Player Matchup

Ra
Ra
Drokonse
Ra
Level 144
God Stats
1W - 5L
1,320 SR
Queue Stats
129W - 123L
1,456 Elo+
Solo
Hercules
Hercules
bizil
Hercules
Level 147
God Stats
7W - 6L
1,599 SR
Queue Stats
121W - 99L
1,560 Elo+
Party 1
Ne Zha
Ne Zha
rantaj
Ne Zha
Level 120
God Stats
12W - 9L
1,629 SR
Queue Stats
268W - 236L
1,563 Elo+
Solo
Artio
Artio
snuld
Artio
Level 104
God Stats
4W - 4L
1,540 SR
Queue Stats
123W - 102L
1,553 Elo+
Party 1
Artemis
Artemis
tcsilver
Artemis
Level 148
God Stats
12W - 12L
1,745 SR
Queue Stats
219W - 200L
1,557 Elo+
Party 1
Team Averages
Level 133
1,567 SR
1,538 Elo+

VS

Team Averages
Level 95
1,490 SR
1,511 Elo+
Anubis
Anubis
 
Anubis
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
ArthurCarry
Rama
Level 102
God Stats
1W - 1L
1,358 SR
Queue Stats
140W - 115L
1,551 Elo+
Solo
Janus
Janus
Comiac
Janus
Level 80
God Stats
6W - 7L
1,565 SR
Queue Stats
68W - 52L
1,592 Elo+
Solo
Kuzenbo
Kuzenbo
SmolovAckerman
Kuzenbo
Level 155
God Stats
5W - 6L
1,500 SR
Queue Stats
229W - 212L
1,366 Elo+
Solo
Susano
Susano
tomazzo12
Susano
Level 68
God Stats
18W - 19L
1,527 SR
Queue Stats
84W - 73L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
8,262
551
3,956
11,262
4,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
bizil
Hercules
13
2 / 4 / 1
8,008
534
6,370
17,861
11,660
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ne Zha
rantaj
Ne Zha
15
3 / 4 / 2
9,201
613
6,171
12,111
5,404
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
snuld
Artio
10
0 / 5 / 1
7,153
477
4,497
16,550
16,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
tcsilver
Artemis
14
0 / 3 / 2
7,865
524
9,090
10,694
4,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
2 / 1 / 0
9,807
654
8,612
11,308
5,766
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
7 / 2 / 1
9,740
649
9,773
13,956
6,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Comiac
Janus
15
2 / 3 / 6
9,637
642
10,646
7,174
2,612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 9
8,367
558
3,518
7,746
8,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Susano
tomazzo12
Susano
16
10 / 1 / 5
10,471
698
15,652
11,970
5,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
7
Kills
22
22
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
W
7
2
1
3.75
W
Janus
Comiac
Janus
2
3
6
1.67
L
2
6
0
0.33
W
1
0
9
5.5
L
Hercules
bizil
Hercules
2
4
1
0.63
L
Ne Zha
rantaj
Ne Zha
3
4
2
1
L
Artio
snuld
Artio
0
5
1
0.1
L
Artemis
tcsilver
Artemis
0
3
2
0.33
W
Susano
tomazzo12
Susano
10
1
5
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,084
Damage
48,201
68,478
Taken
52,154
42,505
Mitigated
29,084
20,236
Healing
17,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,612
576
0
6,556
11,308
5,766
1,908
0
11,308
90,439
0
W
9,773
8,116
0
6,135
13,956
6,493
1,036
1,462
12,494
0
83,036
W
Janus
Comiac
Janus
10,646
667
0
728
7,174
2,612
0
2,183
4,991
76,837
0
L
3,956
811
252
2,422
11,262
4,706
0
3,339
7,703
67,545
0
W
3,518
1,413
0
2,196
7,746
8,473
0
1,474
6,272
18,317
0
L
Hercules
bizil
Hercules
6,370
2,326
0
6,608
17,861
11,660
91
10,388
7,391
0
42,508
L
Ne Zha
rantaj
Ne Zha
6,171
2,436
0
2,884
12,111
5,404
0
2,781
9,130
0
62,127
L
Artio
snuld
Artio
4,497
870
173
3,791
16,550
16,008
20
3,305
13,115
23,706
0
L
Artemis
tcsilver
Artemis
9,090
4,683
0
4,106
10,694
4,727
433
2,281
8,363
0
62,767
W
Susano
tomazzo12
Susano
15,652
6,417
0
1,545
11,970
5,740
0
3,686
8,284
0
94,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,489
Gold Earned
48,022
450
Minions Killed
569
0
Camps Cleared
0
1,560,076
Distance Traveled
1,536,686
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,807
654
153
10
0
289,310
10
W
Rama
9,740
649
128
9
0
270,798
2
W
Janus
9,637
642
148
10
0
311,798
5
L
Ra
8,262
551
139
9
0
297,190
4
W
Kuzenbo
8,367
558
19
1
0
320,246
1
L
Hercules
8,008
534
64
4
0
313,500
2
L
Ne Zha
9,201
613
101
7
0
355,404
4
L
Artio
7,153
477
36
2
0
319,784
2
L
Artemis
7,865
524
110
7
0
274,198
0
W
Susano
10,471
698
121
8
0
344,534
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role