Player Matchup

Bakasura
Bakasura
ANT1CR1STO_01
Bakasura
Level 42
God Stats
12W - 5L
1,773 SR
Queue Stats
56W - 55L
1,442 Elo+
Party 1
Janus
Janus
OmgBalduu
Janus
Level 48
God Stats
3W - 1L
1,700 SR
Queue Stats
81W - 62L
1,490 Elo+
Party 1
Ymir
Ymir
iTz-PuffoShow
Ymir
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
214W - 208L
1,453 Elo+
Party 1
Vamana
Vamana
jack2000-2003
Vamana
Level 101
God Stats
5W - 0L
1,457 SR
Queue Stats
97W - 100L
1,562 Elo+
Party 1
Cernunnos
Cernunnos
marcosarcofago
Cernunnos
Level 71
God Stats
3W - 1L
1,561 SR
Queue Stats
119W - 125L
1,420 Elo+
Party 1
Team Averages
Level 69
1,598 SR
1,474 Elo+

VS

Team Averages
Level 114
1,459 SR
1,424 Elo+
King Arthur
King Arthur
 
King Arthur
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Pestoniano
Da Ji
Level 129
God Stats
6W - 4L
1,911 SR
Queue Stats
202W - 194L
1,448 Elo+
Solo
Izanami
Izanami
R33masuri
Izanami
Level 128
God Stats
8W - 12L
1,095 SR
Queue Stats
48W - 64L
1,365 Elo+
Party 2
Janus
Janus
aka_kikolaz
Janus
Level 143
God Stats
4W - 5L
1,436 SR
Queue Stats
77W - 76L
1,515 Elo+
Solo
Kukulkan
Kukulkan
jinxy123233
Kukulkan
Level 16
God Stats
0W - 2L
1,352 SR
Queue Stats
21W - 34L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ANT1CR1STO_01
Bakasura
9
2 / 0 / 0
5,291
882
648
3,841
1,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Janus
OmgBalduu
Janus
7
1 / 0 / 1
4,879
813
646
2,582
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

6
0 / 1 / 1
4,168
695
883
4,486
2,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 1 / 1
4,777
796
2,271
6,238
3,595
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
marcosarcofago
Cernunnos
8
1 / 0 / 0
4,811
802
1,073
2,779
717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 1 / 1
4,092
682
3,675
6,159
4,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Da Ji
7
1 / 0 / 1
4,062
677
3,123
3,155
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
R33masuri
Izanami
2
0 / 1 / 0
3,002
500
1,174
1,056
238
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

4
0 / 1 / 0
3,184
531
878
1,778
410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
jinxy123233
Kukulkan
2
0 / 1 / 0
2,991
499
144
848
187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
4
4
Kills
2
2
Deaths
4
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
1
1
1.5
W
Bakasura
ANT1CR1STO_01
Bakasura
2
0
0
2
W
Janus
OmgBalduu
Janus
1
0
1
1.5
L
Da Ji
1
0
1
1.5
L
Izanami
R33masuri
Izanami
0
1
0
0
L
0
1
0
0
W
0
1
1
0.5
W
0
1
1
0.5
L
Kukulkan
jinxy123233
Kukulkan
0
1
0
0
W
Cernunnos
marcosarcofago
Cernunnos
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,521
Damage
8,994
19,926
Taken
12,996
8,712
Mitigated
6,765
8,030
Healing
4,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,675
878
0
2,054
6,159
4,391
0
504
5,635
787
20,252
W
Bakasura
ANT1CR1STO_01
Bakasura
648
442
0
1,109
3,841
1,331
1,745
383
3,458
0
23,349
W
Janus
OmgBalduu
Janus
646
340
0
762
2,582
698
884
639
1,943
23,923
0
L
Da Ji
3,123
1,156
0
998
3,155
1,539
0
205
2,950
0
17,419
L
Izanami
R33masuri
Izanami
1,174
955
0
152
1,056
238
0
174
882
0
6,166
L
878
148
0
783
1,778
410
0
513
1,265
9,934
0
W
883
122
0
1,208
4,486
2,371
0
179
4,307
12,059
0
W
2,271
1,138
0
2,690
6,238
3,595
0
46
6,192
0
28,658
L
Kukulkan
jinxy123233
Kukulkan
144
0
0
119
848
187
0
133
715
1,763
0
W
Cernunnos
marcosarcofago
Cernunnos
1,073
687
0
2,261
2,779
717
1,842
0
2,779
0
27,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,926
Gold Earned
17,331
236
Minions Killed
93
0
Camps Cleared
0
665,042
Distance Traveled
384,501
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,092
682
28
5
0
146,282
0
W
Bakasura
5,291
882
61
10
0
179,217
0
W
Janus
4,879
813
54
9
0
116,761
0
L
Da Ji
4,062
677
32
5
0
128,848
0
L
Izanami
3,002
500
10
2
0
32,473
0
L
Janus
3,184
531
17
3
0
48,799
0
W
Ymir
4,168
695
18
3
0
129,384
0
W
Vamana
4,777
796
52
9
0
128,832
0
L
Kukulkan
2,991
499
6
1
0
28,099
2
W
Cernunnos
4,811
802
51
9
0
110,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role