Player Matchup

He Bo
He Bo
 
He Bo
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
KalHirol
Artemis
Level 156
God Stats
4W - 4L
1,675 SR
Queue Stats
99W - 97L
1,555 Elo+
Solo
Cthulhu
Cthulhu
MagicSprite
Cthulhu
Level 89
God Stats
0W - 1L
1,733 SR
Queue Stats
4W - 6L
1,816 Elo+
Solo
Team Averages
Level 152
1,636 SR
1,624 Elo+

VS

Team Averages
Level 88
1,552 SR
1,567 Elo+
Thor
Thor
Juan128487
Thor
Level 65
God Stats
3W - 0L
1,836 SR
Queue Stats
18W - 27L
1,513 Elo+
Solo
Medusa
Medusa
NicolasBraga
Medusa
Level 109
God Stats
4W - 4L
1,320 SR
Queue Stats
422W - 435L
1,560 Elo+
Solo
Zhong Kui
Zhong Kui
Zhiinks
Zhong Kui
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
284W - 254L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
1 / 5 / 0
6,615
662
6,681
8,143
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
KalHirol
Artemis
12
0 / 2 / 1
6,596
660
6,072
5,984
2,440
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
MagicSprite
Cthulhu
10
0 / 4 / 1
6,077
608
2,931
9,615
7,534
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
7,431
743
3,390
6,849
2,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
14
5 / 0 / 4
8,229
823
8,925
6,462
2,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Zhiinks
Zhong Kui
14
5 / 0 / 3
8,180
818
6,841
7,503
6,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
11
11
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
0
0.2
W
1
2
7
2.25
L
Artemis
KalHirol
Artemis
0
2
1
0.25
L
Cthulhu
MagicSprite
Cthulhu
0
4
1
0.13
W
Medusa
5
0
4
7
W
Zhong Kui
Zhiinks
Zhong Kui
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,684
Damage
19,156
23,742
Taken
20,814
13,080
Mitigated
11,913
2,756
Healing
5,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
6,681
43
0
250
8,143
3,106
0
1,880
6,263
24,671
0
W
3,390
691
0
0
6,849
2,972
248
2,612
4,188
0
16,708
L
Artemis
KalHirol
Artemis
6,072
2,114
0
1,914
5,984
2,440
0
2,786
3,198
0
32,468
L
Cthulhu
MagicSprite
Cthulhu
2,931
217
0
592
9,615
7,534
0
2,006
7,609
8,730
0
W
Medusa
8,925
3,763
0
2,558
6,462
2,838
1,700
3,666
2,733
0
32,095
W
Zhong Kui
Zhiinks
Zhong Kui
6,841
1,227
0
2,776
7,503
6,103
1,453
3,163
4,254
30,820
2,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,288
Gold Earned
23,840
122
Minions Killed
142
0
Camps Cleared
0
499,964
Distance Traveled
554,038
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,615
662
43
4
0
162,399
2
W
Thor
7,431
743
30
3
0
192,453
0
L
Artemis
6,596
660
65
7
0
171,466
0
L
Cthulhu
6,077
608
14
1
0
166,099
2
W
Medusa
8,229
823
51
5
0
183,468
0
W
Zhong Kui
8,180
818
61
6
0
178,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role