Player Matchup

Danzaburou
Danzaburou
DarkarDsm
Danzaburou
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,388 Elo+
Solo
Fenrir
Fenrir
ElinterS07
Fenrir
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 42L
1,339 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NicolasBraga
Morgan Le Fay
Level 109
God Stats
15W - 11L
1,725 SR
Queue Stats
422W - 435L
1,568 Elo+
Solo
Team Averages
Level 80
1,575 SR
1,431 Elo+

VS

Team Averages
Level 103
1,661 SR
1,331 Elo+
Neith
Neith
PichuryLenk
Neith
Level 85
God Stats
6W - 3L
1,752 SR
Queue Stats
148W - 142L
1,431 Elo+
Party 1
Anubis
Anubis
Playingall
Anubis
Level 101
God Stats
17W - 7L
1,747 SR
Queue Stats
119W - 121L
1,435 Elo+
Party 1
Loki
Loki
zlBruno
Loki
Level 122
God Stats
1W - 1L
1,484 SR
Queue Stats
6W - 11L
1,128 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DarkarDsm
Danzaburou
17
3 / 5 / 5
10,950
730
8,462
14,464
4,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ElinterS07
Fenrir
16
3 / 7 / 5
10,736
716
5,778
14,913
10,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
NicolasBraga
Morgan Le Fay
15
3 / 5 / 4
10,332
689
11,537
11,912
4,103
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 2
11,758
784
10,462
9,195
4,060
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Playingall
Anubis
17
7 / 5 / 6
11,705
780
16,567
13,406
7,459
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
zlBruno
Loki
18
2 / 3 / 12
11,235
749
9,736
9,829
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
37
9
Kills
17
17
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DarkarDsm
Danzaburou
3
5
5
1.1
L
Fenrir
ElinterS07
Fenrir
3
7
5
0.79
L
Morgan Le Fay
NicolasBraga
Morgan Le Fay
3
5
4
1
W
8
1
2
9
W
Anubis
Playingall
Anubis
7
5
6
2
W
Loki
zlBruno
Loki
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,777
Damage
36,765
41,289
Taken
32,430
19,359
Mitigated
15,901
6,975
Healing
8,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DarkarDsm
Danzaburou
8,462
4,056
0
3,785
14,464
4,785
0
6,603
7,861
0
45,340
L
Fenrir
ElinterS07
Fenrir
5,778
1,072
0
1,237
14,913
10,471
0
6,068
8,845
0
23,802
L
Morgan Le Fay
NicolasBraga
Morgan Le Fay
11,537
625
0
1,953
11,912
4,103
0
3,961
7,951
44,730
0
W
10,462
4,360
0
3,571
9,195
4,060
2,384
2,861
6,334
0
47,125
W
Anubis
Playingall
Anubis
16,567
608
0
4,430
13,406
7,459
838
5,809
7,597
46,415
0
W
Loki
zlBruno
Loki
9,736
1,630
0
0
9,829
4,382
0
2,936
6,893
0
58,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,018
Gold Earned
34,698
175
Minions Killed
216
0
Camps Cleared
0
726,583
Distance Traveled
785,192
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,950
730
69
5
0
220,833
0
L
Fenrir
10,736
716
21
1
0
261,539
4
L
Morgan Le Fay
10,332
689
85
6
0
244,211
1
W
Neith
11,758
784
74
5
0
250,012
0
W
Anubis
11,705
780
68
5
0
245,233
0
W
Loki
11,235
749
74
5
0
289,947
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role