Player Matchup

Raijin
Raijin
Barcelona_Vic
Raijin
Level 126
God Stats
37W - 41L
1,496 SR
Queue Stats
1,891W - 2,052L
1,434 Elo+
Solo
Anubis
Anubis
iiDrax9157
Anubis
Level 84
God Stats
5W - 10L
1,176 SR
Queue Stats
236W - 243L
1,389 Elo+
Solo
Bakasura
Bakasura
lawlesswolfkill
Bakasura
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
681W - 748L
1,361 Elo+
Solo
Baron Samedi
Baron Samedi
m0rbid4ngel
Baron Samedi
Level 48
God Stats
0W - 4L
1,282 SR
Queue Stats
4W - 10L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
norum99
Gilgamesh
Level 157
God Stats
32W - 37L
1,399 SR
Queue Stats
350W - 397L
1,406 Elo+
Solo
Team Averages
Level 97
1,371 SR
1,371 Elo+

VS

Team Averages
Level 76
1,426 SR
1,381 Elo+
Tiamat
Tiamat
Gamer-Zeus-1983
Tiamat
Level 77
God Stats
38W - 38L
1,456 SR
Queue Stats
229W - 233L
1,396 Elo+
Solo
Hou Yi
Hou Yi
KTK KD
Hou Yi
Level 34
God Stats
40W - 40L
1,332 SR
Queue Stats
80W - 97L
1,242 Elo+
Solo
Baron Samedi
Baron Samedi
SIVIoKe TrAiL
Baron Samedi
Level 69
God Stats
226W - 201L
1,443 SR
Queue Stats
708W - 739L
1,373 Elo+
Solo
Fenrir
Fenrir
biel_586
Fenrir
Level 113
God Stats
12W - 10L
1,494 SR
Queue Stats
93W - 85L
1,505 Elo+
Solo
Izanami
Izanami
wesleystyle
Izanami
Level 89
God Stats
12W - 7L
1,404 SR
Queue Stats
171W - 175L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 0
9,219
922
4,468
2,286
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
iiDrax9157
Anubis
16
1 / 9 / 2
10,613
1,061
13,633
16,815
8,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
15
2 / 8 / 0
9,790
979
4,156
17,638
11,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
m0rbid4ngel
Baron Samedi
16
0 / 4 / 3
10,222
1,022
8,855
10,815
8,868
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gilgamesh
norum99
Gilgamesh
15
0 / 3 / 1
9,917
992
6,874
17,545
18,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

134

VS

Team 2 Tickets

275

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 17
12,351
1,235
12,373
9,688
6,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
KTK KD
Hou Yi
17
3 / 0 / 13
11,199
1,120
11,059
9,726
4,831
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
SIVIoKe TrAiL
Baron Samedi
17
3 / 1 / 14
10,687
1,069
9,746
6,599
2,856
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
biel_586
Fenrir
18
10 / 0 / 12
12,601
1,260
11,336
8,114
3,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
wesleystyle
Izanami
17
2 / 2 / 14
11,522
1,152
15,429
9,349
3,913
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
94
3
Kills
24
24
Deaths
3
6
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
6
0
17
14.5
W
Hou Yi
KTK KD
Hou Yi
3
0
13
9.5
W
Baron Samedi
SIVIoKe TrAiL
Baron Samedi
3
1
14
10
W
Fenrir
biel_586
Fenrir
10
0
12
16
L
Anubis
iiDrax9157
Anubis
1
9
2
0.22
L
Bakasura
2
8
0
0.25
L
Baron Samedi
m0rbid4ngel
Baron Samedi
0
4
3
0.38
L
Gilgamesh
norum99
Gilgamesh
0
3
1
0.17
W
Izanami
wesleystyle
Izanami
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,986
Damage
59,943
65,099
Taken
43,476
48,707
Mitigated
21,389
7,097
Healing
6,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,468
209
0
0
2,286
967
0
267
2,019
11,599
0
W
12,373
1,287
247
2,133
9,688
6,297
0
5,437
3,802
29,773
0
W
Hou Yi
KTK KD
Hou Yi
11,059
7,864
0
472
9,726
4,831
0
6,567
2,807
0
22,043
W
Baron Samedi
SIVIoKe TrAiL
Baron Samedi
9,746
739
1,356
809
6,599
2,856
0
5,459
1,001
17,785
0
W
Fenrir
biel_586
Fenrir
11,336
3,100
0
608
8,114
3,492
0
4,609
3,083
0
20,046
L
Anubis
iiDrax9157
Anubis
13,633
273
0
2,065
16,815
8,893
0
6,961
9,854
48,054
0
L
Bakasura
4,156
2,086
0
225
17,638
11,437
0
5,015
12,623
0
5,730
L
Baron Samedi
m0rbid4ngel
Baron Samedi
8,855
396
1,421
2,176
10,815
8,868
0
4,590
6,225
24,187
0
L
Gilgamesh
norum99
Gilgamesh
6,874
1,005
89
1,121
17,545
18,542
0
5,286
12,259
8,944
24,522
W
Izanami
wesleystyle
Izanami
15,429
11,111
135
271
9,349
3,913
0
5,854
3,309
0
56,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,761
Gold Earned
58,360
189
Minions Killed
214
6
Camps Cleared
9
871,847
Distance Traveled
902,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,219
922
22
2
0
112,784
0
W
Tiamat
12,351
1,235
39
4
5
205,019
0
W
Hou Yi
11,199
1,120
19
2
2
178,046
0
W
Baron Samedi
10,687
1,069
20
2
1
131,004
0
W
Fenrir
12,601
1,260
24
2
1
224,093
0
L
Anubis
10,613
1,061
65
7
1
183,068
0
L
Bakasura
9,790
979
8
1
1
220,659
0
L
Baron Samedi
10,222
1,022
41
4
1
172,544
0
L
Gilgamesh
9,917
992
53
5
3
182,792
0
W
Izanami
11,522
1,152
112
11
0
164,577
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role