Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Boom1612
Cabrakan
Level 35
God Stats
12W - 13L
1,553 SR
Queue Stats
156W - 169L
1,567 Elo+
Solo
Hel
Hel
BucketLE
Hel
Level 105
God Stats
3W - 1L
1,810 SR
Queue Stats
113W - 82L
1,553 Elo+
Solo
Discordia
Discordia
Lhomer99
Discordia
Level 89
God Stats
6W - 6L
1,339 SR
Queue Stats
37W - 41L
1,461 Elo+
Solo
Jing Wei
Jing Wei
Vxrci
Jing Wei
Level 44
God Stats
2W - 5L
1,106 SR
Queue Stats
143W - 137L
1,418 Elo+
Solo
Team Averages
Level 82
1,462 SR
1,500 Elo+

VS

Team Averages
Level 100
1,440 SR
1,496 Elo+
Janus
Janus
Jpdixon7
Janus
Level 122
God Stats
12W - 13L
1,398 SR
Queue Stats
271W - 260L
1,489 Elo+
Solo
Sylvanus
Sylvanus
MannyKun2
Sylvanus
Level 119
God Stats
1W - 4L
1,296 SR
Queue Stats
323W - 308L
1,555 Elo+
Solo
Amaterasu
Amaterasu
Sir Phive
Amaterasu
Level 108
God Stats
0W - 2L
1,314 SR
Queue Stats
20W - 20L
1,494 Elo+
Party 1
Hachiman
Hachiman
codyman1217
Hachiman
Level 108
God Stats
0W - 1L
1,693 SR
Queue Stats
7W - 10L
1,458 Elo+
Party 1
Ao Kuang
Ao Kuang
namechanged9323
Ao Kuang
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 2 / 0
8,497
607
10,136
3,556
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cabrakan
Boom1612
Cabrakan
12
1 / 2 / 8
7,450
532
5,167
11,933
7,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 0 / 4
7,400
529
5,128
8,744
6,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Discordia
Lhomer99
Discordia
13
3 / 1 / 3
7,795
557
8,517
7,400
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Vxrci
Jing Wei
13
3 / 1 / 2
8,298
593
9,922
10,610
4,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jpdixon7
Janus
12
1 / 3 / 1
6,964
497
8,951
8,656
3,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sylvanus
MannyKun2
Sylvanus
9
0 / 4 / 2
5,794
414
4,825
15,113
10,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
Sir Phive
Amaterasu
12
1 / 3 / 0
6,411
458
1,037
12,914
8,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
codyman1217
Hachiman
10
0 / 1 / 0
6,256
447
3,364
8,762
3,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
14
4 / 3 / 1
7,954
568
8,094
15,707
6,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
14
Kills
6
6
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
2
0
2.5
W
Cabrakan
Boom1612
Cabrakan
1
2
8
2.5
W
2
0
4
4
L
Janus
Jpdixon7
Janus
1
3
1
0.5
W
Discordia
Lhomer99
Discordia
3
1
3
4.5
L
Sylvanus
MannyKun2
Sylvanus
0
4
2
0.25
L
Amaterasu
Sir Phive
Amaterasu
1
3
0
0.33
W
Jing Wei
Vxrci
Jing Wei
3
1
2
4
L
Hachiman
codyman1217
Hachiman
0
1
0
0
L
Ao Kuang
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,870
Damage
26,271
42,243
Taken
61,152
22,697
Mitigated
32,168
17,431
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,136
555
0
688
3,556
1,420
440
2,439
1,117
54,730
0
W
Cabrakan
Boom1612
Cabrakan
5,167
604
0
1,233
11,933
7,714
0
6,243
5,383
51,751
0
W
5,128
850
4,734
4,590
8,744
6,703
33
3,462
4,962
27,434
0
L
Janus
Jpdixon7
Janus
8,951
312
0
673
8,656
3,520
0
5,644
3,012
59,839
0
W
Discordia
Lhomer99
Discordia
8,517
589
418
1,184
7,400
2,705
163
4,052
3,076
62,825
0
L
Sylvanus
MannyKun2
Sylvanus
4,825
1,272
992
4,532
15,113
10,386
0
6,939
8,174
25,565
0
L
Amaterasu
Sir Phive
Amaterasu
1,037
235
0
3,536
12,914
8,525
0
8,372
4,542
0
30,280
W
Jing Wei
Vxrci
Jing Wei
9,922
7,085
0
4,584
10,610
4,155
1,163
4,881
5,305
0
67,002
L
Hachiman
codyman1217
Hachiman
3,364
1,855
0
2,923
8,762
3,141
0
2,162
6,600
0
38,933
L
Ao Kuang
8,094
1,838
0
4,065
15,707
6,596
0
5,831
9,876
63,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,440
Gold Earned
33,379
419
Minions Killed
362
0
Camps Cleared
0
1,345,002
Distance Traveled
1,280,844
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,497
607
91
7
0
254,509
0
W
Cabrakan
7,450
532
80
6
0
275,438
0
W
Hel
7,400
529
37
3
0
305,972
0
L
Janus
6,964
497
103
7
0
267,905
3
W
Discordia
7,795
557
91
7
0
261,017
3
L
Sylvanus
5,794
414
33
2
0
229,897
0
L
Amaterasu
6,411
458
59
4
0
247,143
0
W
Jing Wei
8,298
593
120
9
0
248,066
3
L
Hachiman
6,256
447
76
5
0
257,366
0
L
Ao Kuang
7,954
568
91
7
0
278,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role