Player Matchup

King Arthur
King Arthur
AsgardsBest
King Arthur
Level 122
God Stats
9W - 7L
1,377 SR
Queue Stats
156W - 149L
1,437 Elo+
Solo
Hades
Hades
DWilmot44
Hades
Level 66
God Stats
38W - 35L
1,518 SR
Queue Stats
45W - 58L
1,433 Elo+
Party 1
Merlin
Merlin
Flavortown69
Merlin
Level 48
God Stats
27W - 14L
1,605 SR
Queue Stats
37W - 34L
1,422 Elo+
Party 1
Anubis
Anubis
God_supreme-TZ
Anubis
Level 48
God Stats
12W - 13L
1,750 SR
Queue Stats
51W - 51L
1,546 Elo+
Solo
Gilgamesh
Gilgamesh
k-kekko-k89
Gilgamesh
Level 86
God Stats
37W - 32L
1,212 SR
Queue Stats
1,198W - 1,232L
1,418 Elo+
Solo
Team Averages
Level 74
1,492 SR
1,451 Elo+

VS

Team Averages
Level 74
1,402 SR
1,423 Elo+
Neith
Neith
 
Neith
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
D0ubleDecker658
Ratatoskr
Level 52
God Stats
1W - 5L
1,275 SR
Queue Stats
224W - 227L
1,398 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
HellzBellzxoxo
Ah Muzen Cab
Level 118
God Stats
0W - 3L
1,414 SR
Queue Stats
591W - 599L
1,384 Elo+
Solo
Nox
Nox
striped-wont6
Nox
Level 37
God Stats
42W - 51L
1,322 SR
Queue Stats
245W - 260L
1,358 Elo+
Solo
The Morrigan
The Morrigan
vMagma
The Morrigan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 70L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AsgardsBest
King Arthur
15
1 / 1 / 11
9,020
1,128
6,722
8,138
7,542
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hades
DWilmot44
Hades
16
4 / 1 / 9
10,347
1,293
12,604
10,097
7,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Merlin
16
6 / 2 / 9
10,632
1,329
11,286
8,333
3,742
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
7 / 3 / 8
10,952
1,369
14,004
8,391
4,319
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
k-kekko-k89
Gilgamesh
15
2 / 3 / 10
9,237
1,155
13,030
12,727
13,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

295

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
0 / 2 / 3
8,142
1,018
5,056
7,620
2,506
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
D0ubleDecker658
Ratatoskr
14
1 / 1 / 4
8,500
1,063
5,707
12,733
5,052
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
HellzBellzxoxo
Ah Muzen Cab
15
2 / 5 / 8
9,559
1,195
15,351
14,094
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 6 / 2
9,955
1,244
6,810
16,592
6,269
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

The Morrigan
vMagma
The Morrigan
15
2 / 6 / 6
9,387
1,173
9,654
11,021
4,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
33
20
Kills
10
10
Deaths
20
47
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
3
0.75
W
King Arthur
AsgardsBest
King Arthur
1
1
11
6.5
L
Ratatoskr
D0ubleDecker658
Ratatoskr
1
1
4
3
W
Hades
DWilmot44
Hades
4
1
9
8.5
W
Merlin
6
2
9
5.25
W
7
3
8
3.67
L
Ah Muzen Cab
HellzBellzxoxo
Ah Muzen Cab
2
5
8
1.2
W
Gilgamesh
k-kekko-k89
Gilgamesh
2
3
10
2.33
L
5
6
2
1
L
The Morrigan
vMagma
The Morrigan
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,646
Damage
42,578
47,686
Taken
62,060
36,161
Mitigated
23,551
6,529
Healing
874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,056
2,759
0
390
7,620
2,506
0
4,204
3,222
0
16,985
W
King Arthur
AsgardsBest
King Arthur
6,722
882
0
10
8,138
7,542
0
2,958
5,180
0
17,581
L
Ratatoskr
D0ubleDecker658
Ratatoskr
5,707
1,866
0
184
12,733
5,052
0
5,846
6,712
0
11,377
W
Hades
DWilmot44
Hades
12,604
622
540
2,748
10,097
7,204
0
3,840
6,257
39,310
0
W
Merlin
11,286
132
0
290
8,333
3,742
0
3,268
5,065
40,076
0
W
14,004
517
487
1,693
8,391
4,319
0
866
7,525
24,601
0
L
Ah Muzen Cab
HellzBellzxoxo
Ah Muzen Cab
15,351
7,161
0
0
14,094
5,292
0
9,702
4,227
0
42,528
W
Gilgamesh
k-kekko-k89
Gilgamesh
13,030
3,649
0
761
12,727
13,354
0
4,546
8,181
0
25,406
L
6,810
650
0
0
16,592
6,269
0
11,534
4,940
15,580
0
L
The Morrigan
vMagma
The Morrigan
9,654
1,898
0
300
11,021
4,432
0
6,291
4,280
19,360
1,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,188
Gold Earned
45,543
207
Minions Killed
153
9
Camps Cleared
4
801,447
Distance Traveled
741,823
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,142
1,018
20
3
1
104,511
0
W
King Arthur
9,020
1,128
35
4
0
169,801
0
L
Ratatoskr
8,500
1,063
15
2
1
188,270
0
W
Hades
10,347
1,293
69
9
3
149,771
0
W
Merlin
10,632
1,329
65
8
3
165,671
0
W
Anubis
10,952
1,369
18
2
3
147,683
0
L
Ah Muzen Cab
9,559
1,195
68
9
0
146,256
0
W
Gilgamesh
9,237
1,155
20
3
0
168,521
0
L
Nox
9,955
1,244
26
3
1
158,171
0
L
The Morrigan
9,387
1,173
24
3
1
144,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role