Player Matchup

Cerberus
Cerberus
Platinum V
GGodDruid
Cerberus
Platinum V
Level 204
God Stats
9W - 3L
1,638 SR
Queue Stats
82W - 69L
1,667 MMR
Party 2
Baba Yaga
Baba Yaga
Diamond I
Pandam0nium187
Baba Yaga
Diamond I
Level 159
God Stats
2W - 2L
1,429 SR
Queue Stats
334W - 138L
2,131 MMR
Party 2
Hercules
Hercules
Diamond III
l Xcape l
Hercules
Diamond III
Level 174
God Stats
8W - 5L
1,691 SR
Queue Stats
375W - 174L
1,908 MMR
Party 2
Team Averages
Diamond V
Diamond V
Average Tier
Level 179
1,586 SR
1,902 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,492 SR
1,692 MMR
Chaac
Chaac
Gold IV
AnsaRuiz
Chaac
Gold IV
Level 159
God Stats
21W - 31L
1,400 SR
Queue Stats
414W - 506L
1,560 MMR
Solo
Atlas
Atlas
Platinum IV
Real-Inspector
Atlas
Platinum IV
Level 161
God Stats
5W - 8L
1,577 SR
Queue Stats
614W - 595L
1,719 MMR
Party 1
Ra
Ra
Diamond I
Shieeeeeeeeesh_
Ra
Diamond I
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 77L
1,798 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GGodDruid
Cerberus
12
1 / 0 / 7
7,277
728
5,386
8,963
7,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baba Yaga
Pandam0nium187
Baba Yaga
13
4 / 0 / 4
8,338
834
8,693
5,230
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
l Xcape l
Hercules
12
3 / 0 / 4
7,389
739
7,764
7,750
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesGuan YuThothNe ZhaAo Kuang

VS

Bans
AphroditeFenrirSobekHorusCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AnsaRuiz
Chaac
11
0 / 3 / 0
6,405
641
4,055
8,183
5,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 2 / 0
6,355
636
5,248
9,670
8,673
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
0 / 3 / 0
6,701
670
6,337
5,966
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
AnsaRuiz
Chaac
0
3
0
0
W
Cerberus
GGodDruid
Cerberus
1
0
7
4.5
W
Baba Yaga
Pandam0nium187
Baba Yaga
4
0
4
6
L
0
2
0
0
L
0
3
0
0
W
Hercules
l Xcape l
Hercules
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,843
Damage
15,640
21,943
Taken
23,819
18,428
Mitigated
16,132
9,728
Healing
4,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AnsaRuiz
Chaac
4,055
452
0
994
8,183
5,598
0
5,201
2,733
136
16,611
W
Cerberus
GGodDruid
Cerberus
5,386
432
0
3,859
8,963
7,966
0
4,898
3,939
20,102
0
W
Baba Yaga
Pandam0nium187
Baba Yaga
8,693
557
0
1,660
5,230
2,392
290
2,271
2,846
46,615
0
L
5,248
2,669
0
1,583
9,670
8,673
0
5,651
3,717
11,517
0
L
6,337
384
778
1,013
5,966
1,861
0
3,318
2,489
35,047
0
W
Hercules
l Xcape l
Hercules
7,764
3,135
0
4,209
7,750
8,070
0
4,229
3,405
0
14,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,004
Gold Earned
19,461
158
Minions Killed
119
0
Camps Cleared
0
602,715
Distance Traveled
598,313
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,405
641
25
3
0
190,561
0
W
Cerberus
7,277
728
47
5
0
205,728
0
W
Baba Yaga
8,338
834
92
9
0
203,731
0
L
Atlas
6,355
636
13
1
0
194,986
2
L
Ra
6,701
670
81
8
0
212,766
0
W
Hercules
7,389
739
19
2
0
193,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role