Player Matchup

Mulan
Mulan
 
Mulan
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hades
Hades
Biliboba8899
Hades
Level 58
God Stats
4W - 5L
1,193 SR
Queue Stats
30W - 42L
1,327 Elo+
Party 2
Zeus
Zeus
HawkEyeGR
Zeus
Level 67
God Stats
0W - 2L
1,277 SR
Queue Stats
19W - 23L
1,363 Elo+
Solo
Thanatos
Thanatos
URAGAZM69
Thanatos
Level 68
God Stats
6W - 6L
1,434 SR
Queue Stats
31W - 47L
1,327 Elo+
Party 2
Danzaburou
Danzaburou
ZzzZapP88
Danzaburou
Level 79
God Stats
12W - 16L
1,253 SR
Queue Stats
42W - 40L
1,467 Elo+
Party 3
Team Averages
Level 72
1,331 SR
1,397 Elo+

VS

Team Averages
Level 99
1,487 SR
1,446 Elo+
Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Cescadas
Izanami
Level 41
God Stats
6W - 4L
1,449 SR
Queue Stats
71W - 77L
1,312 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SgtShades
Morgan Le Fay
Level 129
God Stats
3W - 0L
1,739 SR
Queue Stats
61W - 75L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
VeNeXx1
Cernunnos
Level 39
God Stats
4W - 4L
1,329 SR
Queue Stats
53W - 70L
1,417 Elo+
Party 1
Pele
Pele
elfiiii
Pele
Level 207
God Stats
8W - 7L
1,419 SR
Queue Stats
450W - 459L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
10
3 / 1 / 0
6,451
461
6,338
8,585
5,186
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

13
0 / 4 / 1
7,964
569
7,155
13,572
6,464
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Zeus
14
1 / 4 / 0
7,932
567
3,277
7,616
2,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
URAGAZM69
Thanatos
11
0 / 3 / 1
6,702
479
5,605
12,003
4,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
ZzzZapP88
Danzaburou
10
0 / 2 / 2
6,202
443
5,921
6,777
2,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 3
7,518
537
3,253
11,284
7,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Cescadas
Izanami
16
4 / 2 / 2
9,245
660
7,727
12,742
5,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
SgtShades
Morgan Le Fay
13
4 / 0 / 5
8,031
574
7,316
5,987
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
VeNeXx1
Cernunnos
12
3 / 2 / 1
7,566
540
5,720
7,588
3,069
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
elfiiii
Pele
14
3 / 1 / 2
8,620
616
5,257
10,505
3,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
14
14
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
1
0
3
W
Cerberus
 
Cerberus
0
0
3
1.5
L
0
4
1
0.13
W
Izanami
Cescadas
Izanami
4
2
2
2.5
L
Zeus
1
4
0
0.25
W
Morgan Le Fay
SgtShades
Morgan Le Fay
4
0
5
6.5
L
Thanatos
URAGAZM69
Thanatos
0
3
1
0.17
W
Cernunnos
VeNeXx1
Cernunnos
3
2
1
1.75
L
Danzaburou
ZzzZapP88
Danzaburou
0
2
2
0.5
W
Pele
elfiiii
Pele
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,296
Damage
29,273
48,553
Taken
48,106
20,933
Mitigated
22,243
17,561
Healing
17,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,338
1,540
138
2,330
8,585
5,186
314
2,697
5,888
0
21,611
W
Cerberus
 
Cerberus
3,253
319
2,072
5,624
11,284
7,712
433
313
10,822
26,101
0
L
7,155
1,694
0
5,425
13,572
6,464
92
0
13,572
61,884
0
W
Izanami
Cescadas
Izanami
7,727
5,952
0
4,058
12,742
5,141
0
6,505
6,237
0
82,212
L
Zeus
3,277
481
0
603
7,616
2,646
43
2,604
5,012
56,878
0
W
Morgan Le Fay
SgtShades
Morgan Le Fay
7,316
233
0
306
5,987
2,504
524
922
5,020
52,349
0
L
Thanatos
URAGAZM69
Thanatos
5,605
1,757
0
7,029
12,003
4,448
0
2,088
9,915
0
52,727
W
Cernunnos
VeNeXx1
Cernunnos
5,720
3,086
0
640
7,588
3,069
716
616
6,780
0
53,618
L
Danzaburou
ZzzZapP88
Danzaburou
5,921
3,368
0
2,036
6,777
2,189
840
3,180
3,597
0
39,543
W
Pele
elfiiii
Pele
5,257
1,752
0
4,813
10,505
3,817
735
2,524
7,943
0
65,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,251
Gold Earned
40,980
385
Minions Killed
475
0
Camps Cleared
0
1,376,491
Distance Traveled
1,449,983
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,451
461
33
2
0
279,335
1
W
Cerberus
7,518
537
52
4
0
287,215
5
L
Hades
7,964
569
108
8
0
247,381
2
W
Izanami
9,245
660
135
10
0
292,295
0
L
Zeus
7,932
567
95
7
0
261,847
0
W
Morgan Le Fay
8,031
574
82
6
0
292,377
0
L
Thanatos
6,702
479
83
6
0
328,231
0
W
Cernunnos
7,566
540
96
7
0
261,835
0
L
Danzaburou
6,202
443
66
5
0
259,697
1
W
Pele
8,620
616
110
8
0
316,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role