Player Matchup

Sol
Sol
Carcanaconda
Sol
Level 64
God Stats
7W - 14L
1,521 SR
Queue Stats
87W - 94L
1,487 Elo+
Solo
Amaterasu
Amaterasu
Dark-Vaal-Hazak
Amaterasu
Level 124
God Stats
0W - 3L
1,321 SR
Queue Stats
169W - 153L
1,501 Elo+
Party 2
Izanami
Izanami
GeoDasher101
Izanami
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,588 Elo+
Party 3
Susano
Susano
SCORPIONxPRx
Susano
Level 149
God Stats
96W - 83L
1,454 SR
Queue Stats
365W - 331L
1,405 Elo+
Party 2
Sobek
Sobek
koidawg
Sobek
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,541 Elo+
Party 3
Team Averages
Level 94
1,459 SR
1,504 Elo+

VS

Team Averages
Level 65
1,516 SR
1,406 Elo+
Cupid
Cupid
 
Cupid
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Calixo07
Discordia
Level 80
God Stats
7W - 7L
1,639 SR
Queue Stats
126W - 113L
1,485 Elo+
Solo
Set
Set
LBQuatro
Set
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,457 Elo+
Solo
Sol
Sol
ProdigalSon7
Sol
Level 75
God Stats
1W - 1L
1,354 SR
Queue Stats
6W - 9L
1,278 Elo+
Party 1
Surtr
Surtr
SaturnD
Surtr
Level 46
God Stats
1W - 2L
1,586 SR
Queue Stats
4W - 7L
1,312 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,975
698
6,457
6,711
2,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Amaterasu
Dark-Vaal-Hazak
Amaterasu
10
2 / 5 / 0
6,195
620
4,012
10,124
6,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
GeoDasher101
Izanami
8
0 / 2 / 0
4,790
479
1,405
4,323
1,561
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Susano
10
3 / 4 / 2
6,222
622
4,191
9,524
3,276
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
koidawg
Sobek
8
1 / 3 / 0
5,375
538
2,166
10,279
7,463
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
7 / 3 / 0
8,010
801
7,051
7,772
2,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Calixo07
Discordia
11
1 / 3 / 1
6,225
623
2,838
5,108
1,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 2 / 3
6,384
638
3,502
9,005
3,820
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
6 / 1 / 0
7,004
700
6,988
6,588
1,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Surtr
SaturnD
Surtr
9
0 / 0 / 5
5,219
522
3,252
5,966
3,606
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
9
Kills
16
16
Deaths
9
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
7
3
0
2.33
W
Discordia
Calixo07
Discordia
1
3
1
0.5
L
3
2
0
1.5
L
Amaterasu
Dark-Vaal-Hazak
Amaterasu
2
5
0
0.4
L
Izanami
GeoDasher101
Izanami
0
2
0
0
W
2
2
3
1.75
W
6
1
0
6
L
Susano
3
4
2
1
W
Surtr
SaturnD
Surtr
0
0
5
2.5
L
Sobek
koidawg
Sobek
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,231
Damage
23,631
40,961
Taken
34,439
20,816
Mitigated
13,782
11,604
Healing
9,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,051
4,525
0
3,112
7,772
2,699
0
0
7,772
0
51,825
W
Discordia
Calixo07
Discordia
2,838
112
0
500
5,108
1,708
0
2,772
2,336
37,172
0
L
6,457
3,159
0
2,716
6,711
2,029
689
2,032
4,335
51,156
0
L
Amaterasu
Dark-Vaal-Hazak
Amaterasu
4,012
2,013
0
2,720
10,124
6,487
0
0
10,124
0
35,679
L
Izanami
GeoDasher101
Izanami
1,405
1,316
0
199
4,323
1,561
0
2,826
1,497
0
25,267
W
3,502
1,884
0
491
9,005
3,820
0
2,968
6,037
0
46,069
W
6,988
2,209
0
3,225
6,588
1,949
900
1,647
4,941
59,059
0
L
Susano
4,191
725
0
1,528
9,524
3,276
0
605
8,845
0
39,024
W
Surtr
SaturnD
Surtr
3,252
1,515
0
2,198
5,966
3,606
4
1,860
4,106
366
14,049
L
Sobek
koidawg
Sobek
2,166
183
872
3,569
10,279
7,463
0
4,159
6,120
15,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,557
Gold Earned
32,842
294
Minions Killed
356
0
Camps Cleared
0
1,064,281
Distance Traveled
1,114,132
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
8,010
801
87
9
0
197,762
0
W
Discordia
6,225
623
79
8
0
218,090
0
L
Sol
6,975
698
111
11
0
205,823
0
L
Amaterasu
6,195
620
62
6
0
208,517
0
L
Izanami
4,790
479
55
6
0
193,719
0
W
Set
6,384
638
64
6
0
263,625
0
W
Sol
7,004
700
107
11
0
197,308
0
L
Susano
6,222
622
54
5
0
229,742
1
W
Surtr
5,219
522
19
2
0
237,347
0
L
Sobek
5,375
538
12
1
0
226,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role