Player Matchup

Anubis
Anubis
Arlong
Anubis
Level 117
God Stats
18W - 12L
1,414 SR
Queue Stats
357W - 339L
1,462 Elo+
Solo
Nox
Nox
Bozzikk
Nox
Level 86
God Stats
2W - 2L
1,325 SR
Queue Stats
217W - 214L
1,470 Elo+
Party 1
Amaterasu
Amaterasu
GrumperWolf
Amaterasu
Level 129
God Stats
1W - 1L
1,257 SR
Queue Stats
125W - 121L
1,513 Elo+
Party 3
Sylvanus
Sylvanus
MadTeaCup
Sylvanus
Level 108
God Stats
4W - 0L
1,689 SR
Queue Stats
26W - 34L
1,405 Elo+
Party 3
Danzaburou
Danzaburou
NeistovoPret
Danzaburou
Level 97
God Stats
158W - 101L
1,616 SR
Queue Stats
331W - 302L
1,506 Elo+
Party 1
Team Averages
Level 107
1,460 SR
1,471 Elo+

VS

Team Averages
Level 84
1,423 SR
1,465 Elo+
Surtr
Surtr
DarkWarriorrs
Surtr
Level 43
God Stats
0W - 2L
1,180 SR
Queue Stats
1W - 3L
1,350 Elo+
Solo
Atlas
Atlas
Haleth7
Atlas
Level 107
God Stats
149W - 145L
1,567 SR
Queue Stats
479W - 478L
1,492 Elo+
Solo
Nu Wa
Nu Wa
PainDoctor666
Nu Wa
Level 92
God Stats
0W - 2L
1,285 SR
Queue Stats
40W - 43L
1,496 Elo+
Party 2
Bakasura
Bakasura
wefjih
Bakasura
Level 92
God Stats
4W - 3L
1,500 SR
Queue Stats
227W - 219L
1,537 Elo+
Solo
Jing Wei
Jing Wei
xDragstar
Jing Wei
Level 85
God Stats
7W - 5L
1,583 SR
Queue Stats
174W - 173L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Arlong
Anubis
14
4 / 1 / 1
8,670
723
9,867
8,349
3,823
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nox
13
2 / 2 / 6
7,659
638
5,378
7,373
3,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
GrumperWolf
Amaterasu
12
5 / 1 / 4
7,445
620
5,454
12,705
7,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MadTeaCup
Sylvanus
10
1 / 2 / 6
6,760
563
3,531
10,294
7,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
NeistovoPret
Danzaburou
13
6 / 0 / 0
7,959
663
9,064
9,271
4,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
5,998
500
3,596
11,350
4,185
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Atlas
Haleth7
Atlas
8
0 / 2 / 1
5,387
449
4,363
7,257
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 1
6,570
548
7,362
6,383
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
wefjih
Bakasura
12
3 / 6 / 0
6,818
568
7,892
14,928
5,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
xDragstar
Jing Wei
10
2 / 4 / 0
5,900
492
3,341
9,926
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
6
6
Deaths
18
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
Arlong
Anubis
4
1
1
4.5
W
Nox
2
2
6
2.5
L
0
3
0
0
W
Amaterasu
GrumperWolf
Amaterasu
5
1
4
7
L
Atlas
Haleth7
Atlas
0
2
1
0.25
W
Sylvanus
MadTeaCup
Sylvanus
1
2
6
2
W
Danzaburou
NeistovoPret
Danzaburou
6
0
0
6
L
1
3
1
0.5
L
Bakasura
wefjih
Bakasura
3
6
0
0.5
L
Jing Wei
xDragstar
Jing Wei
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,294
Damage
26,554
47,992
Taken
49,844
26,279
Mitigated
21,555
21,143
Healing
13,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Arlong
Anubis
9,867
1,297
0
4,775
8,349
3,823
0
847
7,010
73,255
0
W
Nox
5,378
741
0
1,422
7,373
3,094
124
3,310
3,993
56,187
0
L
3,596
1,389
0
4,407
11,350
4,185
0
7,535
3,815
1,308
40,357
W
Amaterasu
GrumperWolf
Amaterasu
5,454
2,585
0
1,704
12,705
7,660
420
2,645
9,565
0
48,605
L
Atlas
Haleth7
Atlas
4,363
2,127
0
2,225
7,257
5,548
0
1,917
5,340
17,883
0
W
Sylvanus
MadTeaCup
Sylvanus
3,531
1,039
2,288
4,599
10,294
7,652
0
3,071
7,223
17,457
0
W
Danzaburou
NeistovoPret
Danzaburou
9,064
4,326
0
6,355
9,271
4,050
930
1,925
7,066
0
62,903
L
7,362
1,658
135
576
6,383
2,250
24
4,034
2,349
48,388
0
L
Bakasura
wefjih
Bakasura
7,892
5,626
0
2,697
14,928
5,922
0
3,762
11,166
0
46,824
L
Jing Wei
xDragstar
Jing Wei
3,341
2,593
0
3,437
9,926
3,650
965
1,528
8,398
0
41,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,493
Gold Earned
30,673
418
Minions Killed
331
0
Camps Cleared
0
1,117,849
Distance Traveled
1,082,579
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,670
723
125
10
0
218,319
1
W
Nox
7,659
638
112
9
0
228,232
4
L
Surtr
5,998
500
79
7
0
218,741
0
W
Amaterasu
7,445
620
65
5
0
259,349
0
L
Atlas
5,387
449
20
2
0
187,701
2
W
Sylvanus
6,760
563
18
2
0
190,256
6
W
Danzaburou
7,959
663
98
8
0
221,693
0
L
Nu Wa
6,570
548
75
6
0
214,168
5
L
Bakasura
6,818
568
88
7
0
256,116
0
L
Jing Wei
5,900
492
69
6
0
205,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role