Player Matchup

Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Dakota2xF
Camazotz
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 52L
1,312 Elo+
Solo
Shiva
Shiva
Ggosr_terik
Shiva
Level 54
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 50L
1,394 Elo+
Party 3
Mulan
Mulan
cosanotra0
Mulan
Level 34
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 9L
1,281 Elo+
Solo
Anhur
Anhur
xAzidaLx_
Anhur
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
44W - 50L
1,394 Elo+
Party 3
Team Averages
Level 43
1,500 SR
1,376 Elo+

VS

Team Averages
Level 63
1,530 SR
1,346 Elo+
Kali
Kali
Jarillo_6
Kali
Level 46
God Stats
23W - 19L
1,378 SR
Queue Stats
378W - 394L
1,349 Elo+
Party 2
Nox
Nox
KKDvAK847
Nox
Level 25
God Stats
7W - 5L
1,822 SR
Queue Stats
98W - 125L
1,293 Elo+
Party 1
Anubis
Anubis
cholete_78
Anubis
Level 85
God Stats
78W - 50L
1,356 SR
Queue Stats
272W - 270L
1,341 Elo+
Party 2
Danzaburou
Danzaburou
david_1965245
Danzaburou
Level 93
God Stats
9W - 4L
1,833 SR
Queue Stats
160W - 167L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
the_ivambo_10
Cthulhu
Level 68
God Stats
1W - 1L
1,262 SR
Queue Stats
123W - 133L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
0 / 3 / 1
5,052
459
5,419
8,256
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Camazotz
Dakota2xF
Camazotz
8
1 / 4 / 0
5,289
481
3,061
12,472
3,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
4,865
442
2,714
6,765
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
7
0 / 6 / 1
4,920
447
3,253
9,214
4,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Anhur
xAzidaLx_
Anhur
10
0 / 1 / 0
4,965
451
1,473
5,388
1,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
5 / 0 / 5
7,078
643
4,281
6,848
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
2 / 0 / 3
6,552
596
3,161
2,291
1,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
cholete_78
Anubis
12
6 / 1 / 3
7,307
664
8,167
6,957
3,393
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
david_1965245
Danzaburou
12
2 / 0 / 1
6,934
630
3,977
4,260
1,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
12
2 / 1 / 2
6,919
629
6,444
7,447
4,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
17
17
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
3
1
0.17
L
Camazotz
Dakota2xF
Camazotz
1
4
0
0.25
L
1
3
0
0.33
W
Kali
5
0
5
7.5
W
2
0
3
3.5
W
Anubis
cholete_78
Anubis
6
1
3
7.5
L
Mulan
0
6
1
0.08
W
Danzaburou
david_1965245
Danzaburou
2
0
1
2.5
W
Cthulhu
2
1
2
3
L
Anhur
xAzidaLx_
Anhur
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,920
Damage
26,030
42,095
Taken
27,803
16,513
Mitigated
13,891
10,298
Healing
13,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,419
1,307
0
2,520
8,256
2,058
0
5,213
3,043
28,880
0
L
Camazotz
Dakota2xF
Camazotz
3,061
546
0
3,939
12,472
3,830
0
3,277
8,914
0
27,880
L
2,714
546
0
570
6,765
4,358
0
2,941
3,588
0
13,493
W
Kali
4,281
2,280
0
3,311
6,848
3,207
1,015
840
5,792
0
35,615
W
3,161
231
0
1,090
2,291
1,087
261
0
2,253
19,656
0
W
Anubis
cholete_78
Anubis
8,167
616
0
3,907
6,957
3,393
410
3,602
2,813
49,721
0
L
Mulan
3,253
755
0
1,538
9,214
4,353
167
4,305
4,788
0
22,808
W
Danzaburou
david_1965245
Danzaburou
3,977
1,964
0
2,724
4,260
1,403
2,263
0
4,260
0
56,866
W
Cthulhu
6,444
495
0
2,489
7,447
4,801
49
481
6,505
41,459
0
L
Anhur
xAzidaLx_
Anhur
1,473
253
0
1,731
5,388
1,914
0
1,398
3,990
0
21,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,091
Gold Earned
34,790
182
Minions Killed
327
0
Camps Cleared
0
962,059
Distance Traveled
1,085,209
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,052
459
44
4
0
200,998
3
L
Camazotz
5,289
481
47
4
0
208,765
0
L
Shiva
4,865
442
19
2
0
186,926
0
W
Kali
7,078
643
51
5
0
264,758
0
W
Nox
6,552
596
37
3
0
213,644
0
W
Anubis
7,307
664
89
8
0
205,340
1
L
Mulan
4,920
447
40
4
0
149,687
0
W
Danzaburou
6,934
630
81
7
0
183,746
0
W
Cthulhu
6,919
629
69
6
0
217,721
1
L
Anhur
4,965
451
32
3
0
215,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role