Player Matchup

Eset
Eset
 
Eset
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Neelchen
Apollo
Level 26
God Stats
1W - 5L
1,786 SR
Queue Stats
162W - 312L
1,381 Elo+
Solo
Fenrir
Fenrir
UnBetiv
Fenrir
Level 151
God Stats
6W - 11L
1,591 SR
Queue Stats
377W - 408L
1,508 Elo+
Party 2
Athena
Athena
exochicka
Athena
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
126W - 126L
1,508 Elo+
Solo
Thanatos
Thanatos
punctdani
Thanatos
Level 147
God Stats
16W - 14L
1,394 SR
Queue Stats
911W - 936L
1,549 Elo+
Party 2
Team Averages
Level 124
1,554 SR
1,489 Elo+

VS

Team Averages
Level 131
1,543 SR
1,481 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KERSHAUN
Nu Wa
Level 157
God Stats
6W - 5L
1,644 SR
Queue Stats
324W - 332L
1,478 Elo+
Party 1
Hera
Hera
Sagenator88
Hera
Level 127
God Stats
2W - 0L
1,740 SR
Queue Stats
40W - 37L
1,506 Elo+
Solo
Eset
Eset
TigerSoul6
Eset
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,427 Elo+
Solo
Medusa
Medusa
lKARLOSl9652
Medusa
Level 96
God Stats
14W - 13L
1,330 SR
Queue Stats
522W - 498L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
1 / 7 / 5
7,233
723
5,942
9,814
4,543
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apollo
Neelchen
Apollo
13
0 / 6 / 5
7,264
726
2,987
9,944
4,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
UnBetiv
Fenrir
15
3 / 4 / 2
7,613
761
4,814
12,082
5,554
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
exochicka
Athena
11
0 / 7 / 6
7,242
724
5,687
17,343
19,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
punctdani
Thanatos
14
3 / 6 / 2
7,713
771
6,746
12,706
6,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
14
6 / 4 / 21
9,253
925
6,084
10,946
12,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
KERSHAUN
Nu Wa
17
7 / 1 / 20
9,800
980
16,368
5,802
2,602
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

16
6 / 1 / 20
9,548
955
12,158
4,973
2,169
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
6 / 1 / 22
9,725
973
13,908
8,404
3,627
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Medusa
14
5 / 2 / 16
8,830
883
8,453
8,240
3,412
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
129
7
Kills
30
30
Deaths
9
20
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
7
5
0.5
W
Amaterasu
 
Amaterasu
6
4
21
4.13
W
Nu Wa
KERSHAUN
Nu Wa
7
1
20
17
L
Apollo
Neelchen
Apollo
0
6
5
0.42
W
6
1
20
16
W
6
1
22
17
L
Fenrir
UnBetiv
Fenrir
3
4
2
1
L
Athena
exochicka
Athena
0
7
6
0.43
W
Medusa
5
2
16
6.5
L
Thanatos
punctdani
Thanatos
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,176
Damage
56,971
61,889
Taken
38,365
40,618
Mitigated
24,543
12,789
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
5,942
55
1,136
517
9,814
4,543
0
6,810
2,923
18,141
0
W
Amaterasu
 
Amaterasu
6,084
1,046
402
1,271
10,946
12,733
747
3,207
7,615
0
12,045
W
Nu Wa
KERSHAUN
Nu Wa
16,368
3,356
857
2,299
5,802
2,602
2,152
2,531
3,271
32,585
0
L
Apollo
Neelchen
Apollo
2,987
1,119
0
412
9,944
4,370
0
7,516
2,356
0
19,135
W
12,158
3,639
451
585
4,973
2,169
2,399
929
3,995
28,327
0
W
13,908
1,609
1,057
1,775
8,404
3,627
1,446
2,819
5,330
24,873
0
L
Fenrir
UnBetiv
Fenrir
4,814
1,141
939
3,366
12,082
5,554
0
8,500
3,490
0
12,172
L
Athena
exochicka
Athena
5,687
905
298
1,477
17,343
19,240
0
9,766
7,515
11,128
0
W
Medusa
8,453
2,828
739
1,558
8,240
3,412
948
2,143
6,008
0
18,625
L
Thanatos
punctdani
Thanatos
6,746
862
540
4,104
12,706
6,911
0
9,455
3,171
0
17,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,065
Gold Earned
47,156
97
Minions Killed
123
0
Camps Cleared
0
811,653
Distance Traveled
1,111,539
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,233
723
21
2
0
147,527
0
W
Amaterasu
9,253
925
11
1
0
231,525
0
W
Nu Wa
9,800
980
21
2
0
211,529
0
L
Apollo
7,264
726
33
3
0
146,202
0
W
Hera
9,548
955
31
3
0
192,551
0
W
Eset
9,725
973
35
4
0
248,363
0
L
Fenrir
7,613
761
16
2
0
197,052
0
L
Athena
7,242
724
8
1
0
166,356
0
W
Medusa
8,830
883
25
3
0
227,571
0
L
Thanatos
7,713
771
19
2
0
154,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role