Player Matchup

Zeus
Zeus
MANETTA33
Zeus
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 27L
1,450 Elo+
Party 2
Bellona
Bellona
Maybe Cringe
Bellona
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
279W - 285L
1,452 Elo+
Solo
King Arthur
King Arthur
Thicc_Da_MemeGod
King Arthur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
210W - 215L
1,362 Elo+
Solo
Guan Yu
Guan Yu
TokeB4UChoke
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,224 Elo+
Party 2
Ullr
Ullr
XxJmJuniorxX
Ullr
Level 73
God Stats
1W - 3L
1,500 SR
Queue Stats
69W - 66L
1,454 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,388 Elo+

VS

Team Averages
Level 84
1,455 SR
1,456 Elo+
Ra
Ra
 
Ra
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
AnthrCrsUpnU
Ullr
Level 68
God Stats
1W - 5L
1,304 SR
Queue Stats
148W - 141L
1,423 Elo+
Party 1
King Arthur
King Arthur
Kwiznohs
King Arthur
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 43L
1,431 Elo+
Solo
Chaac
Chaac
MaAlUrBknBrn
Chaac
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
172W - 165L
1,463 Elo+
Party 1
Nu Wa
Nu Wa
sweets4Christ
Nu Wa
Level 68
God Stats
9W - 7L
1,469 SR
Queue Stats
265W - 263L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
6 / 4 / 1
8,326
833
20,268
9,523
4,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Maybe Cringe
Bellona
6
0 / 0 / 1
5,791
579
1,154
1,832
1,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
Thicc_Da_MemeGod
King Arthur
15
3 / 7 / 6
8,644
864
9,142
16,536
11,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Guan Yu
TokeB4UChoke
Guan Yu
14
1 / 6 / 6
7,503
750
4,747
12,263
15,088
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

12
0 / 9 / 3
6,703
670
6,009
15,378
7,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
6 / 2 / 12
9,388
939
7,980
12,164
6,812
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
5 / 3 / 14
8,909
891
13,817
12,309
5,363
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Kwiznohs
King Arthur
16
5 / 3 / 18
9,574
957
10,739
16,661
17,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
9 / 2 / 11
9,928
993
12,050
12,956
15,162
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 1 / 15
8,363
836
6,093
7,315
2,885
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
96
10
Kills
26
26
Deaths
11
17
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
6
2
12
6
W
5
3
14
4
W
King Arthur
Kwiznohs
King Arthur
5
3
18
4.67
L
Zeus
6
4
1
1.63
W
9
2
11
7.25
L
Bellona
Maybe Cringe
Bellona
0
0
1
0.5
L
King Arthur
Thicc_Da_MemeGod
King Arthur
3
7
6
0.86
L
Guan Yu
TokeB4UChoke
Guan Yu
1
6
6
0.67
L
0
9
3
0.17
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,320
Damage
50,679
55,532
Taken
61,405
40,705
Mitigated
48,070
9,539
Healing
24,081
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,980
2,702
5,803
5,260
12,164
6,812
1,856
5,041
6,443
23,321
0
W
13,817
8,984
895
1,650
12,309
5,363
4,092
5,182
7,127
0
20,063
W
King Arthur
Kwiznohs
King Arthur
10,739
429
720
1,272
16,661
17,848
279
4,936
11,725
0
19,352
L
Zeus
20,268
2,209
376
1,654
9,523
4,563
0
1,799
7,724
37,968
0
W
12,050
1,480
1,959
3,241
12,956
15,162
352
4,536
8,420
1,392
17,554
L
Bellona
Maybe Cringe
Bellona
1,154
210
0
100
1,832
1,768
0
777
1,055
418
1,604
L
King Arthur
Thicc_Da_MemeGod
King Arthur
9,142
345
410
2,997
16,536
11,871
0
3,693
12,843
49
19,768
L
Guan Yu
TokeB4UChoke
Guan Yu
4,747
587
756
1,504
12,263
15,088
0
4,749
7,421
0
8,756
L
6,009
3,433
369
1,373
15,378
7,415
0
3,569
11,809
0
10,933
W
6,093
3,086
556
2,725
7,315
2,885
1,218
974
6,341
18,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,967
Gold Earned
46,162
74
Minions Killed
97
0
Camps Cleared
0
631,203
Distance Traveled
927,174
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,388
939
26
3
0
164,991
0
W
Ullr
8,909
891
17
2
0
162,874
0
W
King Arthur
9,574
957
19
2
0
216,051
0
L
Zeus
8,326
833
41
4
0
144,461
0
W
Chaac
9,928
993
10
1
0
217,644
0
L
Bellona
5,791
579
3
0
0
35,063
0
L
King Arthur
8,644
864
15
2
0
167,804
0
L
Guan Yu
7,503
750
6
1
0
158,584
0
L
Ullr
6,703
670
9
1
0
125,291
0
W
Nu Wa
8,363
836
25
3
0
165,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role