Player Matchup

He Bo
He Bo
Griztron_
He Bo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,380 Elo+
Party 1
Neith
Neith
GânVälZimm
Neith
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 82L
1,417 Elo+
Party 1
The Morrigan
The Morrigan
LinkedChicken37
The Morrigan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
59W - 71L
1,376 Elo+
Solo
Merlin
Merlin
numbers012345678
Merlin
Level 92
God Stats
4W - 2L
1,500 SR
Queue Stats
888W - 229L
1,757 Elo+
Solo
Pele
Pele
rafken2015
Pele
Level 60
God Stats
1W - 0L
1,724 SR
Queue Stats
5W - 2L
1,508 Elo+
Solo
Team Averages
Level 59
1,545 SR
1,487 Elo+

VS

Team Averages
Level 87
1,482 SR
1,510 Elo+
Chronos
Chronos
 
Chronos
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
ASAP AtRociTy
Kali
Level 130
God Stats
0W - 1L
1,734 SR
Queue Stats
1W - 1L
1,721 Elo+
Solo
Anhur
Anhur
BizzGQ
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Hou Yi
Hou Yi
RetiredReptile
Hou Yi
Level 109
God Stats
5W - 6L
1,498 SR
Queue Stats
467W - 484L
1,436 Elo+
Solo
Athena
Athena
dark nexus115
Athena
Level 112
God Stats
6W - 5L
1,180 SR
Queue Stats
498W - 493L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Griztron_
He Bo
14
4 / 6 / 14
8,388
932
7,686
10,764
3,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
9 / 2 / 14
9,558
1,062
15,792
9,216
4,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Morrigan
LinkedChicken37
The Morrigan
15
2 / 5 / 18
8,227
914
6,226
7,209
3,024
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
11 / 3 / 14
10,276
1,142
24,042
9,421
3,931
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 4 / 20
8,464
940
10,847
10,339
4,006
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
1 / 7 / 12
7,651
850
5,345
12,224
6,298
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
10 / 7 / 6
9,392
1,044
10,442
15,376
8,876
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Anhur
BizzGQ
Anhur
10
1 / 7 / 5
6,432
715
4,514
9,724
3,587
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 6 / 8
7,820
869
10,463
13,076
5,143
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 3 / 10
8,574
953
5,871
20,869
15,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
61
30
Kills
20
20
Deaths
30
80
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
7
12
1
L
10
7
6
1.86
L
Anhur
BizzGQ
Anhur
1
7
5
0.5
W
He Bo
Griztron_
He Bo
4
6
14
1.83
W
9
2
14
8
W
The Morrigan
LinkedChicken37
The Morrigan
2
5
18
2.2
L
3
6
8
1.17
L
5
3
10
3.33
W
11
3
14
6
W
4
4
20
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,593
Damage
36,635
46,949
Taken
71,269
19,017
Mitigated
39,266
14,032
Healing
21,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
5,345
2,227
381
1,999
12,224
6,298
133
7,945
4,279
15,289
0
L
10,442
6,117
318
3,519
15,376
8,876
46
7,449
7,927
0
17,055
L
Anhur
BizzGQ
Anhur
4,514
2,357
0
757
9,724
3,587
0
4,857
4,867
0
8,916
W
He Bo
Griztron_
He Bo
7,686
937
230
736
10,764
3,990
0
3,307
7,457
12,737
0
W
15,792
11,006
1,356
4,378
9,216
4,066
1,111
2,418
6,798
0
24,959
W
The Morrigan
LinkedChicken37
The Morrigan
6,226
1,315
279
275
7,209
3,024
1,059
1,411
5,798
12,003
2,147
L
10,463
2,560
1,123
2,653
13,076
5,143
0
7,669
5,407
0
23,085
L
5,871
766
1,153
9,614
20,869
15,362
0
8,875
11,994
12,606
0
W
24,042
2,325
1,700
2,222
9,421
3,931
1,739
1,799
7,622
40,554
0
W
10,847
2,202
875
1,981
10,339
4,006
0
2,281
8,058
0
14,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,913
Gold Earned
39,869
104
Minions Killed
82
0
Camps Cleared
0
858,194
Distance Traveled
778,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,651
850
29
3
0
144,633
0
L
Kali
9,392
1,044
15
2
0
151,563
0
L
Anhur
6,432
715
8
1
0
128,505
0
W
He Bo
8,388
932
17
2
0
159,755
0
W
Neith
9,558
1,062
16
2
0
186,091
0
W
The Morrigan
8,227
914
19
2
0
153,653
0
L
Hou Yi
7,820
869
17
2
0
146,823
0
L
Athena
8,574
953
13
1
0
206,656
0
W
Merlin
10,276
1,142
46
5
0
178,328
0
W
Pele
8,464
940
6
1
0
180,367
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role