Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
Averseuncl
Zeus
Level 174
God Stats
2W - 0L
1,314 SR
Queue Stats
7W - 11L
1,588 Elo+
Party 2
Jing Wei
Jing Wei
F6 Loopy
Jing Wei
Level 112
God Stats
16W - 14L
1,808 SR
Queue Stats
631W - 595L
1,479 Elo+
Party 3
Arachne
Arachne
JustTooDicey
Arachne
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,437 Elo+
Party 2
Ymir
Ymir
RaunchyGandalf
Ymir
Level 109
God Stats
2W - 4L
1,429 SR
Queue Stats
57W - 55L
1,552 Elo+
Party 3
Team Averages
Level 113
1,510 SR
1,511 Elo+

VS

Team Averages
Level 129
1,477 SR
1,509 Elo+
Janus
Janus
Lovelyantt2162
Janus
Level 125
God Stats
1W - 5L
1,385 SR
Queue Stats
30W - 43L
1,470 Elo+
Solo
Izanami
Izanami
Midas_V5
Izanami
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
118W - 101L
1,536 Elo+
Solo
Set
Set
TitanKillerMike
Set
Level 194
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 164L
1,521 Elo+
Solo
Ganesha
Ganesha
Vclkyrie
Ganesha
Level 68
God Stats
21W - 17L
1,500 SR
Queue Stats
284W - 297L
1,499 Elo+
Party 1
Anubis
Anubis
Xonjee
Anubis
Level 102
God Stats
21W - 11L
1,500 SR
Queue Stats
419W - 410L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
2 / 1 / 0
5,991
749
3,188
4,771
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
5,005
626
2,133
3,996
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
F6 Loopy
Jing Wei
8
0 / 0 / 0
4,554
569
831
3,482
973
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
JustTooDicey
Arachne
8
1 / 0 / 0
4,833
604
2,256
3,392
1,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8
0 / 0 / 0
4,699
587
993
5,218
2,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 2 / 0
4,033
504
493
3,921
1,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Midas_V5
Izanami
8
0 / 0 / 0
4,857
607
3,548
2,842
888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 1 / 1
5,156
645
2,816
6,344
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Vclkyrie
Ganesha
7
0 / 0 / 0
4,843
605
534
2,036
1,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Xonjee
Anubis
9
1 / 0 / 0
5,224
653
2,277
3,345
1,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
2
2
Deaths
3
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
1
0
2
W
0
1
0
0
W
Jing Wei
F6 Loopy
Jing Wei
0
0
0
0
W
Arachne
JustTooDicey
Arachne
1
0
0
1
L
0
2
0
0
L
Izanami
Midas_V5
Izanami
0
0
0
0
W
0
0
0
0
L
1
1
1
1.5
L
Ganesha
Vclkyrie
Ganesha
0
0
0
0
L
Anubis
Xonjee
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,401
Damage
9,668
20,859
Taken
18,488
7,528
Mitigated
7,442
7,303
Healing
4,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
3,188
571
64
2,399
4,771
1,925
0
493
4,278
40,121
0
W
2,133
38
0
750
3,996
893
0
1,681
2,315
30,804
0
W
Jing Wei
F6 Loopy
Jing Wei
831
651
0
678
3,482
973
0
61
3,421
0
32,693
W
Arachne
JustTooDicey
Arachne
2,256
1,333
0
1,583
3,392
1,358
0
575
2,817
0
26,659
L
493
38
0
500
3,921
1,123
0
1,434
2,487
18,103
0
L
Izanami
Midas_V5
Izanami
3,548
2,500
0
746
2,842
888
509
540
2,302
0
49,232
W
993
270
595
1,234
5,218
2,379
0
494
4,724
15,244
0
L
2,816
1,497
0
697
6,344
2,789
0
2,333
4,011
0
34,483
L
Ganesha
Vclkyrie
Ganesha
534
410
0
1,091
2,036
1,275
0
493
1,543
7,849
0
L
Anubis
Xonjee
Anubis
2,277
190
0
1,536
3,345
1,367
0
1,514
1,831
34,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,082
Gold Earned
24,113
277
Minions Killed
288
0
Camps Cleared
0
833,306
Distance Traveled
775,608
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,991
749
75
9
0
153,520
0
W
Zeus
5,005
626
76
10
0
154,807
0
W
Jing Wei
4,554
569
56
7
0
153,670
0
W
Arachne
4,833
604
47
6
0
198,223
0
L
Janus
4,033
504
40
5
0
119,292
0
L
Izanami
4,857
607
100
13
0
140,598
0
W
Ymir
4,699
587
23
3
0
173,086
0
L
Set
5,156
645
60
8
0
180,514
0
L
Ganesha
4,843
605
0
0
0
174,989
0
L
Anubis
5,224
653
88
11
0
160,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role