Player Matchup

Set
Set
BurzumWolfhound
Set
Level 27
God Stats
6W - 22L
1,500 SR
Queue Stats
23W - 55L
1,145 Elo+
Party 2
Loki
Loki
CampingxSlugg
Loki
Level 18
God Stats
1W - 3L
1,183 SR
Queue Stats
107W - 163L
1,310 Elo+
Party 2
Surtr
Surtr
Castro_Grit
Surtr
Level 80
God Stats
1W - 6L
1,183 SR
Queue Stats
31W - 53L
1,049 Elo+
Party 2
Hades
Hades
Grampa_Crusty
Hades
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 97L
1,335 Elo+
Party 2
Artio
Artio
WhiteWhale1851
Artio
Level 82
God Stats
1W - 3L
1,393 SR
Queue Stats
62W - 103L
1,234 Elo+
Party 2
Team Averages
Level 55
1,352 SR
1,214 Elo+

VS

Team Averages
Level 121
1,619 SR
1,531 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Distrumm
Loki
Level 159
God Stats
63W - 45L
1,652 SR
Queue Stats
451W - 436L
1,563 Elo+
Party 1
Geb
Geb
MoonHits1
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 45L
1,478 Elo+
Party 1
Danzaburou
Danzaburou
TotaleBloedbad
Danzaburou
Level 139
God Stats
12W - 15L
1,525 SR
Queue Stats
240W - 243L
1,525 Elo+
Party 1
The Morrigan
The Morrigan
naquone
The Morrigan
Level 191
God Stats
17W - 8L
1,917 SR
Queue Stats
492W - 445L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
4,763
680
561
2,757
1,657
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
5,038
720
562
2,617
992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 1
4,916
702
2,775
6,708
4,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
4,736
677
2,488
6,053
2,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 4 / 0
4,692
670
1,152
7,716
5,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
12
0 / 0 / 5
6,056
865
3,800
1,624
613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Loki
12
3 / 0 / 6
5,869
838
3,235
1,924
709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 1 / 10
5,988
855
2,195
5,389
3,837
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
TotaleBloedbad
Danzaburou
11
3 / 0 / 9
6,147
878
5,170
2,400
895
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
naquone
The Morrigan
13
6 / 0 / 6
6,734
962
6,314
808
368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
1
Kills
13
13
Deaths
1
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
0
0
5
2.5
L
0
1
1
0.5
L
1
0
0
1
L
0
3
1
0.17
W
Loki
3
0
6
6
L
0
5
1
0.1
W
1
1
10
6
W
Danzaburou
TotaleBloedbad
Danzaburou
3
0
9
7.5
L
0
4
0
0
W
The Morrigan
naquone
The Morrigan
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,538
Damage
20,714
25,851
Taken
12,145
15,902
Mitigated
6,422
1,974
Healing
4,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
3,800
295
0
542
1,624
613
491
108
1,516
26,478
0
L
561
216
0
0
2,757
1,657
0
1,626
1,131
0
6,279
L
562
0
0
96
2,617
992
0
1,367
1,250
0
8,873
L
2,775
766
0
584
6,708
4,617
0
2,853
3,855
111
8,868
W
Loki
3,235
770
0
37
1,924
709
608
136
1,788
0
14,496
L
2,488
156
60
178
6,053
2,659
0
2,915
3,138
10,168
0
W
2,195
625
952
1,625
5,389
3,837
330
1,898
3,347
3,524
0
W
Danzaburou
TotaleBloedbad
Danzaburou
5,170
2,090
0
1,103
2,400
895
1,467
1,243
1,157
0
14,468
L
1,152
170
160
896
7,716
5,977
0
2,739
4,977
4,549
0
W
The Morrigan
naquone
The Morrigan
6,314
2,263
0
187
808
368
448
196
612
21,260
2,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,145
Gold Earned
30,794
73
Minions Killed
169
0
Camps Cleared
0
587,037
Distance Traveled
757,141
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
6,056
865
64
9
0
152,237
0
L
Set
4,763
680
15
2
0
122,139
0
L
Loki
5,038
720
20
3
0
129,185
0
L
Surtr
4,916
702
13
2
0
135,348
0
W
Loki
5,869
838
21
3
0
156,378
0
L
Hades
4,736
677
18
3
0
88,405
0
W
Geb
5,988
855
3
0
0
149,983
0
W
Danzaburou
6,147
878
30
4
0
147,182
0
L
Artio
4,692
670
7
1
0
111,960
0
W
The Morrigan
6,734
962
51
7
0
151,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role