Player Matchup

Cernunnos
Cernunnos
ArongaGod
Cernunnos
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,219 Elo+
Party 1
Yu Huang
Yu Huang
Gwer030
Yu Huang
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,207 Elo+
Party 1
Geb
Geb
MizterColeMiner
Geb
Level 124
God Stats
4W - 0L
1,500 SR
Queue Stats
239W - 259L
1,417 Elo+
Solo
Nox
Nox
Morretti
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,116 Elo+
Party 1
Thor
Thor
xXHaintXx
Thor
Level 122
God Stats
3W - 3L
1,788 SR
Queue Stats
134W - 148L
1,541 Elo+
Solo
Team Averages
Level 71
1,558 SR
1,300 Elo+

VS

Team Averages
Level 71
1,500 SR
1,417 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Alconix
Mercury
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,488 Elo+
Solo
Chernobog
Chernobog
EverCat
Chernobog
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,256 Elo+
Solo
Nemesis
Nemesis
Sakura3566
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 82L
1,409 Elo+
Party 2
Zeus
Zeus
TEPKA3566
Zeus
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 78L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ArongaGod
Cernunnos
16
4 / 4 / 17
9,663
878
13,085
11,469
5,667
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yu Huang
Gwer030
Yu Huang
17
6 / 2 / 13
10,113
919
12,475
10,854
5,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 1 / 12
8,903
809
9,103
11,143
10,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 3 / 10
8,747
795
2,821
8,397
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
17
11 / 1 / 4
10,453
950
5,925
7,957
4,397
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
3 / 4 / 5
9,068
824
7,173
10,591
6,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Alconix
Mercury
15
5 / 6 / 4
8,579
780
6,673
10,286
4,219
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
EverCat
Chernobog
14
1 / 4 / 9
8,088
735
8,125
9,533
4,214
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Sakura3566
Nemesis
13
0 / 5 / 6
7,103
646
3,187
10,982
8,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
16
2 / 3 / 6
8,193
745
14,161
6,527
2,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
41
22
Kills
11
11
Deaths
22
56
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
4
5
1.38
L
Mercury
Alconix
Mercury
5
6
4
1.17
W
Cernunnos
ArongaGod
Cernunnos
4
4
17
3.13
L
Chernobog
EverCat
Chernobog
1
4
9
1.38
W
Yu Huang
Gwer030
Yu Huang
6
2
13
6.25
W
0
1
12
6
W
1
3
10
2
L
Nemesis
Sakura3566
Nemesis
0
5
6
0.6
L
Zeus
2
3
6
1.67
W
Thor
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,409
Damage
39,319
49,820
Taken
47,919
30,456
Mitigated
26,765
16,024
Healing
9,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
7,173
74
704
1,985
10,591
6,763
0
5,977
4,614
0
17,903
L
Mercury
Alconix
Mercury
6,673
1,514
289
737
10,286
4,219
210
4,593
5,693
0
15,155
W
Cernunnos
ArongaGod
Cernunnos
13,085
5,090
0
1,131
11,469
5,667
672
3,651
7,651
0
28,844
L
Chernobog
EverCat
Chernobog
8,125
3,045
720
1,667
9,533
4,214
168
5,217
4,316
0
15,555
W
Yu Huang
Gwer030
Yu Huang
12,475
1,091
1,710
2,878
10,854
5,323
660
3,400
7,332
25,027
0
W
9,103
196
1,797
2,544
11,143
10,487
125
3,169
7,760
14,622
0
W
2,821
651
0
250
8,397
4,582
1,030
2,666
5,731
13,238
0
L
Nemesis
Sakura3566
Nemesis
3,187
461
248
1,763
10,982
8,635
0
4,464
6,518
0
4,673
L
Zeus
14,161
756
875
499
6,527
2,934
170
4,148
2,379
30,304
0
W
Thor
5,925
1,125
3,767
1,947
7,957
4,397
1,438
1,275
6,561
0
14,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,879
Gold Earned
41,031
126
Minions Killed
97
0
Camps Cleared
0
1,052,418
Distance Traveled
944,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,068
824
28
3
0
190,773
0
L
Mercury
8,579
780
18
2
0
203,582
0
W
Cernunnos
9,663
878
37
3
0
190,586
0
L
Chernobog
8,088
735
21
2
0
141,572
0
W
Yu Huang
10,113
919
24
2
0
224,300
0
W
Geb
8,903
809
10
1
0
212,705
0
W
Nox
8,747
795
32
3
0
172,196
0
L
Nemesis
7,103
646
2
0
0
207,758
0
L
Zeus
8,193
745
28
3
0
200,640
0
W
Thor
10,453
950
23
2
0
252,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role