Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
BalldersBaller
Medusa
Level 65
God Stats
3W - 2L
1,728 SR
Queue Stats
53W - 57L
1,403 Elo+
Party 1
Anubis
Anubis
MrGottaEat081
Anubis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
197W - 185L
1,515 Elo+
Solo
Bacchus
Bacchus
jtsjar
Bacchus
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
67W - 69L
1,484 Elo+
Party 1
Janus
Janus
namechanged9323
Janus
Level 41
God Stats
2W - 2L
1,187 SR
Queue Stats
31W - 41L
1,464 Elo+
Solo
Team Averages
Level 74
1,483 SR
1,473 Elo+

VS

Team Averages
Level 76
1,564 SR
1,406 Elo+
Sol
Sol
 
Sol
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
ORIONPAX009
Surtr
Level 146
God Stats
30W - 20L
1,654 SR
Queue Stats
559W - 537L
1,491 Elo+
Solo
Maui
Maui
camgast7
Maui
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,354 Elo+
Party 2
Cernunnos
Cernunnos
crinkmom
Cernunnos
Level 64
God Stats
3W - 3L
1,667 SR
Queue Stats
254W - 228L
1,472 Elo+
Solo
Serqet
Serqet
oBate
Serqet
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
6 / 0 / 4
8,412
647
6,467
9,772
4,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 1 / 2
5,961
459
8,445
6,716
2,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
2 / 6 / 1
7,358
566
6,737
9,886
4,611
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
jtsjar
Bacchus
11
2 / 2 / 0
6,797
523
4,204
7,750
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
4 / 1 / 2
8,371
644
4,958
7,886
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 4 / 0
7,357
566
8,585
11,466
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
6 / 3 / 0
8,110
624
7,228
12,733
7,336
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Maui
11
1 / 1 / 2
6,480
498
2,775
11,468
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
crinkmom
Cernunnos
5
0 / 2 / 1
4,925
379
1,835
4,162
1,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
oBate
Serqet
11
2 / 6 / 0
6,760
520
4,369
11,237
4,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
13
15
Kills
10
10
Deaths
16
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
6
0
4
8
L
Sol
 
Sol
1
4
0
0.25
W
1
1
2
2
W
2
6
1
0.42
L
6
3
0
2
L
Maui
1
1
2
2
L
Cernunnos
crinkmom
Cernunnos
0
2
1
0.25
W
Bacchus
jtsjar
Bacchus
2
2
0
1
W
4
1
2
5
L
Serqet
oBate
Serqet
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,811
Damage
24,792
42,010
Taken
51,066
21,803
Mitigated
26,845
13,217
Healing
16,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
6,467
1,891
0
4,067
9,772
4,577
0
2,202
7,570
0
55,179
L
Sol
 
Sol
8,585
3,292
0
5,584
11,466
4,581
1,333
4,662
6,804
56,993
7,376
W
8,445
2,597
0
1,602
6,716
2,490
592
1,984
4,546
0
45,507
W
6,737
700
0
2,568
9,886
4,611
0
203
9,488
54,035
0
L
7,228
3,567
0
3,703
12,733
7,336
0
5,905
6,828
1,139
53,922
L
Maui
2,775
533
165
3,319
11,468
9,070
0
2,210
9,258
23,449
0
L
Cernunnos
crinkmom
Cernunnos
1,835
957
0
1,216
4,162
1,412
0
925
3,237
0
15,989
W
Bacchus
jtsjar
Bacchus
4,204
329
180
2,420
7,750
7,199
281
2,035
5,715
21,315
0
W
4,958
224
0
2,380
7,886
2,926
539
4,664
3,048
65,958
0
L
Serqet
oBate
Serqet
4,369
1,247
0
2,821
11,237
4,446
0
2,197
9,040
0
40,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,899
Gold Earned
33,632
370
Minions Killed
333
0
Camps Cleared
0
1,226,695
Distance Traveled
1,108,375
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,412
647
96
7
0
257,818
0
L
Sol
7,357
566
98
8
0
249,578
0
W
Medusa
5,961
459
65
5
0
233,653
0
W
Anubis
7,358
566
87
7
0
181,587
1
L
Surtr
8,110
624
103
8
0
220,224
0
L
Maui
6,480
498
26
2
0
256,178
7
L
Cernunnos
4,925
379
32
2
0
113,278
2
W
Bacchus
6,797
523
20
2
0
281,805
0
W
Janus
8,371
644
102
8
0
271,832
3
L
Serqet
6,760
520
74
6
0
269,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role