Player Matchup

Olorun
Olorun
 
Olorun
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
AlanRubioESP
Jing Wei
Level 45
God Stats
3W - 4L
1,328 SR
Queue Stats
139W - 145L
1,532 Elo+
Party 2
Ares
Ares
Demon336
Ares
Level 15
God Stats
0W - 1L
1,287 SR
Queue Stats
4W - 12L
1,311 Elo+
Party 2
Thor
Thor
IamshinyCM
Thor
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 118L
1,562 Elo+
Solo
Sol
Sol
optic shadow734
Sol
Level 69
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 2L
1,252 Elo+
Solo
Team Averages
Level 66
1,395 SR
1,431 Elo+

VS

Team Averages
Level 106
1,500 SR
1,329 Elo+
Baron Samedi
Baron Samedi
CrYpTeX13
Baron Samedi
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 83L
1,323 Elo+
Party 1
Chronos
Chronos
GoldenRising
Chronos
Level 120
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 192L
1,442 Elo+
Party 1
Maui
Maui
GordenFreeman
Maui
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 38L
1,334 Elo+
Party 1
Hera
Hera
MarkuZZZ98
Hera
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,365 Elo+
Solo
Agni
Agni
Olympus_Shinra
Agni
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
1 / 7 / 4
8,744
673
11,155
14,768
6,718
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
AlanRubioESP
Jing Wei
17
2 / 3 / 5
9,884
760
9,423
12,396
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
15
1 / 5 / 3
8,821
679
5,610
13,148
18,715
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
4 / 9 / 3
9,187
707
9,390
17,348
9,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 3 / 0
8,245
634
4,590
7,406
2,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrYpTeX13
Baron Samedi
19
12 / 2 / 13
11,978
921
20,550
16,704
11,150
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
GoldenRising
Chronos
17
5 / 1 / 15
10,258
789
10,081
11,734
6,066
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 3 / 18
9,574
736
4,128
12,837
15,736
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
8 / 2 / 15
11,060
851
15,553
9,002
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 2 / 20
10,222
786
8,326
6,197
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
108
9
Kills
27
27
Deaths
10
15
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
1
7
4
0.43
L
Jing Wei
AlanRubioESP
Jing Wei
2
3
5
1.5
W
Baron Samedi
CrYpTeX13
Baron Samedi
12
2
13
9.25
L
Ares
1
5
3
0.5
W
Chronos
GoldenRising
Chronos
5
1
15
12.5
W
0
3
18
3
L
4
9
3
0.61
W
8
2
15
7.75
W
2
2
20
6
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,168
Damage
58,638
65,066
Taken
56,474
42,605
Mitigated
40,813
16,877
Healing
19,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
11,155
3,141
1,596
1,783
14,768
6,718
0
13,368
1,400
26,358
0
L
Jing Wei
AlanRubioESP
Jing Wei
9,423
3,283
1,779
3,984
12,396
5,056
0
11,319
1,077
0
30,946
W
Baron Samedi
CrYpTeX13
Baron Samedi
20,550
2,123
3,690
5,812
16,704
11,150
2,004
5,098
11,230
47,809
0
L
Ares
5,610
159
386
1,420
13,148
18,715
0
11,645
1,503
9,048
0
W
Chronos
GoldenRising
Chronos
10,081
2,309
828
2,129
11,734
6,066
3,228
4,551
7,011
16,742
0
W
4,128
382
1,668
1,574
12,837
15,736
339
5,305
7,310
5,746
0
L
9,390
1,280
949
2,150
17,348
9,211
0
15,462
1,886
0
12,330
W
15,553
2,601
704
1,523
9,002
5,119
803
3,747
5,157
34,105
0
W
8,326
364
1,427
612
6,197
2,742
1,739
2,528
3,551
25,994
0
L
4,590
720
406
2,424
7,406
2,905
0
6,844
562
12,563
682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,881
Gold Earned
53,092
115
Minions Killed
149
0
Camps Cleared
0
1,028,332
Distance Traveled
1,313,872
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,744
673
39
3
0
208,792
0
L
Jing Wei
9,884
760
53
4
0
263,991
0
W
Baron Samedi
11,978
921
51
4
0
263,196
0
L
Ares
8,821
679
4
0
0
211,340
0
W
Chronos
10,258
789
7
1
0
297,491
0
W
Maui
9,574
736
4
0
0
261,012
0
L
Thor
9,187
707
4
0
0
214,212
0
W
Hera
11,060
851
40
3
0
257,404
0
W
Agni
10,222
786
47
4
0
234,769
0
L
Sol
8,245
634
15
1
0
129,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role