Player Matchup

Scylla
Scylla
 
Scylla
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Lechugante
Bakasura
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 67L
1,386 Elo+
Party 2
Bacchus
Bacchus
Nerox_exe
Bacchus
Level 60
God Stats
83W - 67L
1,488 SR
Queue Stats
156W - 147L
1,403 Elo+
Party 1
Danzaburou
Danzaburou
Shiroxi
Danzaburou
Level 48
God Stats
10W - 7L
1,470 SR
Queue Stats
107W - 88L
1,414 Elo+
Party 1
Chaac
Chaac
ruben2011
Chaac
Level 51
God Stats
12W - 17L
1,423 SR
Queue Stats
40W - 65L
1,363 Elo+
Party 2
Team Averages
Level 56
1,476 SR
1,413 Elo+

VS

Team Averages
Level 75
1,541 SR
1,487 Elo+
Arachne
Arachne
Cprn
Arachne
Level 49
God Stats
2W - 2L
1,763 SR
Queue Stats
16W - 14L
1,661 Elo+
Solo
Artemis
Artemis
LUKEIMYOURDADDY
Artemis
Level 128
God Stats
13W - 10L
1,403 SR
Queue Stats
109W - 100L
1,444 Elo+
Solo
Horus
Horus
Runkelis420
Horus
Level 45
God Stats
34W - 28L
1,444 SR
Queue Stats
648W - 639L
1,476 Elo+
Solo
Zeus
Zeus
Toparan
Zeus
Level 88
God Stats
23W - 29L
1,396 SR
Queue Stats
273W - 278L
1,352 Elo+
Solo
Janus
Janus
kapkanbabai
Janus
Level 64
God Stats
0W - 1L
1,697 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
7 / 1 / 5
9,230
615
7,890
7,980
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Lechugante
Bakasura
15
6 / 2 / 8
9,452
630
10,474
13,272
5,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Nerox_exe
Bacchus
12
2 / 1 / 12
8,241
549
4,654
11,531
12,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Shiroxi
Danzaburou
14
12 / 1 / 6
9,601
640
16,373
9,823
4,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
ruben2011
Chaac
13
1 / 3 / 1
7,516
501
5,399
12,253
8,575
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Cprn
Arachne
11
2 / 7 / 0
7,868
525
5,900
14,730
5,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 1
8,144
543
7,249
11,791
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 8 / 2
6,878
459
5,328
17,362
10,603
Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Zeus
Toparan
Zeus
14
4 / 2 / 0
8,853
590
9,533
7,692
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 7 / 1
7,046
470
8,955
10,348
3,681
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
28
Kills
8
8
Deaths
29
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
7
1
5
9.5
L
Arachne
Cprn
Arachne
2
7
0
0.29
L
2
5
1
0.5
W
Bakasura
Lechugante
Bakasura
6
2
8
5
W
Bacchus
Nerox_exe
Bacchus
2
1
12
8
L
0
8
2
0.13
W
Danzaburou
Shiroxi
Danzaburou
12
1
6
15
L
Zeus
Toparan
Zeus
4
2
0
2
L
0
7
1
0.07
W
Chaac
ruben2011
Chaac
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,790
Damage
36,965
54,859
Taken
61,923
33,854
Mitigated
26,334
16,445
Healing
9,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
7,890
1,207
0
1,057
7,980
3,223
1,139
3,359
4,621
63,076
0
L
Arachne
Cprn
Arachne
5,900
4,152
0
1,962
14,730
5,543
0
2,936
11,454
0
34,774
L
7,249
3,013
0
2,854
11,791
4,150
0
2,020
9,649
0
42,822
W
Bakasura
Lechugante
Bakasura
10,474
6,209
0
2,155
13,272
5,704
825
4,872
8,378
0
69,628
W
Bacchus
Nerox_exe
Bacchus
4,654
832
287
4,146
11,531
12,228
58
1,613
9,918
17,722
0
L
5,328
2,622
807
2,723
17,362
10,603
0
2,970
13,903
0
26,373
W
Danzaburou
Shiroxi
Danzaburou
16,373
10,675
0
5,396
9,823
4,124
2,168
1,181
8,642
0
71,843
L
Zeus
Toparan
Zeus
9,533
1,739
0
1,043
7,692
2,357
292
0
7,229
66,212
0
L
8,955
308
142
343
10,348
3,681
963
4,618
5,196
58,353
0
W
Chaac
ruben2011
Chaac
5,399
899
0
3,404
12,253
8,575
488
7,358
4,812
0
42,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,040
Gold Earned
38,789
433
Minions Killed
363
0
Camps Cleared
0
1,502,203
Distance Traveled
1,340,885
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,230
615
120
8
0
286,963
8
L
Arachne
7,868
525
64
4
0
303,567
0
L
Artemis
8,144
543
79
5
0
273,153
6
W
Bakasura
9,452
630
116
8
0
370,030
0
W
Bacchus
8,241
549
29
2
0
287,385
1
L
Horus
6,878
459
31
2
0
296,365
0
W
Danzaburou
9,601
640
101
7
0
287,963
0
L
Zeus
8,853
590
114
8
0
204,394
0
L
Janus
7,046
470
75
5
0
263,406
0
W
Chaac
7,516
501
67
4
0
269,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role