

Aphrodite
Aphrodite
Abaddon_AbysStar
Aphrodite
Level 73
God Stats
30W - 26L
1,735 SR
Queue Stats
131W - 141L
1,476 Elo+
Solo
Ao Kuang
Ao Kuang
BotanicalNarwhal
Ao Kuang
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,240 Elo+
Solo
Ymir
Ymir
Theforce989
Ymir
Level 63
God Stats
32W - 27L
1,568 SR
Queue Stats
56W - 59L
1,493 Elo+
Party 1
Sobek
Sobek
cDarkSlayer
Sobek
Level 45
God Stats
1W - 9L
1,063 SR
Queue Stats
16W - 29L
1,364 Elo+
Solo
Neith
Neith
halomario
Neith
Level 109
God Stats
1W - 2L
1,222 SR
Queue Stats
134W - 145L
1,445 Elo+
Party 1
Team Averages
Level 72
1,417 SR
1,403 Elo+

VS

Team Averages
Level 101
1,380 SR
1,463 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Decrescendelta
Ishtar
Level 119
God Stats
1W - 4L
1,421 SR
Queue Stats
104W - 89L
1,431 Elo+
Solo
Nu Wa
Nu Wa
Nightflyer107
Nu Wa
Level 68
God Stats
82W - 62L
1,522 SR
Queue Stats
89W - 78L
1,396 Elo+
Solo
Mercury
Mercury
The__DeviiiiiiiL
Mercury
Level 106
God Stats
2W - 1L
1,255 SR
Queue Stats
60W - 62L
1,412 Elo+
Solo
Hercules
Hercules
joel_m35
Hercules
Level 127
God Stats
1W - 2L
1,201 SR
Queue Stats
71W - 57L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
1 / 3 / 0
6,407
801
6,136
8,079
4,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
0 / 3 / 0
5,309
664
2,744
8,052
3,776
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 0
5,782
723
3,350
7,457
7,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 2 / 0
5,626
703
2,410
8,861
7,892
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
halomario
Neith
11
0 / 4 / 0
5,553
694
5,130
7,698
3,125
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 0 / 10
6,162
770
9,340
5,556
3,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 12
6,041
755
8,620
6,053
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 0 / 5
6,310
789
4,903
3,457
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
6 / 1 / 5
7,324
916
6,429
6,434
3,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hercules
joel_m35
Hercules
12
2 / 0 / 8
6,174
772
4,096
7,568
6,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
54
1
Kills
14
14
Deaths
1
0
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
2
0
10
7
L
Aphrodite
1
3
0
0.33
L
0
3
0
0
W
1
0
12
7
W
3
0
5
5.5
W
6
1
5
8.5
L
0
2
0
0
L
0
2
0
0
L
Neith
halomario
Neith
0
4
0
0
W
Hercules
joel_m35
Hercules
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,770
Damage
33,388
40,147
Taken
29,068
26,573
Mitigated
16,626
9,164
Healing
13,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
9,340
1,318
5,927
4,734
5,556
3,155
482
3,747
1,809
15,731
0
L
Aphrodite
6,136
438
2,585
3,550
8,079
4,779
0
2,389
5,566
28,169
0
L
2,744
408
0
636
8,052
3,776
0
3,403
4,525
8,778
0
W
8,620
5,011
351
188
6,053
2,667
649
2,987
3,066
0
18,048
W
4,903
1,613
34
237
3,457
1,173
272
1,707
1,750
20,104
0
W
6,429
3,804
0
576
6,434
3,065
0
2,660
3,774
0
24,540
L
3,350
513
0
682
7,457
7,001
189
2,770
4,566
8,278
0
L
2,410
359
0
638
8,861
7,892
0
2,671
6,062
10,095
0
L
Neith
halomario
Neith
5,130
2,519
0
1,073
7,698
3,125
1,324
3,010
4,574
0
17,907
W
Hercules
joel_m35
Hercules
4,096
1,288
195
1,739
7,568
6,566
92
3,539
4,029
0
12,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
32,011
122
Minions Killed
156
0
Camps Cleared
0
701,331
Distance Traveled
845,836
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
6,162
770
21
3
0
170,311
0
L
Aphrodite
6,407
801
57
7
0
140,434
0
L
Ao Kuang
5,309
664
14
2
0
157,673
0
W
Ishtar
6,041
755
25
3
0
164,410
0
W
Nu Wa
6,310
789
34
4
0
148,623
0
W
Mercury
7,324
916
49
6
0
204,838
0
L
Ymir
5,782
723
9
1
0
126,422
0
L
Sobek
5,626
703
16
2
0
158,971
4
L
Neith
5,553
694
26
3
0
117,831
0
W
Hercules
6,174
772
27
3
0
157,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role