Player Matchup

Horus
Horus
Dajofi
Horus
Level 179
God Stats
7W - 2L
1,855 SR
Queue Stats
222W - 216L
1,559 Elo+
Party 1
Awilix
Awilix
JackW4rby
Awilix
Level 155
God Stats
3W - 0L
1,721 SR
Queue Stats
166W - 143L
1,567 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MuFcJ99
Cu Chulainn
Level 157
God Stats
7W - 6L
1,803 SR
Queue Stats
198W - 181L
1,562 Elo+
Party 1
Danzaburou
Danzaburou
Pickwhip
Danzaburou
Level 155
God Stats
9W - 8L
1,610 SR
Queue Stats
173W - 164L
1,562 Elo+
Party 1
Aphrodite
Aphrodite
pesdl_
Aphrodite
Level 147
God Stats
75W - 61L
1,661 SR
Queue Stats
81W - 71L
1,624 Elo+
Solo
Team Averages
Level 159
1,730 SR
1,575 Elo+

VS

Team Averages
Level 111
1,583 SR
1,525 Elo+
Merlin
Merlin
Abyssal2356
Merlin
Level 140
God Stats
13W - 14L
1,348 SR
Queue Stats
436W - 405L
1,466 Elo+
Solo
Tyr
Tyr
MaxPowersFTW
Tyr
Level 169
God Stats
17W - 8L
1,457 SR
Queue Stats
257W - 262L
1,564 Elo+
Party 2
Hou Yi
Hou Yi
OGRxFF
Hou Yi
Level 130
God Stats
3W - 2L
1,640 SR
Queue Stats
63W - 72L
1,493 Elo+
Party 3
Bakasura
Bakasura
PrimoCentral
Bakasura
Level 89
God Stats
7W - 7L
1,713 SR
Queue Stats
214W - 225L
1,572 Elo+
Party 3
Kumbhakarna
Kumbhakarna
xXBORJA55Xx
Kumbhakarna
Level 25
God Stats
3W - 1L
1,759 SR
Queue Stats
27W - 28L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Dajofi
Horus
13
3 / 2 / 9
9,126
537
10,007
13,449
12,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Awilix
JackW4rby
Awilix
14
3 / 2 / 6
8,825
519
8,081
15,475
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
MuFcJ99
Cu Chulainn
16
5 / 3 / 2
10,325
607
15,617
19,912
17,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Pickwhip
Danzaburou
15
2 / 1 / 3
9,776
575
12,251
10,852
5,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
pesdl_
Aphrodite
16
4 / 2 / 5
9,973
587
13,327
12,240
6,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
2 / 3 / 2
8,907
524
13,670
9,715
3,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
3 / 2 / 3
9,790
576
13,782
21,812
22,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hou Yi
OGRxFF
Hou Yi
13
1 / 5 / 0
8,108
477
6,532
16,392
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
PrimoCentral
Bakasura
14
2 / 4 / 5
8,787
517
8,937
17,384
7,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kumbhakarna
xXBORJA55Xx
Kumbhakarna
12
2 / 3 / 3
8,241
485
4,159
16,327
11,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
17
Kills
10
10
Deaths
17
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Merlin
2
3
2
1
W
Horus
Dajofi
Horus
3
2
9
3.75
W
Awilix
JackW4rby
Awilix
3
2
6
3
L
3
2
3
2.25
W
Cu Chulainn
MuFcJ99
Cu Chulainn
5
3
2
2
L
Hou Yi
OGRxFF
Hou Yi
1
5
0
0.2
W
Danzaburou
Pickwhip
Danzaburou
2
1
3
3.5
L
Bakasura
PrimoCentral
Bakasura
2
4
5
1.13
W
Aphrodite
pesdl_
Aphrodite
4
2
5
3.25
L
Kumbhakarna
xXBORJA55Xx
Kumbhakarna
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,283
Damage
47,080
71,928
Taken
81,630
48,894
Mitigated
51,378
31,129
Healing
26,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
13,670
969
0
1,055
9,715
3,372
0
4,387
5,032
70,130
0
W
Horus
Dajofi
Horus
10,007
3,935
1,334
3,932
13,449
12,034
0
3,572
9,092
0
24,297
W
Awilix
JackW4rby
Awilix
8,081
3,194
0
1,656
15,475
7,197
0
5,692
9,408
0
78,441
L
13,782
2,468
0
10,289
21,812
22,090
141
3,051
18,641
0
87,671
W
Cu Chulainn
MuFcJ99
Cu Chulainn
15,617
3,137
0
6,462
19,912
17,405
0
1,432
17,990
1,636
88,448
L
Hou Yi
OGRxFF
Hou Yi
6,532
3,229
0
5,900
16,392
6,502
0
185
16,207
0
62,741
W
Danzaburou
Pickwhip
Danzaburou
12,251
6,570
0
6,650
10,852
5,500
764
1,518
9,134
0
103,794
L
Bakasura
PrimoCentral
Bakasura
8,937
5,419
0
4,631
17,384
7,732
0
1,893
15,454
0
66,686
W
Aphrodite
pesdl_
Aphrodite
13,327
648
3,566
7,529
12,240
6,758
270
6,374
5,726
78,337
0
L
Kumbhakarna
xXBORJA55Xx
Kumbhakarna
4,159
1,154
1,832
2,884
16,327
11,682
0
3,637
12,539
14,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,025
Gold Earned
43,833
575
Minions Killed
493
0
Camps Cleared
0
1,732,466
Distance Traveled
1,727,071
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,907
524
114
7
0
341,767
4
W
Horus
9,126
537
30
2
0
356,545
9
W
Awilix
8,825
519
117
7
0
414,221
0
L
Tyr
9,790
576
146
9
0
360,739
4
W
Cu Chulainn
10,325
607
138
8
0
326,605
2
L
Hou Yi
8,108
477
108
6
0
309,094
4
W
Danzaburou
9,776
575
148
9
0
300,323
0
L
Bakasura
8,787
517
108
6
0
362,426
0
W
Aphrodite
9,973
587
142
8
0
334,772
0
L
Kumbhakarna
8,241
485
17
1
0
353,045
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role