Player Matchup

Anubis
Anubis
BloodSilver-x9
Anubis
Level 102
God Stats
9W - 13L
1,457 SR
Queue Stats
69W - 86L
1,384 Elo+
Party 2
Surtr
Surtr
NimpO78
Surtr
Level 45
God Stats
6W - 11L
1,345 SR
Queue Stats
55W - 88L
1,353 Elo+
Party 2
Thor
Thor
OoDeAtHbYmEoO
Thor
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 71L
1,347 Elo+
Solo
Chang'e
Chang'e
richou78000
Chang'e
Level 104
God Stats
7W - 6L
1,563 SR
Queue Stats
87W - 111L
1,335 Elo+
Party 2
Olorun
Olorun
zoro78130
Olorun
Level 26
God Stats
11W - 20L
1,363 SR
Queue Stats
91W - 118L
1,264 Elo+
Party 2
Team Averages
Level 64
1,445 SR
1,337 Elo+

VS

Team Averages
Level 56
1,360 SR
1,326 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
TOTELOKO
Cernunnos
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 108L
1,226 Elo+
Solo
Pele
Pele
ThaoS666
Pele
Level 18
God Stats
8W - 8L
1,147 SR
Queue Stats
100W - 107L
1,240 Elo+
Party 1
Ymir
Ymir
kasparrene
Ymir
Level 68
God Stats
3W - 6L
1,380 SR
Queue Stats
147W - 144L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
madkiller--83
Gilgamesh
Level 44
God Stats
2W - 3L
1,271 SR
Queue Stats
188W - 207L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 3 / 2
9,720
540
22,293
13,330
7,072
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Surtr
NimpO78
Surtr
14
3 / 4 / 1
8,528
474
8,004
15,894
14,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 5
9,004
500
6,079
15,757
6,999
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
richou78000
Chang'e
17
0 / 0 / 1
9,795
544
5,959
10,769
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
zoro78130
Olorun
15
3 / 2 / 9
8,394
466
8,605
8,964
3,516
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
18
0 / 0 / 0
9,399
522
6,621
9,767
4,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
TOTELOKO
Cernunnos
14
4 / 9 / 0
8,279
460
9,358
17,077
6,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
15
2 / 6 / 1
8,876
493
5,499
16,168
5,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
0 / 5 / 3
8,414
467
5,946
17,727
17,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
madkiller--83
Gilgamesh
15
4 / 2 / 2
9,765
543
12,084
17,268
12,195
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
21
Kills
10
10
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
 
Yu Huang
0
0
0
0
W
12
3
2
4.33
W
Surtr
NimpO78
Surtr
3
4
1
0.88
W
3
1
5
5.5
L
Cernunnos
TOTELOKO
Cernunnos
4
9
0
0.44
L
Pele
2
6
1
0.42
L
0
5
3
0.3
L
Gilgamesh
madkiller--83
Gilgamesh
4
2
2
2.5
W
Chang'e
richou78000
Chang'e
0
0
1
0.5
W
Olorun
zoro78130
Olorun
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,940
Damage
39,508
64,714
Taken
78,007
36,457
Mitigated
45,959
28,422
Healing
13,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
 
Yu Huang
6,621
788
0
4,710
9,767
4,058
0
4,383
4,888
84,606
0
W
22,293
1,571
56
5,201
13,330
7,072
1,078
2,632
10,599
74,644
0
W
Surtr
NimpO78
Surtr
8,004
4,674
0
6,253
15,894
14,450
196
0
15,097
314
45,156
W
6,079
1,579
0
3,245
15,757
6,999
552
1,164
14,490
0
69,087
L
Cernunnos
TOTELOKO
Cernunnos
9,358
5,171
153
1,669
17,077
6,034
799
11,829
5,248
0
55,101
L
Pele
5,499
1,417
0
2,079
16,168
5,956
334
2,898
13,164
0
73,811
L
5,946
832
90
2,094
17,727
17,716
0
14,125
3,602
34,786
0
L
Gilgamesh
madkiller--83
Gilgamesh
12,084
3,794
0
2,871
17,268
12,195
47
3,218
14,050
0
60,411
W
Chang'e
richou78000
Chang'e
5,959
386
360
7,959
10,769
4,420
0
5,940
4,829
74,977
0
W
Olorun
zoro78130
Olorun
8,605
3,905
1,366
3,982
8,964
3,516
981
2,831
6,133
36,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,441
Gold Earned
44,733
456
Minions Killed
453
0
Camps Cleared
0
1,609,024
Distance Traveled
1,595,713
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
9,399
522
151
8
0
330,581
0
W
Anubis
9,720
540
87
5
0
263,350
5
W
Surtr
8,528
474
70
4
0
312,127
2
W
Thor
9,004
500
100
6
0
366,060
0
L
Cernunnos
8,279
460
74
4
0
261,913
0
L
Pele
8,876
493
112
6
0
352,790
1
L
Ymir
8,414
467
32
2
0
318,678
4
L
Gilgamesh
9,765
543
84
5
0
331,751
1
W
Chang'e
9,795
544
130
7
0
341,048
0
W
Olorun
8,394
466
69
4
0
326,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role