Player Matchup

Awilix
Awilix
ABEJARUGO
Awilix
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,611 Elo+
Solo
Sun Wukong
Sun Wukong
SK_Kelocke
Sun Wukong
Level 105
God Stats
2W - 0L
1,727 SR
Queue Stats
69W - 54L
1,467 Elo+
Solo
Guan Yu
Guan Yu
Warriouf
Guan Yu
Level 123
God Stats
21W - 6L
1,795 SR
Queue Stats
163W - 132L
1,491 Elo+
Solo
Neith
Neith
littleblade0
Neith
Level 109
God Stats
24W - 30L
1,481 SR
Queue Stats
308W - 312L
1,434 Elo+
Solo
Kukulkan
Kukulkan
rjyjackblt
Kukulkan
Level 153
God Stats
5W - 9L
1,494 SR
Queue Stats
351W - 353L
1,451 Elo+
Solo
Team Averages
Level 129
1,599 SR
1,491 Elo+

VS

Team Averages
Level 83
1,576 SR
1,446 Elo+
Hel
Hel
Skarfunk
Hel
Level 98
God Stats
25W - 15L
1,607 SR
Queue Stats
62W - 57L
1,432 Elo+
Solo
Scylla
Scylla
VALOURT
Scylla
Level 34
God Stats
5W - 5L
1,548 SR
Queue Stats
40W - 35L
1,506 Elo+
Solo
Sylvanus
Sylvanus
VPvania
Sylvanus
Level 80
God Stats
7W - 4L
1,695 SR
Queue Stats
136W - 158L
1,468 Elo+
Solo
Charybdis
Charybdis
barh
Charybdis
Level 125
God Stats
10W - 9L
1,494 SR
Queue Stats
342W - 353L
1,454 Elo+
Solo
Arachne
Arachne
messkaliin
Arachne
Level 77
God Stats
15W - 17L
1,535 SR
Queue Stats
249W - 251L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ABEJARUGO
Awilix
14
3 / 2 / 0
8,362
523
6,832
12,688
4,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
SK_Kelocke
Sun Wukong
15
3 / 0 / 0
9,039
565
9,042
18,399
13,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Guan Yu
Warriouf
Guan Yu
12
2 / 1 / 3
7,970
498
6,761
15,584
15,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
1 / 1 / 3
8,071
504
10,290
11,175
5,254
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
rjyjackblt
Kukulkan
15
6 / 0 / 2
9,620
601
16,764
5,674
2,419
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 0
8,269
517
11,681
10,364
6,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
VALOURT
Scylla
13
0 / 4 / 0
7,237
452
4,436
12,572
4,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
VPvania
Sylvanus
11
0 / 2 / 2
7,395
462
5,876
18,568
15,244
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
barh
Charybdis
13
1 / 3 / 0
8,340
521
11,655
12,208
6,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
messkaliin
Arachne
12
2 / 3 / 0
7,517
470
4,211
16,037
6,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
15
Kills
3
4
Deaths
15
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Awilix
ABEJARUGO
Awilix
3
2
0
1.5
W
Sun Wukong
SK_Kelocke
Sun Wukong
3
0
0
3
L
0
3
0
0
L
Scylla
VALOURT
Scylla
0
4
0
0
L
Sylvanus
VPvania
Sylvanus
0
2
2
0.5
W
Guan Yu
Warriouf
Guan Yu
2
1
3
3.5
L
Charybdis
barh
Charybdis
1
3
0
0.33
W
1
1
3
2.5
L
Arachne
messkaliin
Arachne
2
3
0
0.67
W
Kukulkan
rjyjackblt
Kukulkan
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,689
Damage
37,859
63,520
Taken
69,749
41,911
Mitigated
39,181
24,862
Healing
24,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
ABEJARUGO
Awilix
6,832
3,416
118
1,271
12,688
4,983
605
3,910
8,778
0
59,000
W
Sun Wukong
SK_Kelocke
Sun Wukong
9,042
1,380
0
6,300
18,399
13,399
0
11,286
7,113
0
76,067
L
11,681
902
397
4,588
10,364
6,445
0
0
10,364
72,364
0
L
Scylla
VALOURT
Scylla
4,436
709
0
2,447
12,572
4,394
0
6,890
5,312
57,175
0
L
Sylvanus
VPvania
Sylvanus
5,876
1,711
3,316
5,955
18,568
15,244
9
5,782
12,514
22,247
0
W
Guan Yu
Warriouf
Guan Yu
6,761
938
1,723
6,340
15,584
15,856
114
2,895
12,689
0
29,845
L
Charybdis
barh
Charybdis
11,655
6,785
0
5,078
12,208
6,110
1,112
808
11,372
0
75,368
W
10,290
6,081
0
6,791
11,175
5,254
648
2,080
9,095
0
68,921
L
Arachne
messkaliin
Arachne
4,211
3,677
0
2,459
16,037
6,988
0
2,538
13,423
0
57,819
W
Kukulkan
rjyjackblt
Kukulkan
16,764
1,294
0
2,319
5,674
2,419
183
1,822
3,852
80,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
38,758
507
Minions Killed
466
0
Camps Cleared
0
1,635,163
Distance Traveled
1,573,821
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
8,362
523
86
5
0
365,520
0
W
Sun Wukong
9,039
565
126
8
0
301,199
0
L
Hel
8,269
517
123
8
0
329,767
1
L
Scylla
7,237
452
104
7
0
299,731
0
L
Sylvanus
7,395
462
30
2
0
321,520
0
W
Guan Yu
7,970
498
35
2
0
347,089
4
L
Charybdis
8,340
521
128
8
0
262,900
4
W
Neith
8,071
504
103
6
0
306,952
0
L
Arachne
7,517
470
81
5
0
359,903
0
W
Kukulkan
9,620
601
157
10
0
314,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role