Player Matchup

Baron Samedi
Baron Samedi
Cain_B
Baron Samedi
Level 127
God Stats
6W - 3L
1,348 SR
Queue Stats
33W - 49L
1,380 Elo+
Party 2
Chang'e
Chang'e
Linda227224
Chang'e
Level 78
God Stats
1W - 2L
1,352 SR
Queue Stats
77W - 86L
1,432 Elo+
Solo
Ymir
Ymir
The Cainiac
Ymir
Level 152
God Stats
4W - 9L
1,392 SR
Queue Stats
33W - 45L
1,410 Elo+
Party 2
Izanami
Izanami
United-Tyranny
Izanami
Level 104
God Stats
7W - 11L
1,497 SR
Queue Stats
607W - 591L
1,403 Elo+
Solo
Arachne
Arachne
Weezy Lard
Arachne
Level 51
God Stats
31W - 25L
1,681 SR
Queue Stats
81W - 77L
1,407 Elo+
Solo
Team Averages
Level 102
1,454 SR
1,407 Elo+

VS

Team Averages
Level 97
1,604 SR
1,482 Elo+
Anhur
Anhur
ALPHA1H
Anhur
Level 86
God Stats
1W - 2L
1,505 SR
Queue Stats
12W - 3L
1,715 Elo+
Solo
Xing Tian
Xing Tian
Karma309508
Xing Tian
Level 68
God Stats
9W - 4L
1,877 SR
Queue Stats
237W - 280L
1,492 Elo+
Party 1
Chang'e
Chang'e
fleeksauce
Chang'e
Level 115
God Stats
7W - 9L
1,617 SR
Queue Stats
192W - 232L
1,430 Elo+
Party 1
Surtr
Surtr
leadedshadowz14
Surtr
Level 120
God Stats
17W - 25L
1,520 SR
Queue Stats
366W - 419L
1,422 Elo+
Party 1
Hun Batz
Hun Batz
limmeget69
Hun Batz
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 24L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cain_B
Baron Samedi
10
1 / 3 / 2
5,949
595
6,704
6,978
3,956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
Linda227224
Chang'e
11
1 / 2 / 2
6,030
603
2,408
6,166
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

8
0 / 1 / 1
5,476
548
942
7,204
3,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
1 / 2 / 0
5,262
526
1,054
5,387
1,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Weezy Lard
Arachne
8
2 / 3 / 2
5,423
542
3,640
8,983
2,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ALPHA1H
Anhur
7
0 / 1 / 1
4,681
468
2,322
6,162
1,606
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Karma309508
Xing Tian
4
0 / 0 / 0
3,901
390
289
2,568
1,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
fleeksauce
Chang'e
10
2 / 2 / 0
5,288
529
4,376
6,390
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
3 / 1 / 2
6,325
633
5,313
9,956
6,032
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Hun Batz
limmeget69
Hun Batz
9
6 / 3 / 0
5,869
587
4,661
8,378
2,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
14
5
Kills
11
11
Deaths
7
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anhur
ALPHA1H
Anhur
0
1
1
0.5
W
Baron Samedi
Cain_B
Baron Samedi
1
3
2
0.67
L
Xing Tian
Karma309508
Xing Tian
0
0
0
0
W
Chang'e
Linda227224
Chang'e
1
2
2
1
W
0
1
1
0.5
W
1
2
0
0.5
W
Arachne
Weezy Lard
Arachne
2
3
2
1
L
Chang'e
fleeksauce
Chang'e
2
2
0
1
L
3
1
2
4
L
Hun Batz
limmeget69
Hun Batz
6
3
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,748
Damage
16,961
34,718
Taken
33,454
14,308
Mitigated
13,523
7,681
Healing
9,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
ALPHA1H
Anhur
2,322
782
0
1,249
6,162
1,606
0
696
5,382
0
20,844
W
Baron Samedi
Cain_B
Baron Samedi
6,704
171
197
1,726
6,978
3,956
0
647
6,331
34,819
0
L
Xing Tian
Karma309508
Xing Tian
289
0
0
795
2,568
1,175
0
54
2,514
7,072
0
W
Chang'e
Linda227224
Chang'e
2,408
559
0
1,515
6,166
2,124
0
2,508
3,622
34,496
0
W
942
582
168
1,803
7,204
3,929
784
242
6,930
18,407
0
W
1,054
655
101
399
5,387
1,560
2,333
1,110
4,277
0
27,285
W
Arachne
Weezy Lard
Arachne
3,640
3,233
279
1,493
8,983
2,739
0
941
8,042
0
26,926
L
Chang'e
fleeksauce
Chang'e
4,376
856
80
3,062
6,390
1,802
0
2,094
4,078
28,260
0
L
5,313
1,548
0
2,918
9,956
6,032
0
5,505
4,032
2,038
33,435
L
Hun Batz
limmeget69
Hun Batz
4,661
618
0
1,814
8,378
2,908
0
984
7,394
0
30,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,140
Gold Earned
26,064
252
Minions Killed
179
0
Camps Cleared
0
887,727
Distance Traveled
919,385
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,681
468
38
4
0
191,998
0
W
Baron Samedi
5,949
595
70
7
0
161,077
0
L
Xing Tian
3,901
390
7
1
0
108,938
0
W
Chang'e
6,030
603
60
6
0
151,105
0
W
Ymir
5,476
548
28
3
0
177,764
2
W
Izanami
5,262
526
48
5
0
182,053
1
W
Arachne
5,423
542
46
5
0
215,728
0
L
Chang'e
5,288
529
46
5
0
199,819
0
L
Surtr
6,325
633
39
4
0
190,211
0
L
Hun Batz
5,869
587
49
5
0
228,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role