Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
PotratoPerfido
Hera
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 78L
1,341 Elo+
Party 1
Amaterasu
Amaterasu
Wojdemann
Amaterasu
Level 107
God Stats
3W - 1L
1,586 SR
Queue Stats
40W - 30L
1,508 Elo+
Party 2
Erlang Shen
Erlang Shen
padrisimo
Erlang Shen
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 127L
1,381 Elo+
Party 1
Baron Samedi
Baron Samedi
ptotanke
Baron Samedi
Level 48
God Stats
3W - 1L
1,282 SR
Queue Stats
17W - 25L
1,185 Elo+
Party 1
Team Averages
Level 77
1,474 SR
1,383 Elo+

VS

Team Averages
Level 81
1,525 SR
1,383 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Biliboba8899
Eset
Level 58
God Stats
24W - 34L
1,403 SR
Queue Stats
30W - 42L
1,348 Elo+
Party 3
Hera
Hera
Chiganella
Hera
Level 124
God Stats
5W - 1L
1,744 SR
Queue Stats
92W - 72L
1,187 Elo+
Solo
Medusa
Medusa
URAGAZM69
Medusa
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
31W - 47L
1,348 Elo+
Party 3
Fenrir
Fenrir
ZombieRiks
Fenrir
Level 65
God Stats
2W - 4L
1,479 SR
Queue Stats
275W - 272L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
9
2 / 0 / 1
5,947
743
2,493
4,002
1,362
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
2 / 0 / 3
5,870
734
3,801
5,138
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
Wojdemann
Amaterasu
10
3 / 2 / 1
6,205
776
3,037
8,079
7,854
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
padrisimo
Erlang Shen
9
3 / 0 / 3
5,833
729
1,779
7,608
2,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
ptotanke
Baron Samedi
9
2 / 1 / 2
5,463
683
3,213
5,737
3,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
1
0 / 0 / 0
3,108
389
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

7
1 / 2 / 0
4,460
558
3,228
5,631
3,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 0
4,618
577
2,038
5,198
1,931
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
URAGAZM69
Medusa
7
0 / 1 / 1
3,877
485
2,869
3,610
1,317
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
ZombieRiks
Fenrir
9
2 / 6 / 0
5,084
636
6,367
10,928
3,571
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
3
3
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
2
0
1
2.5
L
Guan Yu
 
Guan Yu
0
0
0
0
L
1
2
0
0.5
L
0
3
0
0
W
2
0
3
3.5
L
Medusa
URAGAZM69
Medusa
0
1
1
0.5
W
Amaterasu
Wojdemann
Amaterasu
3
2
1
1.75
L
Fenrir
ZombieRiks
Fenrir
2
6
0
0.33
W
Erlang Shen
padrisimo
Erlang Shen
3
0
3
4.5
W
Baron Samedi
ptotanke
Baron Samedi
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,323
Damage
14,502
30,564
Taken
25,367
17,045
Mitigated
9,993
12,750
Healing
4,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
2,493
490
0
2,276
4,002
1,362
423
1,077
2,925
0
42,218
L
Guan Yu
 
Guan Yu
0
0
0
0
0
0
0
0
0
0
0
L
3,228
410
135
1,817
5,631
3,174
0
1,340
4,291
15,513
0
L
2,038
525
0
411
5,198
1,931
55
2,511
2,687
36,236
0
W
3,801
909
0
1,640
5,138
1,748
1,070
1,318
3,820
39,089
0
L
Medusa
URAGAZM69
Medusa
2,869
743
0
250
3,610
1,317
0
1,102
2,508
0
21,176
W
Amaterasu
Wojdemann
Amaterasu
3,037
1,850
0
3,341
8,079
7,854
445
0
8,079
0
36,787
L
Fenrir
ZombieRiks
Fenrir
6,367
3,208
0
1,808
10,928
3,571
0
2,061
8,867
0
28,517
W
Erlang Shen
padrisimo
Erlang Shen
1,779
972
0
1,785
7,608
2,997
484
468
7,140
0
31,835
W
Baron Samedi
ptotanke
Baron Samedi
3,213
343
1,289
2,419
5,737
3,084
478
2,403
3,334
12,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
21,147
275
Minions Killed
150
0
Camps Cleared
0
874,291
Distance Traveled
673,548
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
5,947
743
67
8
0
167,973
0
L
Guan Yu
3,108
389
0
0
0
7,579
0
L
Eset
4,460
558
26
3
0
180,210
0
L
Hera
4,618
577
49
6
0
180,500
0
W
Hera
5,870
734
72
9
0
182,501
0
L
Medusa
3,877
485
31
4
0
143,231
0
W
Amaterasu
6,205
776
60
8
0
150,589
0
L
Fenrir
5,084
636
44
6
0
162,028
0
W
Erlang Shen
5,833
729
56
7
0
205,150
0
W
Baron Samedi
5,463
683
20
3
0
168,078
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role