Player Matchup

Artio
Artio
F3RY1C
Artio
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
245W - 213L
1,574 Elo+
Solo
Scylla
Scylla
GOAJ
Scylla
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,690 Elo+
Party 1
Persephone
Persephone
InFiniteHaV0K
Persephone
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,414 Elo+
Solo
Charybdis
Charybdis
TTmC4
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,601 Elo+
Party 1
Raijin
Raijin
syntacx
Raijin
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
182W - 206L
1,420 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,540 Elo+

VS

Team Averages
Level 99
1,583 SR
1,551 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
AliceWithMalice
Atlas
Level 117
God Stats
3W - 0L
1,500 SR
Queue Stats
65W - 46L
1,903 Elo+
Solo
Cthulhu
Cthulhu
DerKingimRing
Cthulhu
Level 28
God Stats
3W - 0L
1,734 SR
Queue Stats
42W - 68L
1,412 Elo+
Solo
Skadi
Skadi
Forster299
Skadi
Level 120
God Stats
22W - 12L
1,683 SR
Queue Stats
853W - 856L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
F3RY1C
Artio
13
3 / 3 / 5
7,393
821
3,163
10,593
10,188
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Scylla
GOAJ
Scylla
14
3 / 3 / 3
7,396
822
2,528
5,632
2,336
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
InFiniteHaV0K
Persephone
13
2 / 6 / 5
7,326
814
8,415
8,915
3,707
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
TTmC4
Charybdis
10
1 / 5 / 2
6,218
691
4,826
8,942
3,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
syntacx
Raijin
13
3 / 5 / 5
7,325
814
6,121
8,638
3,595
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
14
2 / 2 / 13
8,101
900
9,269
5,242
2,744
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
 
Xbalanque
12
2 / 2 / 11
7,547
839
3,147
5,665
2,593
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 1 / 18
9,327
1,036
7,599
8,256
9,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
13
4 / 3 / 13
8,119
902
9,270
8,762
11,889
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Skadi
16
11 / 5 / 9
9,698
1,078
10,498
9,797
5,366
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
86
12
Kills
22
22
Deaths
13
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
2
2
13
4.25
W
Xbalanque
 
Xbalanque
2
2
11
3.75
W
3
1
18
12
W
Cthulhu
4
3
13
3.5
L
Artio
F3RY1C
Artio
3
3
5
1.83
W
Skadi
11
5
9
3.1
L
Scylla
GOAJ
Scylla
3
3
3
1.5
L
Persephone
InFiniteHaV0K
Persephone
2
6
5
0.75
L
Charybdis
TTmC4
Charybdis
1
5
2
0.4
L
Raijin
syntacx
Raijin
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,053
Damage
39,783
42,720
Taken
37,722
23,348
Mitigated
32,082
8,392
Healing
10,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,269
1,623
1,461
1,025
5,242
2,744
838
3,954
1,288
20,983
0
W
Xbalanque
 
Xbalanque
3,147
1,534
653
493
5,665
2,593
3,896
3,634
2,031
0
10,357
W
7,599
2,358
790
1,938
8,256
9,490
537
3,790
4,466
19,998
0
W
Cthulhu
9,270
490
2,590
630
8,762
11,889
298
4,059
4,703
16,660
0
L
Artio
F3RY1C
Artio
3,163
462
245
2,263
10,593
10,188
0
5,751
4,842
7,285
0
W
Skadi
10,498
5,160
240
806
9,797
5,366
1,701
4,790
5,007
0
21,604
L
Scylla
GOAJ
Scylla
2,528
0
365
498
5,632
2,336
78
3,485
2,147
12,288
0
L
Persephone
InFiniteHaV0K
Persephone
8,415
391
566
694
8,915
3,707
200
5,400
3,497
15,589
0
L
Charybdis
TTmC4
Charybdis
4,826
1,870
197
1,087
8,942
3,522
380
6,812
2,130
0
10,365
L
Raijin
syntacx
Raijin
6,121
183
1,183
1,294
8,638
3,595
176
4,680
3,958
20,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,658
Gold Earned
42,792
86
Minions Killed
95
0
Camps Cleared
0
797,977
Distance Traveled
808,717
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,101
900
26
3
0
170,697
0
W
Xbalanque
7,547
839
12
1
0
169,536
0
W
Atlas
9,327
1,036
23
3
0
186,053
0
W
Cthulhu
8,119
902
17
2
0
143,096
0
L
Artio
7,393
821
6
1
0
161,304
0
W
Skadi
9,698
1,078
17
2
0
139,335
0
L
Scylla
7,396
822
31
3
0
196,423
0
L
Persephone
7,326
814
18
2
0
148,266
0
L
Charybdis
6,218
691
11
1
0
132,501
0
L
Raijin
7,325
814
20
2
0
159,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role