Player Matchup

Jing Wei
Jing Wei
MelinBlack
Jing Wei
Level 129
God Stats
4W - 1L
1,853 SR
Queue Stats
106W - 56L
1,510 Elo+
Solo
Agni
Agni
Zuzulol
Agni
Level 97
God Stats
8W - 9L
1,629 SR
Queue Stats
80W - 86L
1,364 Elo+
Party 2
Vamana
Vamana
Zwiebelsaft1895
Vamana
Level 85
God Stats
4W - 3L
1,750 SR
Queue Stats
71W - 74L
1,401 Elo+
Party 2
Team Averages
Level 104
1,744 SR
1,425 Elo+

VS

Team Averages
Level 78
1,457 SR
1,381 Elo+
Aphrodite
Aphrodite
Chaacnorrys
Aphrodite
Level 122
God Stats
4W - 4L
1,470 SR
Queue Stats
10W - 15L
1,456 Elo+
Solo
Ishtar
Ishtar
Jann0
Ishtar
Level 95
God Stats
0W - 2L
1,149 SR
Queue Stats
43W - 46L
1,477 Elo+
Party 1
Kumbhakarna
Kumbhakarna
TechnoZomby
Kumbhakarna
Level 16
God Stats
1W - 1L
1,752 SR
Queue Stats
7W - 17L
1,209 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
MelinBlack
Jing Wei
17
2 / 0 / 2
10,817
721
10,602
16,321
7,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Agni
Zuzulol
Agni
17
0 / 0 / 5
10,553
704
20,962
7,620
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
4 / 1 / 2
10,585
706
11,836
14,350
13,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Chaacnorrys
Aphrodite
15
0 / 3 / 1
9,636
642
7,756
15,839
7,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ishtar
Jann0
Ishtar
14
1 / 2 / 0
9,303
620
11,292
14,720
5,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
TechnoZomby
Kumbhakarna
15
0 / 1 / 1
10,012
667
6,343
20,281
25,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
6
Kills
1
1
Deaths
6
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Chaacnorrys
Aphrodite
0
3
1
0.17
L
Ishtar
Jann0
Ishtar
1
2
0
0.5
W
Jing Wei
MelinBlack
Jing Wei
2
0
2
3
L
Kumbhakarna
TechnoZomby
Kumbhakarna
0
1
1
0.5
W
Agni
Zuzulol
Agni
0
0
5
2.5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,400
Damage
25,391
38,291
Taken
50,840
24,296
Mitigated
38,250
7,156
Healing
18,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Chaacnorrys
Aphrodite
7,756
220
6,700
8,572
15,839
7,509
72
6,016
9,263
48,166
0
L
Ishtar
Jann0
Ishtar
11,292
5,414
0
1,849
14,720
5,711
0
7,425
6,962
0
45,107
W
Jing Wei
MelinBlack
Jing Wei
10,602
8,950
0
4,759
16,321
7,479
2,803
5,382
10,939
0
83,916
L
Kumbhakarna
TechnoZomby
Kumbhakarna
6,343
998
0
1,102
20,281
25,030
117
7,899
11,923
17,377
0
W
Agni
Zuzulol
Agni
20,962
1,294
0
568
7,620
3,294
279
2,705
4,915
55,802
0
W
11,836
5,486
0
1,829
14,350
13,523
272
6,077
8,273
348
25,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,955
Gold Earned
28,951
223
Minions Killed
179
0
Camps Cleared
0
931,612
Distance Traveled
855,956
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,636
642
85
6
0
273,120
0
L
Ishtar
9,303
620
65
4
0
272,656
0
W
Jing Wei
10,817
721
120
8
0
336,563
1
L
Kumbhakarna
10,012
667
29
2
0
310,180
0
W
Agni
10,553
704
84
6
0
298,960
0
W
Vamana
10,585
706
19
1
0
296,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role