Player Matchup

Hercules
Hercules
BloodyViking95
Hercules
Level 88
God Stats
2W - 0L
1,698 SR
Queue Stats
26W - 22L
1,479 Elo+
Solo
Anubis
Anubis
MAC-TAVlSH
Anubis
Level 28
God Stats
11W - 4L
1,936 SR
Queue Stats
47W - 35L
1,562 Elo+
Party 1
Medusa
Medusa
fehlinger
Medusa
Level 81
God Stats
25W - 21L
1,573 SR
Queue Stats
76W - 69L
1,528 Elo+
Party 1
Athena
Athena
hyperwolf14
Athena
Level 126
God Stats
84W - 85L
1,499 SR
Queue Stats
407W - 381L
1,480 Elo+
Solo
Susano
Susano
xxpadixx3
Susano
Level 143
God Stats
2W - 3L
1,229 SR
Queue Stats
435W - 445L
1,464 Elo+
Solo
Team Averages
Level 93
1,587 SR
1,503 Elo+

VS

Team Averages
Level 110
1,626 SR
1,482 Elo+
Chiron
Chiron
Andriu-san_28
Chiron
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
185W - 189L
1,430 Elo+
Party 2
Atlas
Atlas
Gabrieru-san_31
Atlas
Level 93
God Stats
11W - 11L
1,351 SR
Queue Stats
112W - 108L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
IlNoobinGlI
Ao Kuang
Level 84
God Stats
8W - 11L
1,757 SR
Queue Stats
145W - 123L
1,549 Elo+
Solo
Anubis
Anubis
shoran1
Anubis
Level 128
God Stats
0W - 1L
1,684 SR
Queue Stats
104W - 108L
1,492 Elo+
Party 3
Amaterasu
Amaterasu
tucitik
Amaterasu
Level 128
God Stats
7W - 7L
1,839 SR
Queue Stats
126W - 124L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
0 / 2 / 3
9,183
459
11,059
24,421
27,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Anubis
MAC-TAVlSH
Anubis
19
17 / 1 / 4
13,017
651
23,856
13,873
7,043
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Medusa
fehlinger
Medusa
18
8 / 3 / 5
10,711
536
12,539
14,848
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
16
0 / 2 / 16
9,294
465
6,655
23,550
23,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Susano
xxpadixx3
Susano
17
8 / 1 / 11
10,659
533
13,880
16,321
8,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 2
9,885
494
16,185
18,408
8,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 9 / 2
7,947
397
6,154
22,884
24,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
IlNoobinGlI
Ao Kuang
14
3 / 8 / 1
9,663
483
11,897
22,318
8,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
shoran1
Anubis
17
0 / 5 / 2
10,361
518
8,389
12,615
5,359
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Amaterasu
tucitik
Amaterasu
18
2 / 3 / 0
11,476
574
16,558
20,401
21,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
16
33
Kills
9
9
Deaths
33
39
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
8
2
0.5
W
Hercules
0
2
3
0.75
L
1
9
2
0.22
L
Ao Kuang
IlNoobinGlI
Ao Kuang
3
8
1
0.44
W
Anubis
MAC-TAVlSH
Anubis
17
1
4
19
W
Medusa
fehlinger
Medusa
8
3
5
3.5
W
Athena
0
2
16
4
L
Anubis
shoran1
Anubis
0
5
2
0.2
L
Amaterasu
tucitik
Amaterasu
2
3
0
0.67
W
Susano
xxpadixx3
Susano
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,989
Damage
59,183
93,013
Taken
96,626
72,844
Mitigated
69,411
27,412
Healing
21,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,185
5,696
573
2,701
18,408
8,556
1,581
3,289
15,045
0
87,453
W
Hercules
11,059
5,520
0
9,675
24,421
27,472
47
2,889
21,532
0
66,205
L
6,154
1,865
146
2,417
22,884
24,708
177
9,357
13,527
27,561
0
L
Ao Kuang
IlNoobinGlI
Ao Kuang
11,897
2,282
0
2,781
22,318
8,879
13
7,576
14,742
73,867
0
W
Anubis
MAC-TAVlSH
Anubis
23,856
653
0
9,417
13,873
7,043
0
7,972
5,901
110,768
0
W
Medusa
fehlinger
Medusa
12,539
6,296
0
4,020
14,848
6,784
795
4,579
10,269
0
80,949
W
Athena
6,655
1,896
0
2,765
23,550
23,292
0
5,995
17,555
42,034
0
L
Anubis
shoran1
Anubis
8,389
445
0
4,765
12,615
5,359
0
7,778
4,837
102,554
0
L
Amaterasu
tucitik
Amaterasu
16,558
9,414
0
7,979
20,401
21,909
217
2,437
17,964
296
108,493
W
Susano
xxpadixx3
Susano
13,880
2,114
0
1,535
16,321
8,253
0
5,229
11,092
0
84,209

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,864
Gold Earned
49,332
531
Minions Killed
589
0
Camps Cleared
0
2,002,335
Distance Traveled
1,872,059
26
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,885
494
125
6
0
348,131
0
W
Hercules
9,183
459
109
5
0
345,688
6
L
Atlas
7,947
397
27
1
0
371,548
2
L
Ao Kuang
9,663
483
96
5
0
425,005
0
W
Anubis
13,017
651
170
9
0
376,135
0
W
Medusa
10,711
536
109
5
0
367,623
4
W
Athena
9,294
465
47
2
0
443,597
10
L
Anubis
10,361
518
166
8
0
352,820
6
L
Amaterasu
11,476
574
175
9
0
374,555
0
W
Susano
10,659
533
96
5
0
469,292
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role