Player Matchup

Geb
Geb
 
Geb
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
GodSide Stoner
Achilles
Level 54
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 88L
1,647 Elo+
Solo
Danzaburou
Danzaburou
Grimace2g
Danzaburou
Level 25
God Stats
1W - 1L
1,268 SR
Queue Stats
27W - 50L
1,261 Elo+
Solo
Zeus
Zeus
Sirius Green9
Zeus
Level 124
God Stats
2W - 2L
1,734 SR
Queue Stats
50W - 68L
1,392 Elo+
Solo
Nemesis
Nemesis
drippyjuice
Nemesis
Level 24
God Stats
9W - 4L
1,727 SR
Queue Stats
744W - 750L
1,415 Elo+
Solo
Team Averages
Level 65
1,546 SR
1,443 Elo+

VS

Team Averages
Level 80
1,418 SR
1,511 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SuperSterlz
He Bo
Level 67
God Stats
2W - 10L
1,090 SR
Queue Stats
861W - 818L
1,509 Elo+
Solo
Jing Wei
Jing Wei
vazor_3
Jing Wei
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 148L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 0 / 11
7,548
1,078
3,004
5,943
4,637
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
13
3 / 2 / 8
7,010
1,001
4,446
8,503
8,041
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Grimace2g
Danzaburou
14
5 / 0 / 7
8,041
1,149
6,142
4,232
1,792
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 1 / 7
7,383
1,055
5,551
3,545
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
drippyjuice
Nemesis
11
3 / 4 / 8
6,928
990
4,867
7,719
3,448
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
12
3 / 5 / 3
6,693
956
6,570
8,589
4,401
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mercury
 
Mercury
12
3 / 4 / 3
6,689
956
4,890
7,274
2,874
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
 
Achilles
1
0 / 0 / 0
1,880
269
0
0
0
12
1 / 3 / 3
5,909
844
3,593
5,109
1,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
vazor_3
Jing Wei
13
0 / 2 / 2
5,989
856
2,985
5,171
2,210
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
14
Kills
7
7
Deaths
14
41
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
11
6.5
L
Yu Huang
 
Yu Huang
3
5
3
0.9
L
Mercury
 
Mercury
3
4
3
1.13
L
Achilles
 
Achilles
0
0
0
0
W
Achilles
3
2
8
3.5
W
Danzaburou
Grimace2g
Danzaburou
5
0
7
8.5
W
2
1
7
5.5
L
1
3
3
0.83
W
Nemesis
drippyjuice
Nemesis
3
4
8
1.75
L
Jing Wei
vazor_3
Jing Wei
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,010
Damage
18,038
29,942
Taken
26,143
19,507
Mitigated
11,324
12,336
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,004
244
1,761
1,755
5,943
4,637
0
1,438
4,505
6,078
0
L
Yu Huang
 
Yu Huang
6,570
457
163
356
8,589
4,401
0
2,199
6,300
15,041
0
L
Mercury
 
Mercury
4,890
1,017
102
1,475
7,274
2,874
0
1,908
5,121
0
10,152
L
Achilles
 
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
4,446
1,296
1,421
2,186
8,503
8,041
78
2,934
5,569
0
6,343
W
Danzaburou
Grimace2g
Danzaburou
6,142
3,136
612
2,515
4,232
1,792
278
2,454
1,778
0
17,317
W
5,551
206
218
718
3,545
1,589
444
1,106
2,439
16,768
0
L
3,593
48
475
602
5,109
1,839
0
2,099
2,928
8,459
0
W
Nemesis
drippyjuice
Nemesis
4,867
1,572
289
861
7,719
3,448
532
2,231
5,488
0
7,710
L
Jing Wei
vazor_3
Jing Wei
2,985
1,766
207
883
5,171
2,210
0
2,349
2,736
0
11,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,910
Gold Earned
27,160
70
Minions Killed
57
0
Camps Cleared
0
810,632
Distance Traveled
581,308
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
7,548
1,078
6
1
0
141,365
0
L
Yu Huang
6,693
956
16
2
0
118,298
0
L
Mercury
6,689
956
8
1
0
150,725
0
L
Achilles
1,880
269
0
0
0
0
0
W
Achilles
7,010
1,001
10
1
0
168,466
0
W
Danzaburou
8,041
1,149
29
4
0
174,045
0
W
Zeus
7,383
1,055
20
3
0
159,563
0
L
He Bo
5,909
844
6
1
0
168,364
0
W
Nemesis
6,928
990
5
1
0
167,193
0
L
Jing Wei
5,989
856
27
4
0
143,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role