Player Matchup

Ne Zha
Ne Zha
DancingEwok
Ne Zha
Level 115
God Stats
2W - 2L
1,736 SR
Queue Stats
64W - 66L
1,384 Elo+
Solo
Geb
Geb
NorbertBody
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 78L
1,507 Elo+
Solo
Kukulkan
Kukulkan
aua_puuuSten
Kukulkan
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
162W - 163L
1,480 Elo+
Solo
Chiron
Chiron
efthimisKo
Chiron
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 20L
1,238 Elo+
Solo
Achilles
Achilles
omi_wa_mou-shind
Achilles
Level 108
God Stats
3W - 4L
1,500 SR
Queue Stats
256W - 251L
1,534 Elo+
Solo
Team Averages
Level 82
1,547 SR
1,429 Elo+

VS

Team Averages
Level 116
1,456 SR
1,439 Elo+
Fenrir
Fenrir
Fr0z3n-Fir3-xx
Fenrir
Level 139
God Stats
1W - 1L
1,643 SR
Queue Stats
54W - 48L
1,516 Elo+
Party 1
Apollo
Apollo
TheJoker96
Apollo
Level 104
God Stats
2W - 3L
1,500 SR
Queue Stats
351W - 229L
1,485 Elo+
Solo
Tsukuyomi
Tsukuyomi
haider201215
Tsukuyomi
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,217 Elo+
Solo
Hercules
Hercules
oXBoss-PlayerXo
Hercules
Level 126
God Stats
0W - 3L
1,137 SR
Queue Stats
83W - 92L
1,471 Elo+
Party 1
Kuzenbo
Kuzenbo
supersaiyen99
Kuzenbo
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 93L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
19
11 / 2 / 8
11,653
896
26,460
13,602
9,523
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
1 / 4 / 15
10,798
831
9,170
17,965
20,189
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
aua_puuuSten
Kukulkan
19
4 / 1 / 12
11,274
867
17,573
8,446
5,469
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
efthimisKo
Chiron
12
0 / 6 / 2
8,107
624
6,426
10,815
5,270
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 3 / 13
10,348
796
15,202
18,247
28,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 9
8,719
671
11,153
18,383
17,330
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
TheJoker96
Apollo
14
3 / 6 / 4
8,357
643
5,435
12,071
4,283
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tsukuyomi
haider201215
Tsukuyomi
16
4 / 6 / 7
9,014
693
12,512
15,098
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Hercules
16
2 / 3 / 10
9,221
709
10,683
21,712
27,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
15
1 / 3 / 8
9,005
693
9,657
18,708
31,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
52
21
Kills
14
16
Deaths
22
50
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
11
2
8
7.5
L
4
4
9
2.13
W
1
4
15
2.13
L
Apollo
TheJoker96
Apollo
3
6
4
0.83
W
Kukulkan
aua_puuuSten
Kukulkan
4
1
12
10
W
Chiron
efthimisKo
Chiron
0
6
2
0.17
L
Tsukuyomi
haider201215
Tsukuyomi
4
6
7
1.25
L
Hercules
2
3
10
2.33
W
5
3
13
3.83
L
Kuzenbo
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,831
Damage
49,440
69,075
Taken
85,972
69,268
Mitigated
87,366
22,463
Healing
26,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
26,460
5,135
1,020
4,147
13,602
9,523
29
2,523
11,079
0
50,578
L
11,153
2,551
1,481
4,011
18,383
17,330
356
5,056
12,456
0
15,689
W
9,170
814
3,660
3,194
17,965
20,189
301
2,370
15,595
19,348
0
L
Apollo
TheJoker96
Apollo
5,435
4,234
0
1,091
12,071
4,283
680
2,688
9,106
0
16,127
W
Kukulkan
aua_puuuSten
Kukulkan
17,573
555
121
1,590
8,446
5,469
1,497
1,244
7,202
38,422
0
W
Chiron
efthimisKo
Chiron
6,426
1,914
845
1,272
10,815
5,270
602
942
9,873
0
13,490
L
Tsukuyomi
haider201215
Tsukuyomi
12,512
1,871
1,996
2,145
15,098
6,640
29
4,019
10,640
0
27,235
L
Hercules
10,683
3,221
2,486
7,718
21,712
27,352
135
6,403
14,320
0
18,968
W
15,202
2,120
2,476
4,138
18,247
28,817
750
2,578
15,669
0
20,781
L
Kuzenbo
9,657
2,778
2,301
3,410
18,708
31,761
320
6,837
10,869
21,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,180
Gold Earned
44,316
174
Minions Killed
107
0
Camps Cleared
0
1,370,887
Distance Traveled
1,214,640
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
11,653
896
54
4
0
313,774
0
L
Fenrir
8,719
671
15
1
0
249,561
0
W
Geb
10,798
831
23
2
0
291,096
0
L
Apollo
8,357
643
34
3
0
189,259
0
W
Kukulkan
11,274
867
65
5
0
262,104
0
W
Chiron
8,107
624
16
1
0
222,429
0
L
Tsukuyomi
9,014
693
30
2
0
239,374
0
L
Hercules
9,221
709
19
1
0
272,801
0
W
Achilles
10,348
796
16
1
0
281,484
0
L
Kuzenbo
9,005
693
9
1
0
263,645
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role