Player Matchup

Izanami
Izanami
DeathByxBurrito
Izanami
Level 121
God Stats
2W - 1L
1,836 SR
Queue Stats
486W - 493L
1,443 Elo+
Solo
Amaterasu
Amaterasu
PhantomGnostic
Amaterasu
Level 155
God Stats
3W - 3L
1,825 SR
Queue Stats
86W - 88L
1,543 Elo+
Party 1
Athena
Athena
PuritanGirl
Athena
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 73L
1,543 Elo+
Party 1
Neith
Neith
behill25
Neith
Level 106
God Stats
1W - 1L
1,577 SR
Queue Stats
24W - 20L
1,611 Elo+
Solo
Skadi
Skadi
troubleultra
Skadi
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,461 Elo+
Solo
Team Averages
Level 119
1,647 SR
1,520 Elo+

VS

Team Averages
Level 79
1,424 SR
1,554 Elo+
Surtr
Surtr
Bloodwork808
Surtr
Level 101
God Stats
2W - 3L
1,342 SR
Queue Stats
116W - 117L
1,503 Elo+
Solo
Hera
Hera
Daftdart
Hera
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,670 Elo+
Solo
Bacchus
Bacchus
Kamentshi
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,589 Elo+
Solo
Ares
Ares
ScaryDarry
Ares
Level 105
God Stats
6W - 4L
1,278 SR
Queue Stats
247W - 244L
1,494 Elo+
Solo
Hou Yi
Hou Yi
the_spamclam
Hou Yi
Level 46
God Stats
8W - 9L
1,500 SR
Queue Stats
715W - 732L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 4
7,521
752
5,723
11,390
4,708
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
PhantomGnostic
Amaterasu
14
2 / 4 / 4
7,012
701
4,198
17,972
17,760
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
13
3 / 6 / 5
7,456
746
4,941
19,710
17,423
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
behill25
Neith
16
2 / 5 / 7
8,034
803
11,155
10,691
5,171
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
2 / 5 / 4
6,864
686
8,307
9,402
4,366
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 3 / 9
9,574
957
12,215
13,630
19,142
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hera
16
4 / 2 / 17
8,973
897
19,007
7,187
3,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Kamentshi
Bacchus
15
8 / 3 / 10
8,890
889
9,158
11,649
19,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 16
8,689
869
9,211
12,541
17,013
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
16
4 / 1 / 19
9,662
966
13,149
6,606
7,996
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
11
Kills
28
28
Deaths
11
24
Assists
71
Player
Kills
Deaths
Assists
KDA
W
10
3
9
4.83
W
Hera
4
2
17
6.25
L
2
8
4
0.5
W
Bacchus
Kamentshi
Bacchus
8
3
10
4.33
L
Amaterasu
PhantomGnostic
Amaterasu
2
4
4
1
L
Athena
3
6
5
0.92
W
2
2
16
5
L
Neith
behill25
Neith
2
5
7
1.1
W
Hou Yi
4
1
19
13.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,324
Damage
62,740
69,165
Taken
51,613
49,428
Mitigated
67,053
16,154
Healing
18,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,215
4,301
2,026
2,866
13,630
19,142
428
1,496
12,134
265
20,325
W
Hera
19,007
4,344
464
1,440
7,187
3,474
655
309
6,878
33,214
0
L
5,723
4,049
0
356
11,390
4,708
0
6,762
4,395
0
17,935
W
Bacchus
Kamentshi
Bacchus
9,158
991
1,722
2,082
11,649
19,428
158
1,286
10,363
11,773
0
L
Amaterasu
PhantomGnostic
Amaterasu
4,198
1,089
690
6,583
17,972
17,760
0
9,737
7,821
0
10,444
L
Athena
4,941
1,824
309
3,784
19,710
17,423
0
9,107
9,745
12,628
0
W
9,211
207
636
2,602
12,541
17,013
0
1,289
11,252
14,880
0
L
Neith
behill25
Neith
11,155
4,607
365
2,735
10,691
5,171
0
4,082
6,331
0
22,051
W
Hou Yi
13,149
6,382
1,734
2,530
6,606
7,996
2,060
561
6,045
0
25,441
L
8,307
2,581
226
1,106
9,402
4,366
0
6,920
2,312
0
16,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
45,788
88
Minions Killed
104
0
Camps Cleared
0
800,065
Distance Traveled
938,737
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
9,574
957
22
2
0
172,756
0
W
Hera
8,973
897
32
3
0
181,971
0
L
Izanami
7,521
752
26
3
0
145,632
0
W
Bacchus
8,890
889
11
1
0
200,112
0
L
Amaterasu
7,012
701
11
1
0
169,379
0
L
Athena
7,456
746
20
2
0
152,158
0
W
Ares
8,689
869
13
1
0
204,155
0
L
Neith
8,034
803
16
2
0
165,625
0
W
Hou Yi
9,662
966
26
3
0
179,743
0
L
Skadi
6,864
686
15
2
0
167,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role