Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Bonzsaw
Hercules
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
408W - 395L
1,492 Elo+
Solo
Izanami
Izanami
Flaco 3054457
Izanami
Level 85
God Stats
118W - 89L
1,656 SR
Queue Stats
218W - 212L
1,562 Elo+
Solo
Aphrodite
Aphrodite
SorryImToxic69
Aphrodite
Level 33
God Stats
2W - 0L
1,868 SR
Queue Stats
40W - 26L
1,606 Elo+
Party 2
Anubis
Anubis
xJANDAx
Anubis
Level 158
God Stats
9W - 5L
1,715 SR
Queue Stats
115W - 119L
1,617 Elo+
Party 2
Team Averages
Level 116
1,648 SR
1,555 Elo+

VS

Team Averages
Level 128
1,450 SR
1,481 Elo+
Guan Yu
Guan Yu
Ding-a-ling42
Guan Yu
Level 144
God Stats
6W - 7L
1,479 SR
Queue Stats
257W - 211L
1,587 Elo+
Solo
Danzaburou
Danzaburou
JohnnyKicksAlot
Danzaburou
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 156L
1,499 Elo+
Party 1
Camazotz
Camazotz
LettuceDrip
Camazotz
Level 123
God Stats
0W - 1L
1,259 SR
Queue Stats
77W - 100L
1,450 Elo+
Party 1
Ymir
Ymir
elijahworld
Ymir
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
185W - 184L
1,468 Elo+
Solo
Janus
Janus
v3Styles
Janus
Level 89
God Stats
13W - 15L
1,512 SR
Queue Stats
32W - 61L
1,402 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
13
5 / 1 / 4
7,715
643
6,007
10,693
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
Bonzsaw
Hercules
12
1 / 1 / 1
7,484
624
8,387
10,996
11,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
13
3 / 2 / 4
7,562
630
6,648
8,277
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
SorryImToxic69
Aphrodite
10
0 / 1 / 9
6,670
556
4,879
10,373
5,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
xJANDAx
Anubis
13
2 / 0 / 3
7,609
634
7,113
5,193
3,175
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
1 / 2 / 0
6,573
548
6,885
13,338
14,061
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Danzaburou
JohnnyKicksAlot
Danzaburou
11
2 / 2 / 2
6,506
542
8,054
9,490
3,373
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

Camazotz
LettuceDrip
Camazotz
11
2 / 2 / 2
6,501
542
4,358
10,412
3,493
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 3
5,605
467
2,476
12,064
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
v3Styles
Janus
10
0 / 2 / 0
5,784
482
5,148
6,228
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
11
Kills
5
5
Deaths
11
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
5
1
4
7
W
Hercules
Bonzsaw
Hercules
1
1
1
1.5
L
Guan Yu
1
2
0
0.5
W
Izanami
3
2
4
2.5
L
Danzaburou
JohnnyKicksAlot
Danzaburou
2
2
2
1.5
L
Camazotz
LettuceDrip
Camazotz
2
2
2
1.5
W
Aphrodite
SorryImToxic69
Aphrodite
0
1
9
4.5
L
0
3
3
0.5
L
Janus
v3Styles
Janus
0
2
0
0
W
Anubis
xJANDAx
Anubis
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,034
Damage
26,921
45,532
Taken
51,532
27,476
Mitigated
30,825
22,663
Healing
16,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
6,007
1,278
0
1,377
10,693
4,271
0
356
10,337
0
58,350
W
Hercules
Bonzsaw
Hercules
8,387
2,361
0
6,225
10,996
11,296
0
1,084
9,912
0
58,048
L
Guan Yu
6,885
1,131
235
4,924
13,338
14,061
0
554
11,634
0
51,010
W
Izanami
6,648
4,436
0
2,794
8,277
3,569
838
1,466
6,811
0
65,679
L
Danzaburou
JohnnyKicksAlot
Danzaburou
8,054
4,002
0
3,845
9,490
3,373
0
1,872
7,618
0
46,655
L
Camazotz
LettuceDrip
Camazotz
4,358
1,089
0
3,835
10,412
3,493
0
1,690
8,635
0
48,165
W
Aphrodite
SorryImToxic69
Aphrodite
4,879
581
2,596
6,232
10,373
5,165
15
2,487
7,886
28,029
0
L
2,476
589
0
2,674
12,064
8,273
0
4,354
7,669
17,348
0
L
Janus
v3Styles
Janus
5,148
783
0
865
6,228
1,625
0
3,522
2,706
47,116
0
W
Anubis
xJANDAx
Anubis
7,113
271
0
3,439
5,193
3,175
0
2,231
2,962
61,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,040
Gold Earned
30,969
453
Minions Killed
354
0
Camps Cleared
0
1,254,626
Distance Traveled
1,297,581
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,715
643
87
7
0
297,783
0
W
Hercules
7,484
624
92
8
0
223,746
0
L
Guan Yu
6,573
548
81
7
0
277,971
1
W
Izanami
7,562
630
123
10
0
238,844
0
L
Danzaburou
6,506
542
81
7
0
238,621
2
L
Camazotz
6,501
542
92
8
0
274,096
2
W
Aphrodite
6,670
556
43
4
0
255,500
2
L
Ymir
5,605
467
18
2
0
238,248
0
L
Janus
5,784
482
82
7
0
268,645
3
W
Anubis
7,609
634
108
9
0
238,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role