Player Matchup

Persephone
Persephone
 
Persephone
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
JamalAro7
Maui
Level 54
God Stats
0W - 1L
1,246 SR
Queue Stats
6W - 13L
1,500 Elo+
Party 2
Hachiman
Hachiman
MADD HOWS
Hachiman
Level 149
God Stats
3W - 8L
1,507 SR
Queue Stats
259W - 278L
1,435 Elo+
Solo
Bakasura
Bakasura
fluffytankjuggs
Bakasura
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 102L
1,485 Elo+
Solo
Merlin
Merlin
jermesx
Merlin
Level 69
God Stats
2W - 8L
1,246 SR
Queue Stats
54W - 68L
1,500 Elo+
Party 2
Team Averages
Level 78
1,400 SR
1,484 Elo+

VS

Team Averages
Level 103
1,522 SR
1,437 Elo+
Thor
Thor
 
Thor
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Bootybuttcheeksx
Atlas
Level 47
God Stats
11W - 6L
1,601 SR
Queue Stats
189W - 193L
1,428 Elo+
Party 1
Neith
Neith
One_Giant-Peter
Neith
Level 145
God Stats
211W - 190L
1,553 SR
Queue Stats
1,015W - 1,056L
1,484 Elo+
Solo
Zeus
Zeus
dblack2088
Zeus
Level 47
God Stats
30W - 24L
1,455 SR
Queue Stats
416W - 441L
1,374 Elo+
Solo
Ishtar
Ishtar
xxrabitoo
Ishtar
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
132W - 144L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
13
1 / 0 / 1
7,964
1,138
3,685
4,499
1,748
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
13
0 / 0 / 3
8,441
1,206
1,022
5,813
5,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
MADD HOWS
Hachiman
12
0 / 1 / 0
6,618
945
0
905
189
Bakasura
14
3 / 9 / 1
8,880
1,269
11,786
17,837
13,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
jermesx
Merlin
13
0 / 4 / 1
7,559
1,080
7,775
9,866
4,297
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

263

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
14
3 / 2 / 7
8,704
1,243
5,277
5,982
2,813
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
1 / 0 / 9
9,097
1,300
7,353
9,624
10,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
3 / 0 / 7
8,106
1,158
6,921
3,975
1,705
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
4 / 1 / 3
8,124
1,161
8,713
4,488
1,870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
xxrabitoo
Ishtar
14
3 / 1 / 8
8,456
1,208
5,278
4,889
2,205
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
48
4
Kills
14
14
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
0
1
1.5
W
Thor
 
Thor
3
2
7
3.25
W
1
0
9
5.5
L
Maui
0
0
3
1.5
L
Hachiman
MADD HOWS
Hachiman
0
1
0
0
W
3
0
7
6.5
W
4
1
3
5.5
L
Bakasura
3
9
1
0.39
L
Merlin
jermesx
Merlin
0
4
1
0.13
W
Ishtar
xxrabitoo
Ishtar
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,268
Damage
33,542
38,920
Taken
28,958
24,982
Mitigated
19,330
3,719
Healing
2,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
3,685
402
201
969
4,499
1,748
0
2,584
1,915
14,665
0
W
Thor
 
Thor
5,277
2,337
0
225
5,982
2,813
0
2,865
2,907
0
17,060
W
7,353
2,541
0
991
9,624
10,737
0
4,907
4,157
17,365
0
L
Maui
1,022
280
0
635
5,813
5,504
0
4,260
1,553
7,179
0
L
Hachiman
MADD HOWS
Hachiman
0
0
0
0
905
189
0
0
905
0
0
W
6,921
4,376
65
354
3,975
1,705
0
1,519
2,416
0
18,350
W
8,713
865
0
0
4,488
1,870
0
2,278
1,930
16,284
0
L
Bakasura
11,786
7,626
0
1,226
17,837
13,244
0
4,573
13,264
0
26,003
L
Merlin
jermesx
Merlin
7,775
1,162
0
688
9,866
4,297
0
4,649
5,217
22,415
0
W
Ishtar
xxrabitoo
Ishtar
5,278
3,338
0
1,130
4,889
2,205
0
913
3,421
0
19,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,462
Gold Earned
42,487
126
Minions Killed
131
4
Camps Cleared
5
581,545
Distance Traveled
574,361
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
7,964
1,138
26
4
2
155,197
0
W
Thor
8,704
1,243
17
2
3
131,906
0
W
Atlas
9,097
1,300
20
3
1
146,704
0
L
Maui
8,441
1,206
18
3
0
135,892
0
L
Hachiman
6,618
945
0
0
0
6,925
0
W
Neith
8,106
1,158
43
6
0
89,669
0
W
Zeus
8,124
1,161
15
2
0
92,378
0
L
Bakasura
8,880
1,269
57
8
2
154,259
0
L
Merlin
7,559
1,080
25
4
0
129,272
0
W
Ishtar
8,456
1,208
36
5
1
113,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role