Player Matchup

Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Cloud_Flexinn
Fenrir
Level 106
God Stats
18W - 18L
1,426 SR
Queue Stats
211W - 206L
1,483 Elo+
Solo
Amaterasu
Amaterasu
Elemental Din0
Amaterasu
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Yemoja
Yemoja
Samurai5torm
Yemoja
Level 79
God Stats
3W - 0L
1,376 SR
Queue Stats
24W - 20L
1,494 Elo+
Solo
Nu Wa
Nu Wa
Tootie 1984
Nu Wa
Level 165
God Stats
5W - 2L
1,308 SR
Queue Stats
262W - 256L
1,494 Elo+
Solo
Team Averages
Level 118
1,422 SR
1,494 Elo+

VS

Team Averages
Level 111
1,510 SR
1,475 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
PhatMunch123
Anubis
Level 79
God Stats
11W - 4L
1,500 SR
Queue Stats
363W - 346L
1,520 Elo+
Solo
Cernunnos
Cernunnos
XXXCL4PTP
Cernunnos
Level 126
God Stats
2W - 5L
1,516 SR
Queue Stats
202W - 210L
1,464 Elo+
Solo
Hera
Hera
kingbchalla
Hera
Level 113
God Stats
4W - 4L
1,535 SR
Queue Stats
60W - 71L
1,416 Elo+
Party 1
Mercury
Mercury
ninja_lin313
Mercury
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 56L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
5
0 / 0 / 0
3,097
619
539
2,371
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
2 / 0 / 1
3,839
768
1,331
2,431
667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
Elemental Din0
Amaterasu
5
0 / 1 / 1
3,339
668
1,072
3,540
1,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
5
0 / 0 / 0
3,430
686
491
1,366
733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
1 / 0 / 0
3,935
787
992
1,711
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
6
1 / 1 / 0
3,480
696
1,364
3,301
1,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
4
0 / 2 / 0
2,936
587
744
2,787
838
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
XXXCL4PTP
Cernunnos
5
0 / 0 / 0
3,151
630
713
2,598
753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

4
0 / 0 / 0
3,105
621
1,194
1,949
647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ninja_lin313
Mercury
5
0 / 1 / 0
3,248
650
398
3,266
792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
4
2
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
0
0
L
Cu Chulainn
 
Cu Chulainn
1
1
0
1
W
2
0
1
2.5
W
Amaterasu
Elemental Din0
Amaterasu
0
1
1
0.5
L
Anubis
0
2
0
0
W
Yemoja
0
0
0
0
W
1
0
0
1
L
Cernunnos
XXXCL4PTP
Cernunnos
0
0
0
0
L
0
0
0
0
L
Mercury
ninja_lin313
Mercury
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,425
Damage
4,413
11,419
Taken
13,901
3,694
Mitigated
4,279
5,557
Healing
3,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
539
438
0
1,063
2,371
648
0
666
1,705
0
18,578
L
Cu Chulainn
 
Cu Chulainn
1,364
348
0
613
3,301
1,249
0
0
3,301
0
12,874
W
1,331
612
0
663
2,431
667
0
289
2,142
0
13,871
W
Amaterasu
Elemental Din0
Amaterasu
1,072
627
0
2,081
3,540
1,299
0
0
3,540
0
12,095
L
Anubis
744
0
0
1,086
2,787
838
0
549
2,238
11,061
0
W
Yemoja
491
26
305
703
1,366
733
0
362
1,004
5,039
0
W
992
195
0
742
1,711
347
0
621
1,090
19,723
0
L
Cernunnos
XXXCL4PTP
Cernunnos
713
240
57
935
2,598
753
0
267
2,331
0
17,434
L
1,194
0
0
773
1,949
647
0
481
1,468
7,917
0
L
Mercury
ninja_lin313
Mercury
398
181
0
374
3,266
792
0
186
3,080
0
11,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,640
Gold Earned
15,920
121
Minions Killed
119
0
Camps Cleared
0
476,606
Distance Traveled
439,503
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,097
619
38
8
0
84,837
0
L
Cu Chulainn
3,480
696
27
5
0
83,596
1
W
Fenrir
3,839
768
19
4
0
111,192
0
W
Amaterasu
3,339
668
24
5
0
87,877
0
L
Anubis
2,936
587
22
4
0
62,504
0
W
Yemoja
3,430
686
6
1
0
97,258
1
W
Nu Wa
3,935
787
34
7
0
95,442
0
L
Cernunnos
3,151
630
35
7
0
89,817
0
L
Hera
3,105
621
10
2
0
85,297
2
L
Mercury
3,248
650
25
5
0
118,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role