Player Matchup

Nemesis
Nemesis
Submarine5
Nemesis
Level 45
God Stats
0W - 1L
1,274 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ishtar
Ishtar
brocoolne
Ishtar
Level 141
God Stats
0W - 1L
1,902 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Fafnir
Fafnir
parzival655
Fafnir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 63
1,559 SR
1,500 Elo+

VS

Team Averages
Level 110
1,443 SR
1,486 Elo+
Baron Samedi
Baron Samedi
KiiXPOOP
Baron Samedi
Level 105
God Stats
6W - 4L
1,458 SR
Queue Stats
54W - 61L
1,435 Elo+
Party 2
King Arthur
King Arthur
MarioRecio12
King Arthur
Level 164
God Stats
5W - 9L
1,367 SR
Queue Stats
15W - 21L
1,500 Elo+
Solo
Cernunnos
Cernunnos
YmirSensei
Cernunnos
Level 62
God Stats
3W - 1L
1,503 SR
Queue Stats
58W - 65L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Submarine5
Nemesis
13
0 / 4 / 0
8,542
569
5,285
13,017
10,314
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ishtar
brocoolne
Ishtar
16
0 / 3 / 0
9,726
648
15,262
21,201
10,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
14
0 / 6 / 0
9,748
650
4,100
18,309
24,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KiiXPOOP
Baron Samedi
16
1 / 0 / 12
10,603
707
12,197
10,177
5,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MarioRecio12
King Arthur
16
7 / 0 / 6
11,427
762
14,221
15,997
12,299
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
YmirSensei
Cernunnos
17
5 / 0 / 8
10,995
733
21,451
10,442
4,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
39
0
Kills
13
13
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KiiXPOOP
Baron Samedi
1
0
12
7
W
King Arthur
MarioRecio12
King Arthur
7
0
6
10
L
Nemesis
Submarine5
Nemesis
0
4
0
0
W
Cernunnos
YmirSensei
Cernunnos
5
0
8
9
L
Ishtar
brocoolne
Ishtar
0
3
0
0
L
Fafnir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,647
Damage
47,869
52,527
Taken
36,616
45,429
Mitigated
22,740
13,813
Healing
11,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KiiXPOOP
Baron Samedi
12,197
945
2,895
2,926
10,177
5,945
855
1,063
9,023
53,488
0
W
King Arthur
MarioRecio12
King Arthur
14,221
1,373
0
0
15,997
12,299
567
2,052
13,507
0
47,511
L
Nemesis
Submarine5
Nemesis
5,285
503
0
1,380
13,017
10,314
0
3,898
9,119
0
18,205
W
Cernunnos
YmirSensei
Cernunnos
21,451
9,766
346
5,400
10,442
4,496
2,231
985
9,253
0
58,753
L
Ishtar
brocoolne
Ishtar
15,262
7,833
0
7,738
21,201
10,647
0
4,257
16,944
0
72,097
L
Fafnir
4,100
1,465
1,827
2,868
18,309
24,468
0
4,150
14,159
13,175
344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,016
Gold Earned
33,025
168
Minions Killed
188
0
Camps Cleared
0
803,630
Distance Traveled
826,361
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,603
707
81
5
0
246,772
0
W
King Arthur
11,427
762
41
3
0
314,637
1
L
Nemesis
8,542
569
16
1
0
253,104
0
W
Cernunnos
10,995
733
66
4
0
264,952
4
L
Ishtar
9,726
648
142
9
0
291,145
0
L
Fafnir
9,748
650
10
1
0
259,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role