Player Matchup

Baron Samedi
Baron Samedi
BotDan420
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 41L
1,348 Elo+
Solo
Chernobog
Chernobog
Samme137
Chernobog
Level 61
God Stats
1W - 1L
1,285 SR
Queue Stats
242W - 215L
1,499 Elo+
Solo
Hades
Hades
XiaoHaiYin8431
Hades
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 21L
1,569 Elo+
Solo
Sun Wukong
Sun Wukong
gabbelita
Sun Wukong
Level 47
God Stats
12W - 2L
1,504 SR
Queue Stats
1,019W - 1,042L
1,432 Elo+
Party 2
Achilles
Achilles
xXsvettLanaXx
Achilles
Level 65
God Stats
7W - 11L
1,505 SR
Queue Stats
779W - 764L
1,449 Elo+
Party 2
Team Averages
Level 50
1,459 SR
1,459 Elo+

VS

Team Averages
Level 44
1,557 SR
1,376 Elo+
Bastet
Bastet
Estafaa
Bastet
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 28L
1,339 Elo+
Party 1
Ishtar
Ishtar
EtherialMist
Ishtar
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,351 Elo+
Party 1
Odin
Odin
Goaspirit
Odin
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 27L
1,275 Elo+
Solo
Scylla
Scylla
Troyana
Scylla
Level 73
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,434 Elo+
Solo
Cupid
Cupid
Асурa
Cupid
Level 38
God Stats
7W - 2L
1,786 SR
Queue Stats
355W - 370L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BotDan420
Baron Samedi
20
4 / 4 / 16
13,036
724
17,295
18,300
12,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Samme137
Chernobog
20
8 / 1 / 13
13,961
776
18,990
14,567
9,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 3 / 15
12,989
722
11,093
16,715
13,567
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sun Wukong
gabbelita
Sun Wukong
18
3 / 4 / 16
11,153
620
14,298
22,665
24,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
xXsvettLanaXx
Achilles
18
4 / 5 / 14
11,408
634
17,689
22,784
31,700
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Estafaa
Bastet
16
0 / 7 / 9
9,518
529
16,480
21,823
10,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ishtar
18
5 / 4 / 8
11,234
624
16,155
15,054
7,323
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Odin
11
0 / 6 / 8
8,456
470
5,450
11,516
12,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Troyana
Scylla
20
5 / 4 / 8
12,310
684
18,538
17,409
8,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cupid
Асурa
Cupid
20
6 / 4 / 7
12,857
714
21,228
20,150
11,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
56
25
Kills
16
17
Deaths
25
74
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BotDan420
Baron Samedi
4
4
16
3
L
Bastet
Estafaa
Bastet
0
7
9
0.64
L
Ishtar
5
4
8
2.25
L
Odin
0
6
8
0.67
W
Chernobog
Samme137
Chernobog
8
1
13
14.5
L
Scylla
Troyana
Scylla
5
4
8
2.25
W
6
3
15
4.5
W
Sun Wukong
gabbelita
Sun Wukong
3
4
16
2.75
W
Achilles
xXsvettLanaXx
Achilles
4
5
14
2.2
L
Cupid
Асурa
Cupid
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,365
Damage
77,851
95,031
Taken
85,952
92,079
Mitigated
49,597
39,452
Healing
32,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BotDan420
Baron Samedi
17,295
1,208
3,453
5,358
18,300
12,694
1,219
4,630
13,670
52,289
0
L
Bastet
Estafaa
Bastet
16,480
4,364
2,868
4,528
21,823
10,391
0
6,439
15,002
0
24,734
L
Ishtar
16,155
7,027
0
1,199
15,054
7,323
0
6,400
8,613
0
27,293
L
Odin
5,450
1,589
0
934
11,516
12,563
0
6,031
5,274
3,342
4,033
W
Chernobog
Samme137
Chernobog
18,990
6,410
1,854
4,992
14,567
9,364
4,308
2,047
12,520
0
56,059
L
Scylla
Troyana
Scylla
18,538
1,779
1,432
4,309
17,409
8,141
123
3,182
13,873
30,512
0
W
11,093
452
2,814
5,026
16,715
13,567
1,038
3,911
12,804
23,272
0
W
Sun Wukong
gabbelita
Sun Wukong
14,298
2,043
3,877
4,212
22,665
24,754
187
4,942
17,723
0
20,685
W
Achilles
xXsvettLanaXx
Achilles
17,689
3,392
4,341
3,525
22,784
31,700
0
4,980
17,804
0
18,835
L
Cupid
Асурa
Cupid
21,228
9,632
9,726
7,488
20,150
11,179
0
6,336
13,554
0
73,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,547
Gold Earned
54,375
238
Minions Killed
182
0
Camps Cleared
0
1,623,055
Distance Traveled
1,408,924
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,036
724
89
5
0
304,827
0
L
Bastet
9,518
529
16
1
0
320,016
0
L
Ishtar
11,234
624
25
1
0
308,983
0
L
Odin
8,456
470
2
0
0
161,189
0
W
Chernobog
13,961
776
88
5
0
306,507
0
L
Scylla
12,310
684
41
2
0
325,333
0
W
Hades
12,989
722
36
2
0
349,211
0
W
Sun Wukong
11,153
620
14
1
0
336,705
0
W
Achilles
11,408
634
11
1
0
325,805
0
L
Cupid
12,857
714
98
5
0
293,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role